Taunts which take two attacks to kill are usually decent. This thing prevents 11 damage (4 + 1 + 3 + 3), which isn't too bad as a 3-attack minion.
Making Mummies paladin now has two Reborn Taunt minions in Khartut Defender and Bone Wraith. Not sure the other Reborn minions are attractive enough, but having two taunts which stall the game and progress the quest might be enough to make the meme games not-horrible.
Do consider that reborn isn't all powerful... 1 health is not that hard to deal with... It literally dies to Wild Pyromancer + Shadow Word: Death with all the scarabs that it spawned
Do consider though that cards such as Obsidian Destroyer easily gets removed by straight removal such as Shadow Word: Death which reborn counters partially. In addition to that, Wrapped Golem can survive a hit from a Mountain Giant, [Hearthstone Card (Obisidian Destroyer) Not Found] would not. I would argue that this card is a powerful one and certainly a threat on the board.
That's sweet to define all Reno decks that aren't Priest/Mage/Warlock as Highlander within archetype selection. Although the main reason was to divide singleton decks -to define whether it's Wild or Standard- it's better than nothing. Thanks a lot, Sinti 😀
It's so frustrating. My internet connection is somewhat unstable for reasons unknown. Lately. I try to download the latest update, but at some point in time, before the update is complete, the connection gets lost for some time. When it's back, I have to start from scratch, because the download is not saved during the download (or if it is, the launcher ignores that and starts anew anyway).
Why does this not work like a torrent? For example.
Is there any workaround other than improving my connection?
We might still get surprise reveal, but out of scheduled ones there that one with toggwaggle which is not final stream yet. Final stream will be like 15-16 hours after toggwaggle one
Bone Wraith does a lot better Sludge Belcher impression. It has one less attack and doesn't heal you for 6, but at 6 mana the defender comes too late. That said none of the cards is as good as Sludge Belcher. 2/1 or 3/1 taunt is just sooo much worse then 1/2 taunt against rogue, mage or druid. Also a bunch of 1/1 Lackey's running around doesn't help them.
I really think they should do something with Illidan Stormrage . When you see a card, replace the legendary tag to rare, and the effect even then doesnt seem nor strong, nor unique, you should think over the design. And we talking about here from one of the oldest lore character from wow.
Ok, i m not fair for Bliz, but only 1 Madam Lazul was their support. In this Expansion - zero support for steal priest and this deck is bad and really need something, but how said above - Moorabi was mistake too with freeze Sham archtype, forget about it, poor priest with dead core mechanic.
Also about Drakonid Operative, he was broken not coz of copy mechanic, coz of - it's 100% vanila card with super extra.
WOW great video as always! I just wonder if this lamp, from video that Anduin holding in his hands, going to be some new card from this expansion, maybe even new quest for priest.
I think you may be right - based on the video the quest might be something like "Resurrect 6 minions that died this game". Not sure what the payoff would be - "Anytime you resurrect a minion, give it Reborn"?
Added Highlander archetype (separate from Reno) to each class.
Also added Deathrattle Priest.
Feel free to pm us or write on discord in #site-support if you feel like an archetype is missing, we can always add it if it makes sense.
About setting two archetypes for one deck, i dont think we will do that. It would create more complications when looking for decks etc. Like i said, feel free to holler at us, if you think there is an archetype missing, otherwise pick one that fits your decks main theme best and any subthemes you can list in the deck name.
Taunts are always nice to have. Especially when you want to protect this big 7-attack minion.And then it has reborn. So to completely get rid of it, you have to remove a 1-1, a 7-5 and a 7-1 all in one turn. So that means at least 3 attacks from the opponent go not in your face, bearing silence effects etc.
Uldum Card Reveal - Wrapped Golem
Reborn is kinda equivalent to Divine Shield, so it's strictly better than 1 Health.
I'd say I prefer it over 2 Health, too, but that's more subjective.
So, this isn't worse than Obsidian Destroyer.
Two Uldum Card Reveals - Khartut Defender & Wretched Reclaimer
Taunts which take two attacks to kill are usually decent. This thing prevents 11 damage (4 + 1 + 3 + 3), which isn't too bad as a 3-attack minion.
Making Mummies paladin now has two Reborn Taunt minions in Khartut Defender and Bone Wraith. Not sure the other Reborn minions are attractive enough, but having two taunts which stall the game and progress the quest might be enough to make the meme games not-horrible.
Uldum Card Reveal - Wrapped Golem
Do consider that reborn isn't all powerful... 1 health is not that hard to deal with... It literally dies to Wild Pyromancer + Shadow Word: Death with all the scarabs that it spawned
Saviors of Uldum - 5 Pack Bundles Giveaway
My favorite card has to go to Reno the Relicologist. I mean c'mon it's Reno freakin' Jackson!
Legend Wackey Lackey Handlock
Looks very interesting.
Uldum Card Reveal - Wrapped Golem
Do consider though that cards such as Obsidian Destroyer easily gets removed by straight removal such as Shadow Word: Death which reborn counters partially. In addition to that, Wrapped Golem can survive a hit from a Mountain Giant, [Hearthstone Card (Obisidian Destroyer) Not Found] would not. I would argue that this card is a powerful one and certainly a threat on the board.
Two Uldum Card Reveals - Khartut Defender & Wretched Reclaimer
The Reclaimer gives more support to minions that injury themselves. Interesting.
Saviors of Uldum - 5 Pack Bundles Giveaway
Conjoured Mirage
Deckbuilder - Archetype Request Thread
That's sweet to define all Reno decks that aren't Priest/Mage/Warlock as Highlander within archetype selection. Although the main reason was to divide singleton decks -to define whether it's Wild or Standard- it's better than nothing. Thanks a lot, Sinti 😀
Uldum Legendary Card Reveal - King Phaoris
One card creates a wide board of bigger-than-token minions. Those effects are usually decent enough.
Update - why not saving while downloading?
It's so frustrating. My internet connection is somewhat unstable for reasons unknown. Lately. I try to download the latest update, but at some point in time, before the update is complete, the connection gets lost for some time. When it's back, I have to start from scratch, because the download is not saved during the download (or if it is, the launcher ignores that and starts anew anyway).
Why does this not work like a torrent? For example.
Is there any workaround other than improving my connection?
Uldum Card Reveal - Wrapped Golem
I just checked and in around 12 hours there's gonna be a reveal of Toggwaggle probably quest rogue. In 28 hours is the reveal stream
New Neutral Minion - Jar Dealer
You could say that deals for his shop are always Ajar.
New Neutral Minion - King Phaoris
yeah maybe a ramp druid would like to play this with 2 Ultimate Infestation and 2 Overflow in hand. With only 1 Jade Idol anti fatigue
Uldum Card Reveal - Wrapped Golem
We might still get surprise reveal, but out of scheduled ones there that one with toggwaggle which is not final stream yet. Final stream will be like 15-16 hours after toggwaggle one
Uldum Card Reveal - Wrapped Golem
My thoughts exactly
Wrapped Golem
Obsidian Destroyer got mummified... Nobody cares much though probably
Two Uldum Card Reveals - Khartut Defender & Wretched Reclaimer
Bone Wraith does a lot better Sludge Belcher impression. It has one less attack and doesn't heal you for 6, but at 6 mana the defender comes too late. That said none of the cards is as good as Sludge Belcher. 2/1 or 3/1 taunt is just sooo much worse then 1/2 taunt against rogue, mage or druid. Also a bunch of 1/1 Lackey's running around doesn't help them.
Uldum Card Reveal - Wrapped Golem
I really think they should do something with Illidan Stormrage . When you see a card, replace the legendary tag to rare, and the effect even then doesnt seem nor strong, nor unique, you should think over the design. And we talking about here from one of the oldest lore character from wow.
Two Uldum Card Reveals - Khartut Defender & Wretched Reclaimer
Ok, i m not fair for Bliz, but only 1 Madam Lazul was their support. In this Expansion - zero support for steal priest and this deck is bad and really need something, but how said above - Moorabi was mistake too with freeze Sham archtype, forget about it, poor priest with dead core mechanic.
Also about Drakonid Operative, he was broken not coz of copy mechanic, coz of - it's 100% vanila card with super extra.
Saviors of Uldum - 5 Pack Bundles Giveaway
High Priest Amet
Because this is what priest needs to be back on the meta!
Two Uldum Card Reveals - Siamat (Legendary) and Flame Ward (Mage Secret)
I think you may be right - based on the video the quest might be something like "Resurrect 6 minions that died this game". Not sure what the payoff would be - "Anytime you resurrect a minion, give it Reborn"?
Uldum Card Reveal - Wrapped Golem
So this is the last card before the reveal stream ?
Deckbuilder - Archetype Request Thread
Added Highlander archetype (separate from Reno) to each class.
Also added Deathrattle Priest.
Feel free to pm us or write on discord in #site-support if you feel like an archetype is missing, we can always add it if it makes sense.
About setting two archetypes for one deck, i dont think we will do that. It would create more complications when looking for decks etc. Like i said, feel free to holler at us, if you think there is an archetype missing, otherwise pick one that fits your decks main theme best and any subthemes you can list in the deck name.
New Neutral Minion - Wrapped Golem
Taunts are always nice to have. Especially when you want to protect this big 7-attack minion.And then it has reborn. So to completely get rid of it, you have to remove a 1-1, a 7-5 and a 7-1 all in one turn. So that means at least 3 attacks from the opponent go not in your face, bearing silence effects etc.