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Almaniarra

HearthStationeer
Joined 03/21/2019 Achieve Points 1005 Posts 1526

Almaniarra's Comments

  • I think they used battlegrounds access instead of card reveal dump this time.

    I didn't check the reveals so maybe the first reveal might be a reveal stream tho because there are 24 hours between first 2 reveals on the countdown on the mainscreen.

    Edit: Checked it out, it says that the first 3 reveals will be made by blizzard, so who knows maybe they are part of the reveal stream.

  • Quote From Shosupply
    Quote From RandomGuy

    Got two more games in with Sindragosa. Won them both (@ 5400 MMR) She seems VERY powerful. Harder to play than Brann, maybe. But potentially better.

    What does MMR mean?

    "M"atch"M"aking "R"ating

  • @neonangel

    You need to add experience rewards + chests to the rewards section imo. Because The economy of Runeterra is different than any other game. Even daily quests are giving you experiences, Weekly Vaults needs experiences to be upgraded, Regional rewards need experiences etc. Experience is almost the most important part of the economy for collecting.

    So much people seemed confused the economy of the Runeterra with the economy of the Hearthstone. Everyone thinks that rewards are so less compared to Hearthstone or Magic or some other game but it isn't truly. Everyone forgets Weekly Vaults and Regional rewards which Expeditions upgrades them greatly if you can get wins from it.

    Shards + Card reward of Expeditions are extras in my opinion, the real reward is Experience like how Daily quests gives. You can farm your expeditions through your Weekly Vault + Regional rewards and they also synergizes with each other.

  • It is not possible ? I don't think so.

    Did you see Weekly Vaults ? Have you ever opened a Diamond Chest ? Have you ever got 7 wins from a Trial ?

    Yes it is possible to get 12000 shards per week, even more if you don't spend your shards from regional rewards to cards. Also I don't think you will need those shards to craft cards. There are wildcards and You can get them back from 7 wins from trials.

    You don't need to pay real money to consistently to enter. Sorry but your comment is totally wrong.

    I got 1500 experience after 7 wins in first and 1 wins at second trial. I got 1 champion card + Diamond Chest + 3500 shards +1500 experience after first trial + 100 experience after second trial and also I got 1750 experience from my 7 wins and 25 experience from a lose at first trial + 250 experience from my second trial's win + 50 experience losing 2 games at second trial. That's total of 3675 experiences.

    With that 3575 total experiences your regional reward gets at least 2 jumps which gives you also shards + cards.

    Don't confuse economy of Runeterra with Hearthstone.

    I have told it about here, if you can read, you can understand more.

    https://outof.cards/forums/legends-of-runeterra/runeterra-general/2007-expedition-reward-structure-discussion-fairly-low-risk-but-also-low-reward?page=1#comment-40879

    for the other things that you have 4+ copies of cards and etc., That's what I also worry but game is so new, so less cards it has for now and I think riot proved that they will support the game with quick patches imo. With new expansions and more cards, The mode could be quite good. I mean, Runeterra doesn't even have enough cards to make a standard mode yet.

    Do anyone remember how was the first Arena of Hearthstone ? So, don't compare games which has complete standard sets and didn't even released.

  • Af Kay is still powerful tho.

  • I agree with Dancin' Daryl. Everytime it occurs I'm choosing it. It's one of the best heroes in my opinion. Funny and powerful.

    My second favorite was Bartendotron but Sindragosa passed it for now.

  • Quote From AliRadicali

    I've had multiple runs with Brann, who is great, especially if you can transition into an amalgam-buff strategy with battlecries and the card Brann. If nothing else, he gives you an easy first few turns if you get a battlecry minion in your opening pool.

     

    Elise is quite tough to use and evaluate because you still have to pay the price of a minion to make use of her discover-effect. You could think of it as a free reroll in the sense that you get to look at three new cards but you have to buy one.

     

    I've only been offered Finley once, and Brann was the other option then. Have yet to see a Sindragosa, but I bet she's stronger than people give her credit for. I freeze quite a lot so I'm sure I'd benefit from the hero power.

     

    I also wont miss Millificent, mainly because I thought she was boring. And frankly not even that strong in a meta where mechs were top-tier and you had to compete for literal scraps with 2-3 other players.

    I'll play a tribal hero now and again but I much prefer heroes that don't tie me to one specific tribe.

    Yeah, Sindragosa is how you thought, she is not perfect but great in a good player's hand. She is more like Dancin' Daryl, harder to play but rewards greatly if you know what you are doing. I liked her. I use freeze oftenly and her hero power is really useful for me.

    I don't think she is as bad as someone above gave her credit for. I had won with her twice and placed on top 4 three times.

  • I already saved my decks here, didn't like mobalytics deckbuilder and so.

    I hope outof.cards' deck pool will achieve what it deserves. :)

    Ah and, If there will be a "My Runeterra Decks" like "my Hearthstone Decks" in our profile, it will be greatly appreciated because I need to go decks and search for cards to find my own decks right now. If there are more decks, it will be quite hard.

  • I don't know if it will be this version but I honestly think that a Vladimir/Braum or Vladimir/Braum/"Darius/Tryndamere" deck will be at least Tier 2 deck. I'm not an expert tho.

    In reply to None
  • the reward of the card is drawing 1 extra card per turn + 2 mana Swipe which can be targetable only nexus everytime you empty your hand. Super Mega Death Rocket! is the best face burst spell in the game. You need to reevaluate the card. Look Decimate, which does same thing with the reward you didn't like. it is 5 mana and nexus damage only.

    I am using this list and believe me or not Jinx doesn't need any buff. It is super efficient card, you can even win against She Who Wanders decks easily. 4 mana 4/3 Quick attack with upgraded to 5/4 is already a good aggro card and this card has additionaly card draw + Face damage. I am really shocked that you want buff for her.

    Deck ID Not Found

    If you have hard times to keep her alive, You can always use Counterfeit Copies. I didn't see anyone using that card in their Jinx lists but it is quite useful in my opinion because you have always 3+ mana after you finished your turns.

    In reply to Jinx could use a buff
  • Quote From DoubleSummon
    Quote From sinti
    Quote From DoubleSummon
    Quote From sinti

    bbcodes for Runeterra decks working now! :)

    got any input though?

    Nope, dont have access to the game yet.

    Quite ironic, didn't Riot gave it to all content creators? you can easily get it in twitch streams the less known the stream the higher chance.. it's really not hard.. sadly now it's not that important since this preview is about to be over... but in closed beta..

    Some local streamers with 100 viewers here got the game from riot, not from drops, So I'm sure they gave some content creators. This site and admins must surely be rewarded more often. I couldn't find any other better platforms for runeterra yet for example.

  • Quote From Lightspoon

    It will reset when the open beta start, but any purchase with real money will be kept or at last refound as in-game coins.

    I know it like it will reset when "closed beta" start, not open beta. So next time the game will be available, we have our accounts reset and got a new fresh start.

    Quote From DoubleSummon

    You also don't keep any regional progress? if so IDK why I am bothering with leveling it up lol..

    it is just there because they want you to know how it will work. I mean, I know they will reset the regional progress but they need to show how we will progress in game.

    That's good I guess, we are learning the economy of runeterra. They could simply open all cards for testing but they want to show the economy too.

  • thanks but planning to replace 3x Crimson Curators with 3x Crimson Awakeners. I don't have those cards yet so if you have them you need to replace them because I can't trigger Crimson Curator's effect usually.

    BADCARDNAME
    In reply to None
  • Quote From DoubleSummon
    Quote From Almaniarra

    I am using this one aswell. I'm sure there are better options but I did this with my collection. I couldn't put some cards because they are missing but it works well for now, I don't know it is because all players are new or the deck is well tho.



    I can suggest you to use the Babbling Bjerg in your deck btw. It acts well for finding Vladimirs and Avarosan Hearthguards and even Legion Veterans after buffing them with Avarosan Hearthguards.

    Also Legion Veteran is a must in this kind of decks in my opinion. Reckoning also acts well with Vladimir and Legion Veteran because of 5+ attacks on your minions.

     

    I see I wasn't aware of that card that buffs +1/0 when damaged  seems good cause it got yeti stats, I used to run the babbling guy but I wasn't sure he was worth it I guess the fact that when played on curve he will always give a good 5 drop is worth. 

    What do you think about the curator? He seems weak to me cause he does give value but the tempo is questionable specially when removed by opponent or forced to block..

    Also transfusion seems really good I used it, it's a cheap activator with a surprise trade and buff. 

     

    Yup Crimson Curator is a weak card you are right but i don't have any other cards which i can replace with him right now. It's just a filler in the deck right now but rewards the deck good if you can trigger its effect for sure. I would prefer more Crimson Aristocrats or Crimson Awakener rather than Crimson Curators tbh but I couldn't get those cards yet. I will probably replace curators with Crimson Awakeners as soon as I collect them because body is great and effect is also rewarding the deck greatly with its downside. As i said above, Crimson Curator is weak but it sometimes gives me the cards (the crimson cards that i mentioned above) that i couldn't collect right now so I've found it usable with its that way.

    I didn't add Transfusions to the deck because I can already use it with drawing more Vladimirs. It is Vladimir's spell version so I can already use it in my games.

  • I don't think you consider that you may continue your run if you don't lose 2 in a row. That's a huge advantage among other games' arena modes. Also you didn't mention but there is also a huge experience reward after you complete your expedition. The real reward is those experiences because of the economy of the Legends of Runeterra.

    I mean, I'm sure they balance the rewards around the stuff which I mentioned above. If you can go like 1 win and 1 lose you can complete your run with 14 wins and 14 loses. Which card game around rewards you in an arena mode with 14 loses ? This is a huge advantage in my opinion.

    You are collecting cards by collecting experience points in this game. Not with buying card packs or sth like that. Even Daily quests are giving experience as rewards. Regional rewards are so high and expeditions helps you to get experiences + other rewards at the same time.

    Don't compare the rewarding and economy system with Hearthstone or any other game. This game's economy model is unique to itself. As I said above, The real rewards are not shards or the champion cards. The reward is experience.

    I got 1500 experience after 7 wins in first and 1 wins at second trial. I got 1 champion card + Diamond Chest + 3500 shards +1500 experience after first trial + 100 experience after second trial and also I got 1750 experience from my 7 wins and 25 experience from a lose at first trial + 250 experience from my second trial's win + 50 experience losing 2 games at second trial. That's total of 3675 experiences.

    After an expedition run, My region tree jumped 3 rewards which is a huge reward. So don't underestimate the experience reward of the Expeditions.

    So the point is, Experiences are almost the most important thing in this game. You are collecting shards + wildcards + weekly vaults by collecting experience points. Keep that in mind.

    TL;DR, I think rewards are good and don't underestimate experience point rewards.

  • I am using this one aswell. I'm sure there are better options but I did this with my collection. I couldn't put some cards because they are missing but it works well for now, I don't know it is because all players are new or the deck is well tho.

    Deck ID Not Found

    I can suggest you to use the Babbling Bjerg in your deck btw. It acts well for finding Vladimirs and Avarosan Hearthguards and even Legion Veterans after buffing them with Avarosan Hearthguards.

    Also Legion Veteran is a must in this kind of decks in my opinion. Reckoning also acts well with Vladimir and Legion Veteran because of 5+ attacks on your minions.

  • it is updating the game now for me and i checked twitch all are playing so it is on ! :)

  • Huge changes, but really.

    I would like to see how this will effect the existing decks. It seems like I need to tweak my own decks. Especially the ones with Kalista, Thresh and Lux.

    Weird change for Lux tho, Seems like buff and nerf at the same time. I guess it is more useful then the older one.

    I can finally make a Shadow Isles/Demacia deck with Kalista, Lucian and Senna, Sentinel of Light


    I liked the spell changes of Burst to Fast, Fast to Slow and also some spell and unit changes from Deal all to deal units only. Especially Intimidating Roar in Yasuo decks. It was needed in my opinion.

    Liked Withering Wail change too. It is not a dead card in some situations after this change.

    I don't think that Garen, Draven, Shen nerfs will affect their playrate. Garen might even be more playable with this change since it isn't a buildaround card like, for example Draven. Draven seems still ok with this change. It is a Discard/aggro card after all.

    I hated She Who Wanders in first preview and I still hate her after her new mana cost. It doesn't change anything. Units to Followers seems reasonable but still takes a huge advantage among other strategies. Most of the champions, especially aggro ones can't answer this huge threat along. Sorry but I didn't like the change of her. In my opinion, She must be able to obliterate the units on play, not hands. Let's see how she who wins will be after this change.

    Ah and, I had tried to make Mageseeker Investigator work and liked her design. I really disliked her change. Let's see how a tech card she will be.


    Edit: I have yet read all and watched the video and see that we can see which champions the opponent has in decks ? That's great, I guess ? I mean, It may help for mulligans. Liked it.

    and "While it was flavorful, Ruination will no longer occasionally crash the game."  That was funny. :P

  • It seemed like dungeon/arena hybrid from Hearthstone at first look. Seems funny also. I always loved Dungeon runs and playing them even after completed them. And also I spend most of my time of Hearthstone in arenas.

    Seems like I will play all of my expeditions in Runeterra too. Seemed fun to play. I will look at it deeply tomorrow.

    Someone might not like the limit of them but I liked it kind of a. It seemed like it is balancing the card ownage of people. I mean, We know that they will limit the buyable wildcards with real money. I feel like this expedition limits are also about making collection. And also I feel like they don't spare players as Arena players, Constructed players etc. They seemed like they want players to play every modes.

  • It seems it doesn't work with new deckbuilder. I've tried to link Dawn and Dusk and Anivia and they didn't seem linked.

    Edit: I've linked them here same with in my deck, they work as intended but didn't work for deck guide.

    https://outof.cards/legends-of-runeterra/decks/25-karmaanivia-combo

    You can see here that they didn't work for deck guide.