Titles says it all, share your first impressions with the decks you got.
I tried Treant Druid. It honestly looks incredibly solid, although not insane. The main problem is still card draw but Aeroponics is a good foundation. Currently trying Cult Master, but maybe Overflow is the way to go. Goru is actually just great, he does so much for your lategame pressure. Also a deck for Keeper Stalladris finally.
Galakrond Priest seems....weird. The lack of card draw makes running any combos kind of moot (although I still think going Wretched Reclaimer + Grave Rune with the added discount from Fate Weaver is the best idea). The Hero power is just pretty crazy late game as it turns you into basically Deathstalker Rexxar except your deck is loaded with removal. Healing is a bit of an issue, but Sandhoof Waterbearers or Khartut could help (with the aforementioned Wretched Reclaimer and Grave Rune combo)
Sad to say Desert Obelisk is not an unbeatable win conditions, you all must be heartbroken.
Galakrond Warrior is really weird. I treid going control with big taunts, which isn't bad, but the Galakrond turn itself is impossibly slow. He's practically unplayable before fully upgrading because you need the claw to at least get some kind of tempo. If you do play him and live however, he's crazy good. Most decks can't deal with 7/10 Tomb Wardens or even just a 5/6 Eternium Rover. Maybe going tempo galakrond is better and just try to get some chargers from the battlecry to finish your opponent next turn.
Played against one Pirate Warrior, thought I beat him, but the weapon spam (and my lack of non-face removal) eventually got me killed. Still not convinced about that deck, it seems incredibly draw dependant and if you don't get a crazy Skybarge turn you basically rely on being able to sm0rc your opponent down with weapons and Leeroy.
Anyways, share your stories so we can all get a better picture of what'S going on out there.
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