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Comments
Holy crap, this is already broken.
Even though I hate demon hunter, I cannot deny this is a good card. I like it's unique effect.
Me heal?
No
ME GO FACE
Double the damage of Aldrachi Warblades? Yes please!
No please! Yet another way around taunt for DH. It becomes impossible to outheal this class
Absolutely insane. How did this go past testing? Think of the tier 1 soul demon hunter deck. Often hitting you with 10 damage from Aldrachi Warblades. Well, this is 20 damage now. Feel old yet?
They removed Velen coz of opressive otk things, yeah, this card not opressive at all with future lifesteal cards.
Even without otk, it's pushes aggro even more with direct damage, i thought dh is about attacking with weapon and weakness is - no dirrect damage. Guess i m wrong.
P.S. even if it is not broken, still not healthy for the game.
They said they removed Velen because they weren't going to add cards to the appropriate Priest archetype to make a deck with Velen. They didn't want players to be confused and still try to build decks with Velen when there was no synergy. It had nothing to do with being broken.
Idk if this card will be broken, but yikes... That's a really scary effect. The most prevalent threat is Aldrachi Warblades with a big attack buff, dealing upwards of 10+ unavoidable damage, but even cards like Eye Beam becoming a Corrosive Breath and that one Felscream Blast card can easily finish an opponent off.
I think it's all going to come down to how effectively the DH can utilise lifesteal cards while still maintaining tempo. If all their lifesteal cards are quite bad otherwise like Felscream Blast, we might see a slower DH deck that relies on this card as a win condition, which may be pretty cool. Otherwise, this is definitely a card to keep an eye on.
That said, considering the amount of complaining over Star Student Stelina and how trash the card actually turned out to be, I'm hopeful that we're wrong in our predictions once again.
Another broken DH card. This thing has only one downside: you can't heal yourself with your lifesteal cards while it's alive. Does that even matter if the opponent is just dead with a single swing of Aldrachi Warblades? Nope. I'm pretty much done at this point. I'm not going to endure another 4+ months of DH burn decks. Regardless of whatever comes next, i really don't care anymore.
Just another standard broken as hell legendary for dhunters. Just because. It used to be that when dhunters equip Aldrachi Warblades we would simply think that they aren't going to be able to put over 10 damage to our face the next turn, and now because of this card its no longer possible to ever ignore it.
To put simply, even at its very lowest boost with both Twin Slice and second slice at 6 (with the weapon already played prior), we're looking at dealing 12 damage to the opponent's face, and that's only with 1 twin slice card. Not to mention that this minion itself can potentially deal 2 damage on top while being removed, and is absolutely impossible to ignore on board.
There's this small possibility that the 'lifesteal' damage will also double when Mo'arg Artificer is present, in which case that otherwise useless card Felscream Blast is no longer all that useless after all. Figures.
If damage comes from a spell, it's damage from a spell, regardless of whether it has Lifesteal. So yes, Felscream Blast can deal up to 6 face damage with the combo you mentioned, scaling up with more Artificers.
Of course, your opponent has to cooperate by putting three minions in front of you. If a deck like this were to catch on, people might stop doing that.
Or you can just target your own minions for the felscream damage.
Dhunters work around everything, from taunts to big minions. From keywords to board swarms. And now, they can deal damage using lifesteal effects as well.
If I'm not wrong Il'gynoth + 2x Mo'arg Artificer + 2x Ethereal Augmerchant + Felscream Blast is 11 mana 36 dmg combo (You could set up a 0 mana Mo'arg Artificer playing Raging Felscreamer before for a 9 mana OTK)
Why not remove the augmerchants and run felosophy to copy the 0 cost artificers
Edit: Nvm I forgot the cost reduction would only stay for one of them but you could get 48 damage by discounting one mo'arg, playing felosophy to dupe it and drawing a 3rd mo'arg then playing all 3 with il'gynoth and 2 felscream blast
Felscreamer reduces the cost of a next minion you play, so only one atificer would get discounted, and 3x mo'arg deals "only" 24 dmg
I forgot it was only the first minion but with 3 mo'args and il'gynoth you'd have 2 mana left so could do 2 blasts meaning 48 damage. Also wandmakers and the dragon could get you blasts/felosophy
EZ 6 cards combo
What the actual fuck.
Oh, great... More Burn for DH.
Since it has Lifesteal and a fairly high Amount of Health, getting rid of this Guy alone might cost you 4-6 HP.