Wild Hearthstone contains thousands of available cards, and offers a wide variety of possible decks. This incredible diversity is sometimes lost when only looking at the limited options common at the highest ladder ranks. Wildest of Days is a series aiming to highlight a different off-meta deck each time, with an in-depth guide into its strategy and gameplay. The featured decks are being selected on the basis of having interesting synergies and using rarely seen cards. To see past entries in this series with updated card guides, check out the comprehensive Wild Deck Guide Compendium.
Discardlock got new support in Tome Tampering which gives mana cheat and an easy way to discard cards that benefit from being discarded (either through board presence, damage, or in hand upgrades or value). This has given Discardlock a lot more power and enables it to run more cards that benefit from being discarded due to the greater consistency, including even old legendaries like Clutchmother Zavas and High Priestess Jeklik.
Now, let's get into a guide on playing the deck. It's going to go through major overarching strategies to keep in mind, how to mulligan, gameplay tips on key synergies, and card choices.
Strategies
Against Aggro: Board race with something like High Priestess Jeklik and Taunts being good.
Against Combo: Snowball fast with Tiny Knight of Evil.
Against Control: Be more greedy with Tome Tampering and remember your burst damage from Doomguards and Soulfire for finishing games when you lost control of the board.
Mulligans
Everything else can be good but is rather situational; it's best to look for combos.
Gameplay
Below are gameplay tips regarding many of the synergies in this deck and how to use them effectively.
Use Malchezaar's Imp and Tome Tampering together.
Alternatively use Tome Tampering after you have multiple Hand of Gul'dan in hand.
Tiny Knight of Evil goes great with Tome Tampering to grow large very quickly. He’s also great with The Soularium.
Wicked Whispers discarding Boneweb Egg is great if you can do that.
Be careful about High Priestess Jeklik, in certain matchups you should dump her before making too many duplicates. In others, you can try to duplicate 1 mana copies of her after Tome.
If you want to have Doomguards but don’t want them to be destroyed by a random discard, you can use Expired Merchant on them, and then go for the random discard effect.
Clutchmother Zavas and High Priestess Jeklik may give you something to play turn 4 if you decide to Tome of Tampering turn 3 without any Malchezaar’s Imp or Hand of Gul’dan.
This deck has a lot of draw and burst, so managing hand size is important - be careful about making too many copies of Hand of Gul’dan and High Priestess Jeklik or you may mill your key cards.
The key tip: don’t be scared. Don’t always play it safe even when you might discard some key cards, if you do that you will lose a lot of games. You have to take calculated risks and weight probabilites about the best paths to take in each game - how many turns do you have before an opponent combos? Do you need to take a risk or not? Do you definitely lose on board to an Aggro tempo deck if you don’t? These are the questions you need to ask yourself while playing this deck. It takes time to practice and master this balance, there’s a fine line between being too scared to take risks and being too carefree with your discards. I can’t really write it here because it’s different for each game - use your judgement and you will see the deck’s limits in each matchup.
Card Choices
This section is going to go through the main packages of cards in the deck. Each package has cards that help the deck with a specific goal. When playing the deck, it's useful to know what purpose each card serves and what other cards in the deck have synergy with it or help achieve the same goal. This section might also be useful if you're interested in the reasoning for why each card was included in the deck.
Discard Targets
These cards want cards to be discarded for more tempo or value.
Discard Enablers
These cards help you discard other cards.
This strategy is a lot of fun and not as straightforward as typical Aggro choices such as Pirate Rogue, Discardlock is my personal favorite Aggro deck (I’ve reached Legend with it 3 times in the past). There is discard RNG and lack of linearity, which makes the deck engaging and requires planning ahead. However, if you like decks where you have to think of cool sequences and multiple turns ahead, more than you would normally have to from Aggro, this may be a really fun deck for you as well. In this meta, I tested it in Legend and went 7-3. Not a huge sample size but I think it can definitely be a good deck if played well and you get the right pocket meta... So if you have a question or comment, or are wondering about a card substitution, post below.
What are your favorite Wild decks? Which off-meta decks have you been playing lately? Share them via our deckbuilder and let us know in the comments below!
Searching for more options? Look no further than the expansive Wild Deck Guide Compendium to find more decks and guides.
Comments
Discard is a struggle for me - I really don't enjoy watching key cards float out of my hand.
Maybe I should take this deck for a spin and work on getting over that.
Although it has nothing to do with the article, I am glad that outofcard is still in operation.