Ramp Pally

Last updated 3 years, 9 months ago by
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I know there are a number of very similar lists out there right now, but wanted to post mine and share my specific choices.

High Abbess Alura into Tip the Scales is your best win condition any day. Very few decks can deal with the murloc board on turn 4 or 5, as long you were lucky enough to get the combo without drawing too many murlocs. For that reason, I run one Vulpera Scoundrel in addition to the standard 2 Wandmakers. If you have Alura and the coin, save the coin for turn 4 even if you have no 1-mana play. It's totally worth it.

EDIT: cut the Vulpera for an Animated Broomstick after seeing what that card can do in various situations (best: played alongside Murgurgle Prime for value trades).

Redscale Dragontamer gets you Nozdormu the Timeless on curve (this is why I don't run Circus Amalgam). It's a high-risk/high-reward play. Aggro and tempo decks can usually take advantage of that 10 mana to either build a decent board or jam a bunch of face damage, but if you can follow up with Scrapyard Colossus or Darkmoon Rabbit, you will often swing it back in your favor. Playing Nozdormu is all about reading your opponent's hand and comparing it with yours. You need to be able to use that 10 mana better than they can.

Don't underestimate that 4 health from Armor Vendor: it often makes the difference.

If you draw well and have the time and space to play your cards in the right order, you can generate as many as 7 huge boards (Tip the Scales, Clowns x4, Murgurgle Prime, and N'Zoth). Plus you have the Colossuses and Strongmen. Outlasting control decks is pretty fun.

EDIT: cut one Angling Rod for Lord Barov. He was only useful once, but I think he's still a really solid choice for this deck. Combined with the Broomstick, he'll clear almost any board.

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  • SpiritOfJazz's Avatar
    155 12 Posts Joined 12/08/2020
    Posted 3 years, 9 months ago

    i run a version with carousel gryphon (mech) and libram of wisdom, to enable 2 more cards for y'shaarj as they both corrupt, so the late game consists of the most disgusting value available.

    the gryphon is good for the mech slot in the n'zoth board. and the hitty book gives life back where other lists have no heal... in case you are up against some seriously teched out opponants.

    i decided to throw a single circus amalgam back in to provide a bit of cover with tip the scales, and to double as an extra in the n'zoth board too..... but there we go, greedy as always. it is sometimes the better play to have a 4 mana taunt instead of the early ramp, depending on how you mulligan and your draw luck. once i pulled two redscale dragontamers and noz at the mulligan.... kinda feelsbadman when that happens.

     

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    • Pezman's Avatar
      Staff Writer 2235 2285 Posts Joined 06/03/2019
      Posted 3 years, 9 months ago

      Yes, the Gryphon is awesome, I do have 1 in there.

      I go back and forth on the Amalgam, honestly. You win way more games with Alura/Tip than you do with Nozdormu, so it makes sense to run it. Plus, Amalgam can protect your Warleader in some cases.

      I haven't tried the book yet, but I like the idea. Besides Armor Vendor, the deck has no healing.

      If you're thinking about Legend this month, go for it! I can guarantee this deck has what it takes.

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      • SpiritOfJazz's Avatar
        155 12 Posts Joined 12/08/2020
        Posted 3 years, 9 months ago

        I have been floating between Diamond 5 and 3 this month, its honestly so competitive that i am not 100 percent sure i can make that push, but id rather get that card back once and for all. tbh i only really heard of hearthstone since January last year, i think to be at this stage is not bad going so far for a relative noob.

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        • Pezman's Avatar
          Staff Writer 2235 2285 Posts Joined 06/03/2019
          Posted 3 years, 9 months ago

          That is pretty impressive to be where you are after only a year of play. If you can make it to Diamond 3, you can make it to Legend. You just need to have time to grind, and pay attention to the meta and what works/doesn't. I opened this thread recently, and there is a lot of good advice: https://outof.cards/forums/hearthstone/deck-building/7476-help-me-reach-legend

           

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