Blizzard has pushed a new bundle live into the Hearthstone shop this afternoon that gives you an easy way to add a couple of new Darkmoon Faire legendary cards to your collection.
The bundle is $20 USD and contains the following:
- 2 Random Legendary cards from Madness at the Darkmoon Faire.
- 20 Scholomance Academy packs
This is not only a solid boost to your collection if you're still missing cards from Scholomance Academy, but also one if you only care about the legendary cards. With a pack on average providing 102.71 arcane dust, the two legendary cards are worth just over 3200 dust or 32 packs, which is crazy good value for $20.
Are you picking up the bundle? Share with us your legendary gets in the comments below!
Comments
Wait... a corporation that cares about making money? NO WAY. I can't believe this! It's almost as if... they have a fiduciary responsibility to their shareholders... as if our entire society is structured to incentivize corporations to make money. But that's CRAZY.
C'No'Thanks!
C'hild C'onfirmed
With all of the mess and issues from the Rewards Track this seems like a bad time to offer 20 packs from a previous expansion no matter the price. It just seems like money grasping for me. They can't be assed to do something about the Rewards Track so offer us a Bundle? Hell.No.
I think this is a very good deal compared to the standard pricing structure in Hearthstone. Normally, you would be getting 15 packs for that price. So you get 5 extra packs AND two guaranteed legendaries you don't have with this bundle.
If you factor all the packs we will be getting in the coming year (Year of the Phoenix bundles, free packs during Twitch events, etc.), there's a very good chance I'll be able to complete my Scholomance and Darkmoon collections within the next few months, and that hasn't happened since I started playing during beta.
Maybe if Blizzard didn’t treat all of us like shit, I would have been inclined to buy it. But as of now, no
Downvoted for thinking you are in a relationship with Blizzard.
Inb4, BLIZZARD FUNDED BY MY TAX DOLLARS ! ! !
Another day, another decision that doesn't make ANY sense from Bli$$ard, this bundle is so dumb.. I don't even.. why are the packs not from the NEW expansion?
Because they just offered the two bundles with packs from the new expansion?
The problem I have with these 'deals' is that every player is going to have different needs. Blizzard needs to go to a system that allows players to customize these bundles so we can decide what packs are more relevant for our purposes. Maybe I would like to have more outland cards rather than Scholomance cards because I was less active at that time. Maybe a player disenchanted their wild cards but wants to get them back a little at time to play Duels. Every situation is unique and these deals need to start reflecting that idea if Blizzard ever wants to win back their players who have left.
I don't want to be that guy, but the math is way off.
The 102 average dust per pack is the amount of dust you get by disenchanting the cards in the pack, so the average DE value.
To sum the dust value of the 2 legendiaries to the one of the packs, you have to consider the DE value, not the dust needed to create the cards.
So it's 800 for both, not 3200.
I already was “that guy” below. But your math is off, too. Flux is calculating what it would take to craft new legendaries, so he’s figuring out how you can get to 3200 dust. That part is correct.
The mistake the article made was that you also get legendaries in your packs. The math assumed that you’d disenchant those legendaries to get the dust to craft more. But you don’t disenchant them, you’ll net more legendaries in the end.
I'm not playing HS anymore, but I have to say that I never understood the "DE this terribad legendary" mentality. Do you really want to open that terribad legendary again later?
No. So, don't DE it. Having it in your collection makes it more likely that your next one is a desired one.
Oh, and don't get me started on the fact that terribad legendaries are an actual thing in HS. Can they really not make all legendaries at least marginally playable? Would it really be that hard? They are freaking legendary after all.
Edit - apparently duplicate protection also counts disenchanted cards, so apparently I'm wrong. Good to know.
You don't open cards you already disenchanted, so it's safe to do it
That's a rule that I totally didn't know. Thanks for pointing it out. Not that it matters much, since I'm not playing HS anymore, but always good to learn new things.
What? No
I think you misinterpreted both this article and my response, i don't want to sound rude.
The average dust value of a pack is 102.something, is that from 2014 and takes in consideration everything. That it's correct, there isn't any more math needed.
In the article then the 2 random legendaries are valued, wrongly, 3200. 1600 isn't the value of a random legendary, 1600 is the value of a wanted legendary.
400 is the value of a random legendary.
EDIT: i think the mistake comes from the part when Flux says "if you only care for the legendaries", he is referring to those 2 legendaries in the bundle, not legendaries in general
Ah, I see what you’re thinking. You’re right that if you only care about a couple specific legendaries, to the point where you would dust EVERYTHING that’s not them, then those legendaries are only worth 400 dust each.
Everyone will have different goals. But Flux and I are both assuming that the person in question would keep most legendaries in their collection. I think you’re making a good point that 1600 dust should get you a card you care about more than a random legendary. I’m not sure exactly what the final calculated value would be.
For the record i think like you too. I still have boogiemonster, gazlowe, golden mukla and golden goya. And the list goes for way too much lol
I never disenchant cards if i not have the maximum playable copies, and don't have the strenght to disenchant even bad rotated legendaries.
But this still not change the value of a card, the objective value of a card is brutally it's DE cost. That said, i wouldn't DE shifter Zerus even if they offered me 10000 dust
I still think Flux was talking about those 2 legendaries in particular, the only one that can clarify it's him at this point
Your point is correct, 1600 d is the value of a wanted legendary, but you're wrong about assigning 400 dust value to a random leg. Random leg might be something you want, and then it would be worth full dust value, if you don't want it, it's worth 400 d for you.
With this logic, value of legendary from a specific set is subjective for every player, and one might get an estimate of that value by calculating weighted mean of all legendaries that he doesn't own, giving 1600 value to wanted, and 400 to unwanted ones.
How all that translates to gold (or packs) is a different story.
This is actually true. But the same things should be said for every card in every pack of every rarity (ok let's say only epics and legendaries, because the non duplicate rule).
If we consider the value of a pack as the average value of the DE costs of the cards that are inside it, then we have to do the same for the random legendaries, because it's the same concept