New Shaman Minion - The Lurker Below
Submitted 4 years, 9 months ago by
Arthas
A new Legendary Shaman Minion, The Lurker Below, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Legendary Shaman Minion, The Lurker Below, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Ashes of Outland
Head on over to our dedicated guide for Ashes of Outland!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Am I correct to assume the effect triggers indefinitely until either:
So the effect is similar-ish to Rolling Fireball in terms of movement.
I would prefer a more defensive stat distribution on the body. This strikes me more of a defensive card.
Holy shit I love this card for some reason. Maybe it's the name, the art, or all of it? Too bad it's missing a tribe though, I thought it was a dragon at first sight.
Looks like Godzilla made it's Way into Hearthstone!
Really cool Art and the Effect is pretty strong!
ArtStation | Twitter
How does it work with double Battlecry?
If the first 3 damage kill a thing does it already move to the next one or does it stay on the dead minion?
I tried having fun once.
It was awful.
Against aggro decks, maybe, as some sort of board clear, but I am not impressed. I don't like it.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
I think the second battlecry will proct after the first one's finished. So if it kills the opponent's board the 2nd battlecry is redundant, I guess.
A weaker bodied Fire Elemental, but with a semi-repeatable effect. Decent card but would've liked to see more health on this
Basically a 3-hp board clear, with an aggressive body.
That's a pretty nice Tempo swing.
Problem is when said board has bigger minions in-between.
Compare with Duskbreaker and Arcanosaur.
Lurker is more threatening, and its condition is on the effect itself, board-based instead of card-based.
Either way, even in the worst case scenario, Lurker always does a minimum action.
A+ card.
not too sure about this guy. he's got the potential to be powerful or shitty depending on the board state. like if your opponent has two 4/4s this is a terrible play, but if they have a board of 3/3s this is flame strike with a body.
the body is really easy to kill but it does have a threatening attack. It has quest synergy (it's battlecry might be pretty nutty with the quest hero power).
Might be too situational to see play but it might be strong enough effect to always find some decent use. The fact that it's so insane against token/flood strategies might be enough to make it auto include. I hope it sees play in a good shaman deck, i like the card.
Now waiting for Mothra and the rest of the monstercrew to join as well
Struggle with Heroic Galakrond's Awakening? I got your back :
I really like this card because while the effect is strong, it isn't anything so unique that you would need to craft to play a certain deck. It is strong, but not mandatory. You could justify playing it in any deck, or no deck.
Plus, the art is awesome.
Carrion, my wayward grub.
I like this card because it makes minion placement more important. Due to the weak body, this card fits rather into a control deck. Let's see if Control Shaman becomes competetive again.
Great card. Makes placement important, and it gives Shaman a "Defile/Lord Godfrey" kinda card. Maybe this will help make control shaman better.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
"Throw it back! THROW IT BACK!"
Struggle with Heroic Galakrond's Awakening? I got your back :
Is there any ruling with the doubled battlecrys? I would suppose first a normal battlecry, and then the same if there are survivors - but centered where?
Defile but for Shaman, Even shaman is really strong in Wild but lacks a good board clear, with this man it is gonna be shaman stone all over again,.
I've just realised that the first strike is targetable, oh my god, that makes it so much better! Now I want to open it
Reminds me of godfrey, but this one you can play around.. it's great that it cares about position AND minion health... will need to pay attention vs shaman, also I think it's 6 damage if you play quest?
pretty nice card for potential board clear. no negative fallback for this battlcry so I give it 5 stars.
I like this card but probably it's heavy meta dependant. In a meta full of token or agro this is a huge card, but in other situation need some help to full clear the board
It's better than Fire Elemental, but it's only really strong against token decks. Don't see it carrying any type of deck, but might be slotted into Highlander Quest Shaman.
It's a POWERFUL Fire Elemental. It's so good vs aggro.
Bring back Quest Shaman
Cool art and a potential board clear, spell control shaman will make the list.
I'm not a fan of this, mostly because of its pitiful Health. Yeah you're in it for the Battlecry, but still. The Battlecry itself is devastating against token decks, but will that be enough to carry it? I don't believe so.
Hellfire + worgen greaser, I guess? A lot of vanilla minion + boardwipe legendaries in this set. About as acceptable as they come, not great, not bad. Probably sees play in shudderwock decks?
This post is discussing the wild format.
Looks like a strong arena card, I'm hoping it's effect just keeps going off if it keeps killing minions, so it becomes a board clear on a body.
Otherwise it's a slightly better Godfrey since it doesn't damage your own minions either
I don't know how good this will be, but I do know this: clearing a board with this card will be FUN AF!!!
"Be excellent to each other." -Bill and Ted
Unpopular Opinion Incarnate
Seems like a generally good card you could put in most decks. Definitely gonna be getting this card at some point
Who needs consistency when you could have fun?
Strong effect, but feel like it has relatively low health for its cost.
The art is really really cool and the effect is strong. Maybe a bit too slow to fight against aggro. But definatly a solid effect.
Cant wait to see the animations in action.
Finally this is just a beast to deal with token decks in standard.
Wait, So does it kinda work like Rolling Fireball, or is it just "deal 3 damage to an enemy minion, if it dies, deal 3 damage to one of its neighbors and that's it?
I think it will continue to chain onto more minions until one of them survives
Carrion, my wayward grub.