A new Legendary Demon Hunter Minion, Prosecutor Mel'tranix, has been revealed!
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Very scary disruption, makes it so you can either play your topdeck or that one card that has been in your hand the longest. (in theory) Imagine your opponent plays this on turn 4 (And they went first, to make this easier to explain) and the leftmost card in your hand is a 6+ cost card. This means you can only play your topdeck, and if your unlucky its too expansive and your locked out from doing anything except using your hero power. Worst case scenario you make your opponents turn kinda akward because they have to order things differently. Best case scenario, it's Time Warp.
This might be a bit too strong honestly. This card really gives me Not-united in Stormwind Shadow priest with old Mindrender Illucia vibes, and that was hated and way too powerful and led to Mindrender Illucia being killed. I hope i'm wrong, otherwise this might lead to a lot of non-games and lots of frustrated feelings. Especially because Prosecutor Mel'tranix seems good in both aggro and midrange DH decks. A potential Time Warp seems way too good.... I really hope i'm wrong.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Would be a complete meme if it wasn't for the fact that Relic DH is actually a legit deck these days. That deck wants nothing more than to stall enemy power turns and this does just that (unless you get unlucky)
I just wish it had more aggressive stats, like a 3/5, because right now it doesn#t really contest the board all that well
I tried having fun once.
It was awful.
The more I think and compare this to Blademaster Okani the more I like this card. You can legit play vault+phantasms, make a massive threat and then drop this down, completely shitting on your opponent because there's no guarantee of topdecking answers nor is it guaranteed that the left side is a board clear. Okani can do the same, but sometimes your opponent keeps the coin specifically for this so that can whiff, while this card is effective upwards to about turn 5-7, before fizzling up somewhat in the end game.
If it gets too hot chances are good players will start keeping board clears on their left side, or this card gets nerfed to 5. Because there's nothing like saying fuck you than forcing your opponent to skip a turn.
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