Blizzard has revealed some new cards in a developer chat video highlighting Voyage to the Sunken City. Check out the new cards and listen them below.
Gallon clarified on Twitter that Crabatoa buffs both the Minion Claws and the Weapon Claws.
Quote From Gallon @MyntyPhresh hi! does crabatoa buff the claw weapon or is it just the claw minions?
Crabatoas claw does not stop being crabatoas claw after being detached.
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Comments
Thoughts;
- Crabatoa feels underwhelming because its rogue, the only class around that has access to a 0 mana bounce card and generally abuses battlecry minions better than most other classes. But honestly, its a good card. Deal 8 damage with both the rush claws and then 4 damage with the weapon claws. You're pushing lots of defense and at least 4 damage offense with this one card.
- Handmaiden is broken. Fortunately, its in a class that has barely any burn spells. But draw three cards for 3 is so powerful Im sure there's some degenerate combo there somewhere at somepoint in the next 2 years.
- Coral Keeper looks good, but Im not convinced it will see much play. Shaman loses the only reliable arcane spell school next rotation, and I feel they can barely reliably cast more than 2 different spell schools by turn 5. There's also the fact that the tokens has neither rush or taunt you're really just praying that your opponent cant kill you the next turn
- Bioluminescence is bloodlust in another form and name for spells. Maybe there's some synergy with the piranhas you stack in hand, but it'll all depend on consistency at the end.
- Sunken Garden : Courtesy from reddit. They literally just reprinted Mark of the Lotus and then beefed it up with this shit.
For Coral Keeper, Shaman did get a good fire spell Scalding Geyser for an extra spell school to replace Primordial Studies.
Im honestly skeptical if you can get more than 2 3/3s by turn 5. And then theres the fact that shaman will be losing key cards like Primordial Studies and Serpentshrine Portal, two spell type that actually generates board. Which means while you're loading this card for a turn 5 play, you're not doing anything on board, while attempting to dodge overloads too. Fairly nasty in my opinion.
Lotus buffed your board, not your hand.
Which is why he said it was a beefed up version of Mark of the Lotus.
Hand buffs and board buffs are 2 different things, not buffed up. Most would say the board buff is better since it is instant stats on board instead of in hand where you still have to play the minions and even then they have summoning sickness.
Big
Meaty
Claws
Bioluminescence will go great with that Ras Frostwhisper guy that won't be around lol
Crabatoa Boring...
I guess with old Crabatoa you can rush one claw into something, go face with the 4/1, replace it immediately by rushing something else, and then Shadowstep for more Shenanigans later. Throw in a poison or two, could get pretty ouchie in short order. Not sure what will still be around, of course.
No here's something interesting about Crabatoa.
The appendages and the weapon are both Crabatoa Claws by name (or, the appendage is actually called Crabatoa's Claw, but it's definitely intended to work on those). So that leads me to believe, should it buff both the appendages and the weapon?
Interesting? That effect is trash. They could of just set the stats of the weapon and appendages to that.
Deal 8 damage to minions and then 4 damage to any other target. With a 6/5 body and only for 6 mana. And in a class with access Shadowstep. How is that trash?
No they couldn't because that would make it unbalanced. The idea is that if Carbatoa is just played for tempo without attacking anything you can kill the body to weaken the remaining claws and the weapons. That's what keeps it balanced otherwise it would be nuts for the cost.
Good catch!
A few thoughts running through my mind when I saw those cards.
The Fires of Zin-Azshari - I am confident it's a non-competitive card, but it doesn't feel "desperate levels" of meme. You may easily have fun with it without forcing yourself to lose every single game. I like it.
Bioluminescence - Oh boy am I gonna hate this one.
Azsharan Gardens - The replacement of Arbor Up for Token Druid. Incredibly nutty with Aquatic Form.
Aquatic Form - Now that I've seen both this card and Azsharan Gardens, I am starting to understand why Hedra the Heretic is a Druid Legendary. 0 mana spell that will often mean "draw one" - 2 of in almost every Druid deck.
Handmaiden - Three spells are a lot, especially since Palm Reading and Renew are rotating and Thrive in the Shadows in not guaranteed to stay in next Year's Core set, but the reward is worth all the effort. Crazy good, especially since it has great synergy with Serpent Wig - Naga Priest incoming?
Coral Keeper - Multicaster-type of synergy, but instead of drawing through your deck you fight for the board. If fighting for the board will be relevant, then this card will be incredibly annoying (casting even just 2 different spell schools will result in a 5 mana 9/10). Don't wanna say it's a nerf candidate, but looks nutty in a vacuum. However, Multicaster Shaman is Burn Shaman, and that deck does not care about board presence. We shall see.
Schooling - First Day of School for a buff-less class, but the Piranhas have Rush and they scale fairly quickly. Nice early removal option, with the potential of generating other shenanigans we're yet to discover.
Crabatoa - The appendages are quite underwhelming...
Do we know what the "Sunken Gardens" card does?
It's in the video:
1-Cost spell: Give +1/+1 to all minions in your hand, deck, and battlefield.
1/4th Survival of the Fittest for 1/10th mana.
Well, Crabatoa hasn't always been this glam
I was a drab little crab once
Now I know I can be happy as a clam
Because I'm beautiful, baby