A new card has been revealed slowly by Esports INQ - Overdraft!
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Comments
"...to a minion." There. Balanced.
I see this getting hit in the 1st round of Nerfs.
Yep, let's make Shaman broken again.
Why do u downvote him? Notice there is nothing about minion as a target. Possible 9 dmg to the face for 1 mana
Very flexible utility tool for Shaman. It can serve as draw, It can be a removal and it can unlock your overload. For obvious reasons Lava Shock has already been mentioned multiple times and yes, that card can cry in a corner now. I've got a feeling we can expect some more overload cards for Shaman and that we will see this card a lot on Standard ladder, not so much in Arena, and maybe in Wild in an Agrro/Burn Shaman deck with 1 or 2 more new cards.
I really don't think this is as insane as it seems. How often are you overloaded more than 3? Other than bloom and bolt there are not a lot of cheap cards to combo this with. Unless this sees some more support, I can't see this being too great. It reminds me of when Brukhan was revealed and people went nuts because it had the potential to do big damage.
At 3 overloaded mana crystals, a Lightning Bolt that unlocks them instead of adding one is already pretty insane. Even when you're overloaded for 2 it's probably still good, since it's still like having Arcane Shot and Innervate in one. And if you don't have any overload cards in your hand, you can just trade this in.
I can see this paired up with Instructor Fireheart as a "cleaning" button, but people theorycrafting OTKs around Overdraft are probably overreacting (pun intended).
Lightning Bloom Lightning Bloom Lightning Bolt Lightning Bolt Overdraft into face = 12 damage
Burn Shaman will be great and annoying
That still nets you 1 mana to do something with in that combo, and is a 5 mana combo to do 12 damage (With Brukan it could potentially be 24 damage). While this isn't a horrible combo per se; it's not a great on either. Overdraft is not a nature spell, and thus doesn't normally fit into dungeoneer decks.
I think this is gonna be more of a card to pair with the perpetual flame (clear a full board of low health minions, then use Overdraft to either go face, or clear the final big minion). 2 mana (and 2 cards) to effectively clear most boards seems pretty good.
I, for one, welcome our new Shaman overlords
Overload overlords
Even without tradeable it was a very good card. Deleting overloaded mana was already enough, but doing damage equal to the overloaded mana crystals? I mean, just do perpetual flame on a full board and you get a 1 mana deal 7 ! AND ITS TRADEABLE? That's a god tier card who will be played in every deck that has a little overload cards. And this is enough to see an overload archetype pop up as meta crusher deck.
I already smell the op overload cards coming, do you too guys?
Yes! Was about time Shaman got something like this.
Huge Lava Shock powercreep
Eternal Flame OTK poggers
You might as well just rub that 'tradeable' keyword out of sight because what fool will ever trade this for a card when its literally the one thing shaman has been screaming for since Whispers of the old gods.
Basically this allows you to play whatever bs overload card you have and then proceed to deal damage based on that while completely negating the overload effect. So Perpetual Flame has just ascended to god tiers level in standard because of this one card.
Can even get this off wandmaker, because why not?
Maybe Im reading this wrong, or have the wrong idea on how this actually works. Someone give me a slap because either this is a wording fk up, or I need to get my eye lens fixed.
You'd want to trade it away if you don't have any/much overload in hand to work with. It's good, but still situational, making it perfect to have the tradeable keyword.
I doubt it. If you have this card in your deck at all its because your deck is composed largely of overload cards, in which case its nearly impossible to not regret trading this for another card at some point in the game. Its a bit like having Rustrot Viper in your hand while playing against shaman or dhunters, yes you can trade it for another card but why the hell would you?
Besides which, there's a genuine chance this card just deals 3-6 damage off 1 mana, and cards like that I will keep in my hand in all scenarios except if Im literally dying the following turn and have no other options available.
Edit: I should add that there is a chance that you have this card in your deck simply for the 1 mana draw, in which case I would have to agree with your assessment.
The assumption that the deck is that overload heavy may or may not be right. The neat thing about this having tradeable is that you can get away with having a smaller number of big overload cards, and just keep this if you actually have those around. Saying that another way: it won't ever become a dead card like build-around cards usually do, so you don't have to go so hard into building around it.
I also don't believe that you'd want hold onto this in every scenario besides imminent death. Dealing 3-6 damage just isn't always important. If the opponent stabilised and is sitting on 20+ health, you might need to dig for a different win condition.