If that reasoning was as valid as you thought it was, then the squelch feature shouldn't exist at all because it would deprive emote spammers from deciding to emote reasonably, thus ruining their experience. All while subjecting poor Timmy who just got out of class to 20+ Anduin wow emotes. Whose experience should be protected in the first place?
I'm just gonna leave a reddit comment about why people are against auto-squelchs here.
"I think the idea is to give people a chance. You can still squelch if you want, but making it auto removes the decision making process of "does this person deserve to be squelched.
I think of it like disabling comments on a YouTube video instead of deleting specific problematic comments. Sure, that's one way to avoid annoyance, but it also detracts from the video/game experience.
If im your opponent and I want to use my emotes appropriately to have an interaction with you and now I can't (not because of my own actions but because you aren't giving me a fair chance with auto squelch), my own gaming experience is worse strictly because of your decision to squelch everyone, rather than making a real time decision to squelch an individual"
So, I figured I would get a free pack while I drank some coffee. (I used a unique email address for them so I can track it).
More to the point, I got the exact same 8 cards!!! So we all get the same free cards every day. It is almost like they just hit cut/paste... oh, wait....
Yeah I'd totally buy a booster box if they existed. Would be a neat little thing to have some. The majority of the digital cards cannot be converted into physical ones.
I really appreciate them doing Orphea and Qhira cards. They could easily just keep pretending Heroes of the Storm doesn't exist, but the little acknowledgements give me hope.
This being a Demon makes it a very interesting proposition. I'm not sure what happens if Caria Felsoul copies it (does copying it trigger the Colossal?), but I'm certainly willing to try it and find out. It can protect itself, and if your opponent can't deal with it it will get out of hand very quickly. If you commit the rest of your deck to either cheating it out or protecting it, this could be a one card win condition.
Fun combo for Demon Hunter with cheap spells to either clear the board or push extra damage to the opponent's face. Good for board control in the mid-game, or as away to find lethal near the end. Flexible, cheap, should be a good card.
Should be really good for Deathrattle Demon Hunter, as Rush is always welcome in that kind of deck. If Demon Hunter gets access to good Dredge effects, then this should get even better. Considering that Death Speaker Blackthorn exists, I can imagine a world where you run this card even if you don't have a way to dig up the Sunken copy.
Good for controlling or slow DH decks that want to deal with multiple small minions early. For instance, you can cast this with an Irondeep Trogg and board and kill both it and the Trogg it summoned. Fel DH likely wants it, as well.
A solid defensive minion for slow Druid decks. As we've seen with Onyxia, minions with Immune are hard to deal with considering that you can't even target them. Luckily, you can target the shell, which makes this a lot easier to kill than Onyxia. Should still be a viable option for ramp Druids trying to stay alive.
A cheaper King Phaoris, except you get to cast the spells instead of holding them in your hand with the hopes that the 10 mana minion will summon some decent bodies. Instead, it's a 7 mana minion that could summon some big boys depending on what spells you've cast while she was in hand. Just don't cast double Aquatic Form before the expensive spells.
0-Mana tutor for just about any Druid deck that wants it. I'm most particularly interested in its synergies with Sunken Garden in aggressive Druid decks, but I'm sure where we see it most is in stupid Ramp decks that have so much Mana they can draw whatever card they want. Can I just say that that's boring and go back to salivating over my brand new Keleseth combo?
Top 5 things that would make Hearthstone better
If that reasoning was as valid as you thought it was, then the squelch feature shouldn't exist at all because it would deprive emote spammers from deciding to emote reasonably, thus ruining their experience. All while subjecting poor Timmy who just got out of class to 20+ Anduin wow emotes. Whose experience should be protected in the first place?
Radar Detector is a New Paladin Card Revealed by TechPulse for Voyage to the Sunken City
Im kinda struggling with the name, isnt radar by nature a detector? lol ... reminds me of "RIP in peace" :D
Top 5 things that would make Hearthstone better
I'm just gonna leave a reddit comment about why people are against auto-squelchs here.
"I think the idea is to give people a chance. You can still squelch if you want, but making it auto removes the decision making process of "does this person deserve to be squelched.
I think of it like disabling comments on a YouTube video instead of deleting specific problematic comments. Sure, that's one way to avoid annoyance, but it also detracts from the video/game experience.
If im your opponent and I want to use my emotes appropriately to have an interaction with you and now I can't (not because of my own actions but because you aren't giving me a fair chance with auto squelch), my own gaming experience is worse strictly because of your decision to squelch everyone, rather than making a real time decision to squelch an individual"
Blizzard & Upperdeck Unveil the Blizzard 30th Anniversary Digital Collectible Cards e-Packs
Upperdeck and blizzard (disguised as Cryptozoic) already had my money years ago...
If they would more could reborn the tcg, not those "cards"
Blizzard & Upperdeck Unveil the Blizzard 30th Anniversary Digital Collectible Cards e-Packs
Is more like a 31 anniversary pack lol
Blizzard & Upperdeck Unveil the Blizzard 30th Anniversary Digital Collectible Cards e-Packs
Exactly my first thought.
Top 5 things that would make Hearthstone better
I feel like the people complaining about how soft everyone has become are much more sensitive than the people requesting an auto squelch.
Top 5 things that would make Hearthstone better
No auto-squelch platforms need to stop catering to the sensitive. Downfall of social media and gaming.
Deck Tracker Yes
Blizzard & Upperdeck Unveil the Blizzard 30th Anniversary Digital Collectible Cards e-Packs
So, I figured I would get a free pack while I drank some coffee. (I used a unique email address for them so I can track it).
More to the point, I got the exact same 8 cards!!! So we all get the same free cards every day. It is almost like they just hit cut/paste... oh, wait....
Blizzard & Upperdeck Unveil the Blizzard 30th Anniversary Digital Collectible Cards e-Packs
They're good ol' fashioned Trading Cards. No Game. Like the baseball ones from before MtG.
Blizzard & Upperdeck Unveil the Blizzard 30th Anniversary Digital Collectible Cards e-Packs
Yeah I'd totally buy a booster box if they existed. Would be a neat little thing to have some. The majority of the digital cards cannot be converted into physical ones.
Blizzard & Upperdeck Unveil the Blizzard 30th Anniversary Digital Collectible Cards e-Packs
So...you can't play with these, right?
So what are they good for? Family slideshows? Impressing the maidens?
Blizzard & Upperdeck Unveil the Blizzard 30th Anniversary Digital Collectible Cards e-Packs
I really appreciate them doing Orphea and Qhira cards. They could easily just keep pretending Heroes of the Storm doesn't exist, but the little acknowledgements give me hope.
Blizzard & Upperdeck Unveil the Blizzard 30th Anniversary Digital Collectible Cards e-Packs
haha what? why? late comers to the nft party?
why not just sell the physical cards smh
New Demon Hunter Minion - Xhilag of the Abyss
This being a Demon makes it a very interesting proposition. I'm not sure what happens if Caria Felsoul copies it (does copying it trigger the Colossal?), but I'm certainly willing to try it and find out. It can protect itself, and if your opponent can't deal with it it will get out of hand very quickly. If you commit the rest of your deck to either cheating it out or protecting it, this could be a one card win condition.
New Demon Hunter Minion - Lady S'theno
Fun combo for Demon Hunter with cheap spells to either clear the board or push extra damage to the opponent's face. Good for board control in the mid-game, or as away to find lethal near the end. Flexible, cheap, should be a good card.
Radar Detector is a New Paladin Card Revealed by TechPulse for Voyage to the Sunken City
Core Set changes. Core Set changes. Core set changes.
New Demon Hunter Minion - Fluffy Assassin
Should be really good for Deathrattle Demon Hunter, as Rush is always welcome in that kind of deck. If Demon Hunter gets access to good Dredge effects, then this should get even better. Considering that Death Speaker Blackthorn exists, I can imagine a world where you run this card even if you don't have a way to dig up the Sunken copy.
Radar Detector is a New Paladin Card Revealed by TechPulse for Voyage to the Sunken City
Standard too if the Core set has enough Mechs.
New Demon Hunter Spell - Multi-Strike
Good for controlling or slow DH decks that want to deal with multiple small minions early. For instance, you can cast this with an Irondeep Trogg and board and kill both it and the Trogg it summoned. Fel DH likely wants it, as well.
New Druid Minion - Colaque
A solid defensive minion for slow Druid decks. As we've seen with Onyxia, minions with Immune are hard to deal with considering that you can't even target them. Luckily, you can target the shell, which makes this a lot easier to kill than Onyxia. Should still be a viable option for ramp Druids trying to stay alive.
New Druid Minion - Hedra the Heretic
A cheaper King Phaoris, except you get to cast the spells instead of holding them in your hand with the hopes that the 10 mana minion will summon some decent bodies. Instead, it's a 7 mana minion that could summon some big boys depending on what spells you've cast while she was in hand. Just don't cast double Aquatic Form before the expensive spells.
Blizzard & Upperdeck Unveil the Blizzard 30th Anniversary Digital Collectible Cards e-Packs
at least with an nft I can bait people into getting angry at me
New Druid Spell - Aquatic Form
0-Mana tutor for just about any Druid deck that wants it. I'm most particularly interested in its synergies with Sunken Garden in aggressive Druid decks, but I'm sure where we see it most is in stupid Ramp decks that have so much Mana they can draw whatever card they want. Can I just say that that's boring and go back to salivating over my brand new Keleseth combo?
How to Complete Leeroy Jenkins Mercenaries Event Task 2 "Stick To The Plan" - Tips & Parties Inside
I finished this one last night with Brightwing and the Nature gang. A friendly map with a Spirit Healer near the boss helped too.
Little baby Leroy isn't good for much yet, he's gonna have to do some pushups before he's ready for action!