Both cards are crazy af. Wretched Reclaimer can kill your own reborn minions to summon token + original minion with Reborn to tutor it more.
So Priest is all about resurrection and no longer will have different mechanic than Inner Fire and Resurrect ? That is so much push for a mechanic in a class.
I mean, there is also heal mechanic which is the core mechanic of Priest. Why don't Team 5 give it a fuck ? Also they seemed like they completely given up Shadow Priest theme.
These cards are good but same shit all over again.
Rez me pls ! Rez me pls !
Priest's quest must be "resummon x minions, reward: x" because of all those push with reborn + Resurrects.
I am saying this because sometimes, after mulligan I am going my kitchen to take something to drink, sometimes, someone in home can call me to ask or help something after I hit to play button so I need to take my mulligan and go for it.
Mostly I am doing this because of making coffee. :D
So, maybe they were your unlucky weeks which you faced people like me. :)
Yep, it also looks like Thijs didn't recieve any card to reveal and that have upset people even more considering he's probably one (if not the most) popular streamer of HS nowdays on top of being a multi-world champion.
Another bad marketing decision by Blizzard, I suppose.
I really don't understand people and feeling behind being a fan but really, Who really cares which streamer reveals a card and even how they are playing the game.
I just wanted to learn what happened on reddit and why Toast sent back the the card. This marketing stuff with streamers really works ? I mean I don't really understand how someone can be a fan of another person and make decisions -especially for buying the game/packs etc.- according to those moves.
Keep that in mind that there are also some people who only tries to counter Big Priest since it is the most frustrating deck to play against.
There are decks in wild which is only built for countering Big Priest. If you are ready to be stressed, go ahead.
But I won't suggest you to play, at least I'm not playing to avoid stress. It is stressful to play with and against any hated-deck (it is Big Priest here).
Barnes was one of my favorite cards before KotFT. Shame i didn't play with him since Big Priest became popular.
Every turn before 7-10 is so important for Plot Twist to get control of the board and Plot Twist warlock have needed an early game protection and this can be the protection it longs for.
Won't point OTK + combo posibilities because other guys already said but I wanted to point it out that it can be good with Zilliax. Even if you don't have it, almost all decks have Zilliax in their lists and it can recover your health quite well with Shadow of Death's Shadows. No target restrictions make this card good imo. Very funny and versatile card.
yeah what I meant by replacement was "Would you run Whirlwind just for Plague of Wrath?" There will be situations where you will draw Whirlwind but not Plague of Wrath and Whirlwind just kinda sits in your hand where as Warpath itself is a semi-boardclear. I know Warpath will rotate next year so im hoping that another type of Whirlwind effect comes out with Plague of Wrath
Just to reiterate, I Think Plague of Wrath is a good card, I think you will see a 1x copy of them in Warrior, However I am not convinced that people will run a copy of Whirlwind just to get this combo off, If you cannot list me other examples of where Whirlwind can be useful other than Plague of Wrath in a Warrior deck that wouldn't be utilized by another card in this Standard Rotation, My opinion will stay the same
sure, There are some mechanics which you can use with Whirlwind, The best option is Acolyte of Pain of course. Execute is another card you want with Whirlwind. Grommash Hellscream is one of the card you can use with if you had to use your Inner Rages desperately in a part of the game before. Bloodsworn Mercenary is an option too if you need a cheper version of Warpath and warpath is a waste for Bloodsworn Mercenary most of the time because using Warpath continously deals with little deathrattles so well and you won't want to kill your own minions for her.
Enrage Warrior isn't a thing right now but can be a thing in time. Also What I really want to highlight here is that Warpath will rotate next year which I already said that above. That's the important thing here. When Warpath would be rotated, Plague of Wrath will stay in standard and Whirlwind will be only tool for Plague of Wrath unless Team 5 designs a new card like it.
Some cards can have more potential than you think sometimes. Whirlwind itself is such a card. They wait the time they could be viable and then acts well. Reckless Flurry was like that before for example.
I have played like 20 games against "Mercenaries 14" as "Mercenaries 14".
Hi. Sorry if this comes across badly, but it's a genuine question (I know, never start with an apology...)
Why do you keep playing the brawl, instead of ranked or solo?
no, its ok. It didn't annoy me and its a fine question. :)
I don't play this game like a job. A collectible card game shouldn't be a place where people became furious. I mean, We are enjoying this game, aren't we ?
I like to play some brawls repeatedly just because they are funny to play and don't like to play some brawls more than once. When a new brawl comes out, I'm testing it if I can play it more than once and if it can give me enough enjoyement. I am playing this game to enjoy afterall.
Also, The rewarding system isn't well enough for ranked in this game, in any game of the world. I mean, staying around rank 1 or rank 18 doesn't feel any different and doesn't reward player so different. Sometimes it can be even more frustrating to play around rank 5 because all players at that rank trying so hard, bm'ing etc. Also playing around rank 15 have a good variety of decks. When I'm about to win at rank 11's last star, I am conceding instantly, because I feel really frustrated to play against the same decks all the time even if i win them repeatedly. I have reached the legend once and it doesn't really well-rewarding to achieve that once again so I am staying around rank 15-11 most of the time for my sake. Sometimes I can achieve rank 10 accidentaly, They can concede before me sometimes. :)
Casual have different problems. Almost all people plays casual for daily 100 gold or completing quests which creates a new meta for casual most of the time. Because of daily 100 cap, people plays hyper aggro in casual and they simply sponge on people who wants to play their silly, meme-y, greedy decks.
Because of all those situations, Brawls can be funnier to play from time to time. Especially when The Brawl gives random decks. Because when The Brawl have the restriction that is "Build a deck with ...", it becomes boring in 1,5 - 2 days with all of the netdecking. A brawl like this one for example;
The Netdecking is a huge problem here which i hate and which I argued with people who defends netdecking so much time in Hearthpwn before. This is not the place of netdecking discussion tho.
So, These are the reasons why I play brawls repeatedly when they are funny. I thought that this new brawl can be enjoyable because it gives random decks but it ended up like a ranked meta which has ended up with only 2-3 decks in its ladder.
That brawl really answers questions which are "What is meta?", "How does meta shape?" and "What if we don't balance the game?"
I mean, you could say that in general the Meta starts out with weak decks, which get crushed later on by refined decks and this Brawl demonstrates that well enough. But this Brawl's Meta is not how Metas in Hearthstone generally work.
It doesn't really answer the questions, but could give someone who hears that word for the first time a general idea of what that term means in Hearthstone.
Sorry for misunderstanding, I meant what you said in the first sentence. It explains the progress of shaping of meta. I don't mean its meta is same with ranked. I have highlighted the sentence of your comment.
It is absolutely how you describe. I know and agree brawl's meta isn't how metas in Hearthstone generally work.
Reincarnate on a stick.
I always wanted it for priest but in another timeline which Blizzard didn't push resurrect mechanic like this.
Great card but I really dislike what Blizzard has done to priest. No shadow priests, No healer priests etc.
Seems like Team 5 wants to continue to design priest with Resurrect, Silence and Inner Fire.
Wow !
Both cards are crazy af. Wretched Reclaimer can kill your own reborn minions to summon token + original minion with Reborn to tutor it more.
So Priest is all about resurrection and no longer will have different mechanic than Inner Fire and Resurrect ? That is so much push for a mechanic in a class.
I mean, there is also heal mechanic which is the core mechanic of Priest. Why don't Team 5 give it a fuck ? Also they seemed like they completely given up Shadow Priest theme.
These cards are good but same shit all over again.
Rez me pls ! Rez me pls !
Priest's quest must be "resummon x minions, reward: x" because of all those push with reborn + Resurrects.
Is that why her mentor is Rehgar Windfury and why She is the personal spy of King Varian Wrynn ?
ah almost forget about SI:7 Agent, best friend of Valeera since beta.:)
Maybe bad luck ?
I am saying this because sometimes, after mulligan I am going my kitchen to take something to drink, sometimes, someone in home can call me to ask or help something after I hit to play button so I need to take my mulligan and go for it.
Mostly I am doing this because of making coffee. :D
So, maybe they were your unlucky weeks which you faced people like me. :)
I really don't understand people and feeling behind being a fan but really, Who really cares which streamer reveals a card and even how they are playing the game.
I just wanted to learn what happened on reddit and why Toast sent back the the card. This marketing stuff with streamers really works ? I mean I don't really understand how someone can be a fan of another person and make decisions -especially for buying the game/packs etc.- according to those moves.
Those fan emotions are really weird for me.
Thanks for quick answer, since Toast also mentioned Thijs it should be the reddit post Toast referred.
btw, what happened on reddit ? Is there a link for that too ?
Keep that in mind that there are also some people who only tries to counter Big Priest since it is the most frustrating deck to play against.
There are decks in wild which is only built for countering Big Priest. If you are ready to be stressed, go ahead.
But I won't suggest you to play, at least I'm not playing to avoid stress. It is stressful to play with and against any hated-deck (it is Big Priest here).
Barnes was one of my favorite cards before KotFT. Shame i didn't play with him since Big Priest became popular.
can be a nice addition to Plot Twist warlock and new warlock quest Supreme Archaeology. You can add more copies with Dollmaster Dorian + Augmented Elekk too. If you can't make it die, it will go to your deck which is good for the quest.
Every turn before 7-10 is so important for Plot Twist to get control of the board and Plot Twist warlock have needed an early game protection and this can be the protection it longs for.
I guess both is only ok with Thief decks. I don't think tempo variants will use both.
Won't point OTK + combo posibilities because other guys already said but I wanted to point it out that it can be good with Zilliax. Even if you don't have it, almost all decks have Zilliax in their lists and it can recover your health quite well with Shadow of Death's Shadows. No target restrictions make this card good imo. Very funny and versatile card.
There was never such a thing as loot cards before in HS for arena, and never will be it seems. Don't you think you mix it with MTG or ES:L ?
sure, There are some mechanics which you can use with Whirlwind, The best option is Acolyte of Pain of course. Execute is another card you want with Whirlwind. Grommash Hellscream is one of the card you can use with if you had to use your Inner Rages desperately in a part of the game before. Bloodsworn Mercenary is an option too if you need a cheper version of Warpath and warpath is a waste for Bloodsworn Mercenary most of the time because using Warpath continously deals with little deathrattles so well and you won't want to kill your own minions for her.
Enrage Warrior isn't a thing right now but can be a thing in time. Also What I really want to highlight here is that Warpath will rotate next year which I already said that above. That's the important thing here. When Warpath would be rotated, Plague of Wrath will stay in standard and Whirlwind will be only tool for Plague of Wrath unless Team 5 designs a new card like it.
Some cards can have more potential than you think sometimes. Whirlwind itself is such a card. They wait the time they could be viable and then acts well. Reckless Flurry was like that before for example.
no, its ok. It didn't annoy me and its a fine question. :)
I don't play this game like a job. A collectible card game shouldn't be a place where people became furious. I mean, We are enjoying this game, aren't we ?
I like to play some brawls repeatedly just because they are funny to play and don't like to play some brawls more than once. When a new brawl comes out, I'm testing it if I can play it more than once and if it can give me enough enjoyement. I am playing this game to enjoy afterall.
Also, The rewarding system isn't well enough for ranked in this game, in any game of the world. I mean, staying around rank 1 or rank 18 doesn't feel any different and doesn't reward player so different. Sometimes it can be even more frustrating to play around rank 5 because all players at that rank trying so hard, bm'ing etc. Also playing around rank 15 have a good variety of decks. When I'm about to win at rank 11's last star, I am conceding instantly, because I feel really frustrated to play against the same decks all the time even if i win them repeatedly. I have reached the legend once and it doesn't really well-rewarding to achieve that once again so I am staying around rank 15-11 most of the time for my sake. Sometimes I can achieve rank 10 accidentaly, They can concede before me sometimes. :)
Casual have different problems. Almost all people plays casual for daily 100 gold or completing quests which creates a new meta for casual most of the time. Because of daily 100 cap, people plays hyper aggro in casual and they simply sponge on people who wants to play their silly, meme-y, greedy decks.
Because of all those situations, Brawls can be funnier to play from time to time. Especially when The Brawl gives random decks. Because when The Brawl have the restriction that is "Build a deck with ...", it becomes boring in 1,5 - 2 days with all of the netdecking. A brawl like this one for example;
The Netdecking is a huge problem here which i hate and which I argued with people who defends netdecking so much time in Hearthpwn before. This is not the place of netdecking discussion tho.
So, These are the reasons why I play brawls repeatedly when they are funny. I thought that this new brawl can be enjoyable because it gives random decks but it ended up like a ranked meta which has ended up with only 2-3 decks in its ladder.
Sorry for misunderstanding, I meant what you said in the first sentence. It explains the progress of shaping of meta. I don't mean its meta is same with ranked. I have highlighted the sentence of your comment.
It is absolutely how you describe. I know and agree brawl's meta isn't how metas in Hearthstone generally work.
That brawl really answers questions which are "What is meta?", "How does meta shape?" and "What if we don't balance the game?"
All of the Brawl decks will be "Mercenaries 14" after everyone beats everyone.
I have played like 20 games against "Mercenaries 14" as "Mercenaries 14".
It is what happened back in Jade Druids vs Pirate Warriors meta. There were only those two decks around in that time.
I would like to be a part so much but I can't trust my language abilities (I'm not a native english speaker).
So I won't join, I don't want to be unfair to other participants if i got the job.
It would be so nice to be a part of this lovely site whoever takes it.
Good luck everyone !
Expired Merchant can generate some more lackeys or more lackey generators too. I guess we need to consider that option.
Well forget it, I forgot about "Highest Cost" part. :D
remember that as discard a random card only. Screw me !
Crystallizer maybe ?
Also it is more likely designed for quest.
it was just a +. The real thing here is it leaves a mech to magnetize. Sticky mechs are always good for magnetize.