New Warrior Weapon - Battlepickaxe

Showdown in the Badlands
  • Arthas's Avatar
    Robot Black Lotus 1265 5716 Posts Joined 03/10/2019
    Posted 3 weeks, 6 days ago

    A new Common Warrior Weapon, Battlepickaxe, has been revealed!

    Battlepickaxe Card Image

    Discuss this card below or head on over to the card page to give it a rating!

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  • linkblade91's Avatar
    Senior Writer Serra Angel 1690 2634 Posts Joined 02/09/2019
    Posted 3 weeks, 6 days ago

    King's Defender, to the trash with you (if you weren't there already). This is Stormhammer for Taunt minions, and I'm all for it. Load this up with Durability, then throw it all away to wield Sulfuras.

  • Pezman's Avatar
    Staff Writer 2145 1986 Posts Joined 06/03/2019
    Posted 3 weeks, 6 days ago

    This is clearly a very solid card in a vacuum. There are plenty of taunts available, and many ways to generate even more. Equip this, and you get to swing for 4 every turn forever, probably. The problem is Rustrot Viper. This card is already common thanks to Ignis, the Eternal Flame, and this new set includes a lot of other threatening weapons. I think anti-weapon tech cards are going to be all over the place, making this card significantly worse.

    "Be excellent to each other." -Bill and Ted

  • linkblade91's Avatar
    Senior Writer Serra Angel 1690 2634 Posts Joined 02/09/2019
    Posted 3 weeks, 6 days ago
    Quote From Pezman

    The problem is Rustrot Viper....making this card significantly worse.

    Fair enough, but your opponent can only hard-run two Rustrot Vipers, and some people just use the one. If a Battlepickaxe gets eaten by a Viper, that's one less opportunity to take your Ignis weapon away. That's a decision you force on your opponent, all the while you keep smacking them for 4 while they think it over :D

  • dapperdog's Avatar
    Dragon Scholar 1890 5471 Posts Joined 07/29/2019
    Posted 3 weeks, 5 days ago

    Very nice build around card.

    But clearly someone experimented this as a 3/2 weapon and determined that no one wants to play taunt minions just for this to work so they buffed it to a 4/1. However, that presents an even bigger issue, that on curve this card literally cannot be swung unless you really dont care about the weapon.

    I cannot for the life of me understand why the durability starts off as 1. Wouldnt be surprised no one plays this forsaken archetype and team5 then be forced to buff this to a 4/2 which it needs to be to see any play.

    And then there's the problem with the expansion bringing back highlander so there's now an even bigger chance vipers will be everywhere. So youve built around a card that literally gets invalidated by circumstance, not even a deliberate tech move.

    I'll still respect the card for what it is, but I feel the lack of taunt generators, the fact that this weapon starts of with 1 durability, and the fact that vipers are naturally gonne be everywhere, its getting substantially harder to defend this card's viability.

  • GoddammitDontShootMe's Avatar
    Badlands Deputy 2085 1745 Posts Joined 06/03/2019
    Posted 3 weeks, 4 days ago

    This looks like a great Taunt Warrior card. I don't know if there are enough good taunt minions to make that work, however.

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