Daily Quests - New Ideas/Trash Removal
I feel like there needs to be a "refreshing" of the daily quests - not so much the gold (though more would be great obviously) but just the quests themselves are feeling a bit stale and don't really "add" much usually. So am curious if any…
I feel like there needs to be a "refreshing" of the daily quests - not so much the gold (though more would be great obviously) but just the quests themselves are feeling a bit stale and don't really "add" much usually. So am curious if anyone has thoughts on new quests they'd like to see and what quests would you be happy if they removed forever?
My additions would be more around deckbuilding goals. They already have the "play 6 pirates"/"play 6 cards that cost 8 or more"/etc. so I think they should expand on that to keep the flavor going on each expansion and to encourage using the new cards. This already happened once with Witchwood with "I Can't Even/The Odds Are Against Us" for even/odd costed cards, so it's a shame that seems to be the only time they've ever tried that. So for example on Boomsday they could have added 50g -"magnetize 5 Mechs" or 60g - "create a Magnetized mech that's at least a 10/10", SoU they could have 60g - "complete 4 quests" or 80g "defeat your opponent before they complete their quest". That type of thing.
As for what I'd love to see go, the "Win X Games With [Classes]" needs to be buried forever for two main reasons: 1) I don't have data to support this, but my strong belief is that for most people who don't tend to a play a class they get the quest for, they just grab the strongest netdeck they can build and jump in Casual to complete their quest. This sucks when I'm trying to meme it up in Casual and run into say Murloc Paladin. I've actually friended a few people over the years that have done this and most have actually said that's why they were playing a T1 deck in Casual - to complete their quest as fast and easily as possible or becuase they were new to the game and it was the only way they'd be able to do it. 2) Again totally anecdotal but whenever I get this quest I cannot seem to STEAL the win(s) needed to complete it. This is the genesis of my creating this thread today - Win a game with Rogue quest, so I'll just use my Quest Rogue I have a 51.4% win rate with. Oh look at that - I lost 5 games in a row before finally getting a win. This happens so much I cannot stand it because it just feels extra bad to lose when "there's something on the line" so to speak.
So what does everyone else think? Good ideas for new quests? Quests you want burned to the ground?






