New Neutral Minion - Gold Road Grunt
Submitted 3 years, 8 months ago by
Arthas
A new Common Neutral Minion, Gold Road Grunt, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Common Neutral Minion, Gold Road Grunt, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Forged in the Barrens
Head on over to our dedicated guide for Forged in the Barrens!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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This is nice health gain for all classes
-=alfi=-
It's interesting but too inconsistent as a life gain option.
I tried having fun once.
It was awful.
Amazing taunt and a great way of gaining some armor, will 100% see play in control decks!
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
this is a good anti-aggro tool, even if there's not much armor, its a good stat taunt.
I like it.
Ribbit
Inconsistent because a lot of classes can just hit this for 1
4 Mana 7/7
If I didn't think that this would ALWAYS just take 1 damage I'd say it has potential
Solid body for a taunt, but the ability is unlikely to be great. Frenzy does not activate if it dies.
"Be excellent to each other." -Bill and Ted
Good against aggro, but maybe will not included in decks, because there are better alternatives
I think the frenzy gained will be limited, but nice to see frenzy in a few different ways.
At this point I have spent too much money on these games to quit.
Now pass me another pack, and lets see what I pull.
Ok card
Doesn't seem too bad. Maybe in taunt druid?
great health stats but not a great card for the cost
not as good as it looks. dont expect 6 worth of armor too often
4/7 taunt was conditionally rewarded for 5 mana. 3/7 taunt? I dunno, but still I dont think this is good enough.
Not gonna see much play.
This feels so much like a Warrior card, really glad is common though since it is a good defensive tool. Too bad most of the time I don't think this survives the attack and if it did it didn't gain enough armor to care.
Too weak. I think classes that care about life gain will have better options.
Lovely
Rogue DH
good card
Kenny's little poet. 😇
good card
Kenny's little poet. 😇
Armor Warrior has some more support
very good. unless they kill him at once there will be lot of armor for free
I am 69 years old and still reach Legend
too weak stats to see play
Nice anti-aggro card with a good body, I really like to see that
Unless your opponent has an instant kill spell or is playing big druid, it is impossible to get rid of this without triggering the frenzy. However, it isn't hard for your opponent to just ping via hero power or run an insignificant whelp into it so that it only triggers for 1-2 armor. Also, unlike other frenzy minions, it is pretty hard for you to utilize this by damaging your own minions since almost nothing lets you hit your own guys that hard without killing them.
Carrion, my wayward grub.
this seems more like an arena card
Good card! Enemies will need to think before attacking it
Probably not good enough. Reminds me of Overconfident Orc in the same way that after you ping it, it's worthless, really.
Not really sure about this one
Lemushki - The one and only since the 2006 rebranding.
Nice
Might seem weak, but with the support for taunt in druid and warrior, this could become massive and survive large amounts of damage.
It's an OK survivability tool against aggressive decks, but probably too weak to see a lot of play.
I don't want to cure cancer; I want to turn people into dinosaurs.
Very nice anti-aggro option
pricey
5 mana for a 3/7 Taunt is passable, but the effect is unlikely to do much.
Just way too expensive and the effect is not impactful enough.
More like an Arena card.
OBLIVION!
Possibly one of the best Frenzy minion from the set - I mean, outside of the class ones ;)
Struggle with Heroic Galakrond's Awakening? I got your back :
Great card not for the frenzy but it has taunt the frenzy part is just the cherry on top,some times big some times small.
Overall too inconsistent, but in an aggro-heavy meta I could see this being played
English is not my native language, so please excuse occasional mistakes
Pass on this one.
Not good enough to find space in a deck. Bad card
A headache for one's opponent. Frenzy is so interesting.
Chumbawumba is the worst band name.
Ideal world it get to 1HP, but knowing the state of the game, and the tokens available, you'll get 1 armor 99% of the time.
Not really that good, but in arena it would be good.
Papa Nurgle wants to share his gifts.
Even if you manage to get 6 armor off of this, I feel like that's going to be inconsequential in the long run.
I'm sure every class has better 5-drops.
A reverse Razormane Raider, but equally bad. Or does Frenzy Warrior wants to use this?
Arena > Wild > Standard
Seems cool. See if it works in practice
The frenzy effect is going to result in 1-2 armor most of the time since your opponent will have the initiative in triggering the effect. I mean, you could nuke your own minion to get more armor, but that seems like a lot of hoops to jump through and mana to use to get at most six armor.
For glory, honor, and gold!
Too easy for an opponent to only give you 0 or 1 Armor, I think.
gonna see the occasional crazy shennagins but will mostly fall flat i bet. idk i guess there are a lot of hand buffs, so this could be quite good.
Ok card.
Ehh no - not really as good as a life gain option here. Will probably be trialled in frenzy and taunt decks
This is one of those frenzy effect where you want to proc it with one damage, as the opponent. Might see play in frenzy warrior, but has anti synergy with Saurfang, so maybe it won't see play.
TREMBLE before.... the most legendary dragon that ever existed!
nice effect, can be good in arena
More neutral Armor gain. Not amazing but if you really need the survivability, at least it's not terrible.
Yes to neutral armor gaining engines)
Very nice taunt
I'm not online it's just your imagination
Great for Warrior
Good against aggro but not to sure that this will be chosen over other cards.
Challenge me ... when you're ready to duel a god!
Weak filler card.
filler nothing more
It has some potential, but easy to ping. Better for Arena.
It looks good, but bear in mind that this is a 5 mana card, and while this can theoretically gain you health, its more likely to just give you 1 extra health before it gets taken down along with your face.
If your life hinges on this card, well, then that's not really saying much isn't it?
Why would i run this?
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
So priest attacks and heals with this to really make priest matchups even more tilting.
This is also an arena card and pretty good in arena. There are simply better taunts or frenzy cards for constructed.
A very interesting anti-aggro card with some synergies in Warrior (though they may have better options at turn 5 right turn, might be a meta-dependant inclusion in decks).
Won't see play at constructed, but great card in arena!
By The Holy Light!
Not good stats, will take 1 or 2 armor most of the time. The taunt keyword save the card from being bad, lets see.
Murlocs <3
good
Great target for hand buffs, and a pretty solid ability for any anti-aggro toolkit.
I don't think it'll see play, it's hard to trigger frenzy with a lot of damage (the opponent can easily play around it)
On the best case, you can trigger it for 6 amor.
But that's not always the case.
Too inconsistent in my opinion. The opponent will play araund it with a weak minion or a hero power
Too weak since big decks are not popular
Good for Arena, maybe Warrior, other than that it´s not that great.
♡ u 4ever 2008 - 2022
Might not end up seeing much play but it's an interesting option for sure. Will include this in my achievement grind deck for the inevitable "play gazillion Frenzy cards" achievement.
This will be good for anti-aggro.
Just another average card in this expansion. With Frenzy, with give us nothing, max 6 armor
Really good.
Might work in recruit type decks, but don't think it'll see much play by itself
Seemed like a cool card if it weren't for the fact i'd just get pinged for one.
Frenzy effect seems too niche and difficult to pull off for it to be good. There are better Taunt defensive options.
This one looks like a decent control deck add in. It has taunt and the potential for some meaningful armor gain. I kind of like it.
Unfortunately, common sense isn't as common as it should be.
Statline is not impressive, Frenzy is not only not impressive but hard to use to its full potential. Too weak to see meaningful play.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
too weak to fit it in
Interesting effect, but probably not strong enough for constructed.
Solid taunt, I will be using
nice
Decent taunt neutral. Nice pickup from Jandice.
I dislike this card from a flavor perspective. Hope it won't see play. Probably a card for arena
Interesting design but probably too weak for Constructed.
Warrior card in disguise? Maybe you could Shield Slam this as long as you didn't already have 7+ armor. Which is unlikely if you're playing warrior.
Needs absolutely rush to be good
For The HORDE!
Great In taunt warrior and druid.
A Frenzy you don't want to activate yourself, which is interesting enough. Don't think it's actually that good for Constructed though.
Welcome to the site!
This is an interesting card. The stats are kind of average for the cost, but the taunt is nice. The most armor you can get out of it (without buffs) is 6. The problem is if you can't trigger the frenzy yourself you're at your opponent's mercy, in which case you have to hope that they can't just ping it.
Usually you want to trigger frenzy with the least amount of damage possible, but not with this guy, so that probably excludes it from warrior -- you don't want to bring them back with Saurfang!
Alright taunt, armor for extra survivability. Might make a home in taunt druid with discounts?
Casual Dragon Cardgame enthusiast.