New Hunter Spell - Piercing Shot
Submitted 3 years, 7 months ago by
Arthas
A new Common Hunter Spell, Piercing Shot, has been revealed!
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A new Common Hunter Spell, Piercing Shot, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Forged in the Barrens
Head on over to our dedicated guide for Forged in the Barrens!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Fireball but different and good
-=alfi=-
6 damage for four mana seems good and none of the damage is wasted.
Ribbit
oh wow, that is actually pretty awesome. I like that Hunter finally gets to kill minions again.
Perhaps not good enough for Midrange though because it doesn't really give you tempo, but it will be sweet against OTK Dh when you can use this to uno reverse them after they tried to heal up with Mo'arg (or you can just run double moarg in your own deck for the giga meme 23 damage burst)
I tried having fun once.
It was awful.
Taking Marked Shot's place. Granted it doesn't replace itself, but it can nuke a minion and blast the hero as well. Not a bad idea
Cool, I'm glad to see this.
Fireball
4 Mana 7/7
Nice one. Good replacement for kill command
AMAZING card, will 100% see play in all kinda of Hunter decks. This obviously is Skill Kill Commands replacement, and thus will be used in any deck that also used Kill Command.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
good card for all kinds of hunter
Kill command replacement, it seems fair.
At this point I have spent too much money on these games to quit.
Now pass me another pack, and lets see what I pull.
Okay so I'm actually serious about this one now.
Run double Mo'arg Artificer and a 1-health minion and you can deal 23 damage to the enemy hero with nothing they can do about it. Sure, it's not an OTK but I don't think most decks can easily stay above 23 health.
Hunter even has draw for spell decks (even if it sucks). Maybe you can build a Spellhunter with Mo'args as flexible removal/finishing potential
I tried having fun once.
It was awful.
Targeted Explosive Runes, really good, specially in hunter. It was mentioned in stream but it is interesting that you can target a 1/1 you have to deal 5.
Great value, and as Regis said: Its a nice replacement of former four cost hunter spells.
A more reliable Explosive Runes. Explosive Runes does see a fair amount of play, but it is really only played in secret decks since secrets can be tutored, played for 0 mana, help you summon beefier minions, and gives you more burn damage from Cloud Prince and Medivh's Valet. This doesn't do any of those things for you. I don't think it is a bad card, but it isn't anything crazy.
Carrion, my wayward grub.
Seems good. I would be surprised if this was weak. This fits into a hunter deck no matter what level of aggression they are going for.
this works for me as alternate to kill command. a little more of a challenge, but solid card
Cool Hunter spell. Decent damage, with still some flexibility to push some face damage.
It's decent! You can even use it one your own 1 health minion to deal 5 damage to enemy's face.
Sweet card. Just spice it up with a little spell damage ...
"Be excellent to each other." -Bill and Ted
pretty good and flexible card. want to deal face damage? hit a 1 health minion. want to control more? hit a 6 health.
Could be solid removal for an aggressive Hunter deck. The price is a little on the expensive side, but not too much so. The most interesting thing to me is that this spell says, "deal 6 damage to A minion," not "an enemy minion," so people can definitely find lethal by shooting their own minions.
I don't want to cure cancer; I want to turn people into dinosaurs.
Yeah, being able to target any minion makes it even more flexible.
OBLIVION!
Such a beauty for Even Hunter. Maybe I'll use it on my own 1-Health.
Great card for spell hunter will definitely be in a lot of decks
hunter gets a partial fireball
better than fireball ... in some cases
I am 69 years old and still reach Legend
Great with spell damage
Rogue DH
good card
Kenny's little poet. 😇
Great removal and face damage!
I sense some sneaky Mo'arg Artificer combo with Stitched Tracker in wild. Solid card overall.
Spell damage hunter incoming? I'm skeptical, but it would be so cool if it could happen.
In any case, this seems like an auto-include 5-star card.
fireball 2.0
Meh
Hunter might be getting enough support for a spell damage deck in wild...
Lemushki - The one and only since the 2006 rebranding.
Even when me hit minion, me still go face
A good card, one of the best shot.
Now that Kill Command is gone, this is basically mandatory in all hunter decks.
Your opponent can't even prevent it because you can just target your own minions to deal the correct amount of damage to your opponent.
Nice
Decent removal, but too slow for Hunter.
Power creep on Fireball
English is not my native language, so please excuse occasional mistakes
Balanced Fireball!
I like it. The best part is that none of the damage is wasted.
Great card .Can use it on your minions with 1 health to deal more face damage .5/5
professor slate time??
This card will be in every Hunter deck until it rotates out. Will also see a ton of play in Arena and Wild. Easy 5 stars. Just a perfect fit for hunters.
Arena > Wild > Standard
This looks fun to experiment with.
Chumbawumba is the worst band name.
Interesting spell, I'll take this in Wild Highlander once I make it.
Give Hunter a Fireball why don't you. This seems really good.
Hunter has had many 4-mana deal damage to thing throughout the game and they've all been different from one another and they've all had at least a bit of gameplay. I expect the same from Piercing Shot.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
Hunter loses Kill Command, and get this beauty.
1 more damage, 1 more mana. But if it kills a 1 health minion is still KC with an upside.
Papa Nurgle wants to share his gifts.
Why have to choose between trading and going face. Now do more
This is a useful removal/damage spell, so it will probably see play.
Just good removal while keeping up pressure. Will see play!
Casual Dragon Cardgame enthusiast.
not a bad face/removal combination. waiting to see some crazy otks from this lmao
It's pretty nice that damage isn't wasted. Like with Trampling Rhino.
That's a pretty good situational removal for Hunter, nice!
Struggle with Heroic Galakrond's Awakening? I got your back :
Solid removal with a little upside. Should see tons of play.
Ok card.
Fireball for minions, with an option to go face in a hunter - seems nice and aggressive
It's a more control orientated Fireball with the same effect as Trampling Rhino. Should see play in this more midrange beast hunter we'll see
TREMBLE before.... the most legendary dragon that ever existed!
I kinda want to see that happen and at the same time definitely wouldn't want to face one.
I don't think it would be very consistent though as you can't waste your mo'args like in OTK DH since you can copy them, Hunters lack that ability.
Less flexible Fireball, but that's a good thing for class known for smORC.
very good spell, will see play cause it can remove a taunt and damage face at same time
Can even hit your own 1 health minion.
Fireball on steroids
I'm not online it's just your imagination
Dream is dead anyways. As someone on reddit pointed out, this doesn't actually work, because Mo'arg only affect the damage the minion takes, not the actualy damage dealt, meaning that even though you can shoot Thalnos for 27 the opponent will still just take 6 (+1 because spell damage).
Probably for the better I guess
I tried having fun once.
It was awful.
Explosive runes with custom targets lol
Obviously comparable to Fireball. I think this will become a staple of almost all hunter decks.
This looks good, more so with some +spell dmg cards.
♡ u 4ever 2008 - 2022
Fireball for Hunter, nice!
This feels so Hunter, I love this design.
Cool card - kinda like a fireball for Hunter. Nice replacement for Kill Command.
Challenge me ... when you're ready to duel a god!
Fireball for hunters, scary! Very very good.
If you trade well it can be 5 damage in the face
Murlocs <3
really good card
Hunters get a fireball... Well i suppose it is an ok card
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
Hunter go face.
No go minion.
Yes, minion AND face!
Solid removal which can also do face damage can be put in a lot of hunter decks very flexible.
Fair card, and really good for a spell hunter.
By The Holy Light!
good
Easy 10 mana OTK: Talented Arcanist, 2x Mo'arg Artificer, then use Piercing Shot to deal 32 damage to a minion and excess to the enemy hero
Replace nicely kill command
Feeling bad about the Stormpike dwarf.
I think thats he is the only mercenary taking the blow instead of making it
Too expensive if most of it doesn't hit face
Imagine minion with 1 health. Cool card to deal enemy damage
Explosive Runes but targetable. Seems pretty strong in some tempo or midrange deck, which Hunter typically pursues.
Wasn't impressed at the start, but the more I look at this card the more I realise it has potential to be crazy strong
This is a fantastic replacement for Hunter. A targeted explosive runes is pretty decent. Not to mention that you can target your own leper gnomes for extra fun.
Unfortunately, common sense isn't as common as it should be.
It's not an alternative to Kill Command. Kill Command dealt easy face damage, and this does not. This doesn't seem like a bad card, but it's not a good one - was Marked Shot used in any constructed decks? Remember, unless you're putting your opponent in danger of dying, face damage means nothing. This card is really just a crappy 4-mana single-target removal, and most of the time nothing more.
I am totally on board for the Mo'Arg Artificer meme, though. In the words of Mr. Picard, make it so!
Better call Thrall!
Maximum efficiency, great card
Curious if the damage is doubled by the demon that makes minions take double dam.. probably not
A Fireball that you don't feel bad about using on a minion. I think most Face Hunters will be running this.
Hey, you heard about that Mario guy?
SMOrc GOOD CARD
good card
Fantastic removal, and no damage is wasted. Hunter especially loves face damage.
Put your faith in the Light!
Targetable Explosive Runes for 1 more mana. Considering how insane that card is in Wild even to this day this seems powerful enough to see play in Hunter decks.
the card looks good
Kill Command 2.0, fine..
That Fireball went right through me. It's really good. Wouldn't surprise if this became a staple in Hunter.
Minion removal and possible face damage? Face is the place!
For Hunter it's important to not waste damage and obviously go face!
For The HORDE!
Oh, I want to do some silly combos with this card. Mo'arg Artificer? I can't wait!
Welcome to the site!
I’d rather have this card than Fireball, but I’d rather have a Mage’s spell damage and synergies than a Hunter’s. So in practice, I think this will be just SLIGHTLY weaker than Fireball. (Which makes it a strong card.)
Kind of a situational Fireball. It's nice to see hunter getting more control cards. Remember when control hunter was just a meme?
This looks like fair card for hunter.
Board control with no damage wasted on overkill.
Fireball with extra steps
Different version of fireball, and can be better. Will look foward to playing it.
It doesn't work like that. Mo'arg Artificer only doubles the damage taken to the minion. It doesn't work like Lifesteal where it is calculated at the end of the damage interaction. You're welcome to try it with Explosive Runes since it's basically same exact card.
That makes unfortunate sense. A shame, but at the same time probably a good thing because that could end up being a lot of damage out of nowhere. I still want to see if there's a way to do something silly with it, but at least I won't haveto craft another Artificer for it =P
Welcome to the site!
OTK potential
I get the feeling this is like a one mana discount on Cobra Shot, which is nowhere near as good as Corrosive Breath in terms of cost. I just don't think Piercing Shot provides enough tempo to Hunter to warrant running it in your Hunter deck.
For glory, honor, and gold!