The card reveal dump for Murder at Castle Nathria is here! We've got 35 new cards releasing today which will officially conclude the card reveal season.
- All the new cards can be seen down below, organized by class.
- If you want to see all the Murder at Castle Nathria cards, you can do so in our expansion guide.
- You can build decks early by visiting our deckbuilder.
- Looking for all the flavor text? We've got a dedicated post for exactly that!
All 35 New Murder at Castle Nathria Cards
Here are all the cards revealed from the dump in the gallery.
Demon Hunter
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
Neutral
So, are any of the dump cards interesting to you? Do you have ideas of how you can best use them? Let us know in the comments below!
Comments
With secrets getting so much support, I wish Secret Eater could be a core card.
This is one of the best card dumps I've seen. My excitement level went from 2 to 4. My excitement level started at an 8 after the initial Renethal reveal and skeleton mage stuff. After that though the regular daily reveals seemed disappointing especially the legendaries.
Steam Cleaner feels like it was made to counter Wild Quest Mage, but what it does better is counter Shudderwock Shaman.
how would it counter shudderwock?
Shudderwock copies are in HAND, cleaner removes them from the deck.
it wouldnt because i am dumb
I was never less excited for a new expansion.
I play Standard, Wild and some Classic. Yeah the power creep will for sure change something in Standard, but for Wild I can`t see "really interesting" cards so far. But certainly there will be new combo enabler somewhere which will ruin Wild for the first few weeks...
Okay, here's a few comments on the new cards, and the full set in general;
- Secret mage is looking possible. One of the chief problems I have with the archetype in standard is the loss of Kirin Tor Mage, and team5 just went up and print another one in anonymous informant. So it is then possible to just play a secret along with orion for some value.
- Dude pally on the other hand looks weak as shit. In fact either team5 is planning for something in the midset or the idea really is for steward to simply upgrade your hp. There's only one way to flood board with dudes, an emphasis on growing one instead of multiple dudes, and the fact that the support cards for it are weak as hell.
- Totem shaman might be possible, but Im not holding my breath. Both Gigantotem and Carving Chisel are really good cards, but totems themselves are relatively weak until The Stonewright is played. And with no way to tutor it, and no way to snowball like Totemic Reflection, its looking too slow to go against aggro decks and most control can easily deal with the multiple 0 attack totems. It needs a card that increases the likelihood of the totems actually surviving, and a decent comeback mechanism. Midset perhaps?
- Warrior has some neat cards. Will this support the damaged archetype? Perhaps not. But I can see some form of rush/taunt midrange warrior coming
- Creepy Painting has the potential to be the standout card in this expansion. This copies even enemy minions.
- Thief priest looking like its ready to ensure no one in hearthstone is having any fun
- Some form of aggro dhunter might be on the cards. Alot of good cheap cards this time round. Sadly, I think everyone would just be playing control relic dhunter instead.
In terms of which class got the best stuff this expansion. Probably dhunter, followed by hunter and then druid. Shaman has a few good cards, priest has support for thief, secret rogue is shit but the others are fairly good, warrior needs testing, paladin is all over the place, warlock has imps and one really powerful card but otherwise meh.
Dhunter is the only class in my opinion where there's few to no bad cards. The archetype can suck, but it looks functional.
There are some very flavourful cards, actually! I just hope that all these archetypes receive more support in later sets...
Not secret stuff tho, those can rot in hell >:(
Criminal Lineup vs Lesser Sapphire Spellstone
"Ladies, look at your man. Now back to me. Sadly, he isn't me."
You could jump through the hoops of the Spellstone...or just play Criminal Lineup for 1 more Mana lol.
Well, more like 3 more mana cause of the Overload.
They can take all that Secret support and shove it where sun don't shine! :D
Rogues hiding in the shadows: "why, thank you!" :)
Sadly, K&C has rotated.
Wow very early final reveal.
Indeed. At this pace, we are ready and release could happen on Tuesday, 26.07.2022... (just few days after theorycrafting).
Now it's weird, that it will be nearly 2 weeks (13 days to be exact) for expansion launch starting from now up until 2.08.2022.
Am I missing something? Why we have to wait 1 more week (nearly 2) ?
Don't get me wrong, I am happy to see new cards, but still :)
At least the VS have more time to make their article rating cards and theorycraft decks