yeah what I meant by replacement was "Would you run Whirlwind just for Plague of Wrath?" There will be situations where you will draw Whirlwind but not Plague of Wrath and Whirlwind just kinda sits in your hand where as Warpath itself is a semi-boardclear. I know Warpath will rotate next year so im hoping that another type of Whirlwind effect comes out with Plague of Wrath
An upside for this deck is u don't need to fish for Dr. Boom, because your quest always starts in your hand. A good start, because u usually don't always has your four 1-drops in your hand.
Well, I have built a deck recently. Maybe you can help me a bit since you also have the same idea.
I loved Sir Finley of the Sands because I was a fan of Sir Finley Mrrgglton. I don't really care if it will work or not really. It is just funny to get a random upgraded hero power even there is a restriction to build a deck.
I would like to see that golden fish-y weapon in the art tho. That's what I only dislike about this card.
It will nice to try something with our little intelligent murloc.
I like Arathi Weaponsmith but it didn't go well with any decks of Warrior. Maybe it is the time ?
and as a 2-cost weapon like Weapons Project is good for more control-ish decks, Woodcutter's Axe is a better option for aggressive decks. At least I will try to work it out.
Also don't forget Heroic Strike also counts. It is not just a weapon.
You don't want to use Overflow in rogue since it is used in aggressive decks. You don't want to heal your opponent's face. I don't think they are comparable.
no it isn't. 1 card for 5 health + (well I sucked so hard:P but prep is still here) Preparation and also Sprint is used to be a tool in aggressive decks which you don't want to heal your opponent's face. So that's not comparable in my opinion.
For the card, I like to use Lifeweaver so much. It may cause my hand to Overflow(smiles) too but I will try that because random druid spells are so funny. :P
Edit: Well I forgot about aggressive decks + Tokens. It can actually work in aggressive decks which has bunch of 5+ spells such as The Forest's Aid. It might even be a problem with The Forest's Aid.
Blizzard literally unable to come up with any viable Priest gameplay outside of Inner Fire.
Even if they HoF'd Stonetusk Boar with the expansion there's still Bluegill for a guaranteed 28-damage combo
Maybe they'll finally gut Divine Spirit which is the main reason we're in this mess.
Either way, this is basically the fallback wincondition for Priest for the next 3 months if no other deck works....to the point where it might even end up as overpowered and be nerfed because the only counter to a hypercycle 36-damage combo is Aggro or Warrior
Exact same combo with Stormwind Knight has been around since day one. Use PW:S, two DS and the IF and you're at 28 damage for 10 mana. Same number of cards required even. I really don't think this card will be game breaking for OTKs since nobody uses the OTK I just listed.
it had reappeared when Emperor Thaurissan had released. It can reappear with any set. Because YourPrivateNightmare is right here. This package is only win condition of Classic Priest set. There was Mind Blast too but not anymore.
I think they need to do healing synergies with a win condition to priest. Just Buff isn't shows well the class identity.
For example, Taunt Priest should be a think since priests are backliner in parties and heals the guys which tanks and deals damage.
we saw a lot of Shadow Priest + Buffer Priest package but didn't see so much healer priest. There is just Injured Blademaster + Circle of Healing decks and there was some mid-range lists in TGT times with Holy Champion.
Team 5 need to find something besides Inner Fire, Especially after Mind Blast rotation.
I can understand that Inner Fire priest feels classic whenever they support that archetype but nostalgia feels good if they made it just once or twice if it comes after so long time but they keep necromancing it like hell.
Battlecry: Both players discard 3 cards and draw 3 cards. [7 mana, 7 attack, 7 health, Legendary][
Same stats as boom, but VERY disruptive to combo decks with the right timing. Best guess I have to the reason for the change was due to an earlier philosophy of not wanting cards that 'ruin' other people's fun. The new card is less powerful because..well.. have you SEEN most legendaries back then? Blizzard wasn't that great in high mana legendary cards back then. He's kept as is now because of a new philosophy of not wanting Classic to be the Go To set for most deck design. if we see him in an expansion, he'll probably get a MUCH better design.
Dr. Boom being better was a surprise to everyone. We all mocked him when he was revealed, and I'm betting he was meant to be a meme. However, he was literally the only 7 drop that wasn't absolute garbage ONLY because he actually DID something to the board. Part of why Dr. Boom shows up so often now is because of how absolutely silly that an uncared for thing in WoW turned into such a big name in here. And it shows in his designs as someone who gets no respect and, by all impressions, should be worthless but actually ends up being the most effective.
(seriously, the entire POINT to Shadows, and the main conflict of Uldun starts with us literally stealing an entire city by strapping rockets on it)
So basically, (TL:DR SUMMARY)
Illidan was good but didn't fit the old card design, so he got remade.
He was remade bad because we used to suck at card design.
He's going to remain bad because new set design won't let him be good again.
That Dr. Boom isn't worthless while he is shows just HOW bad we sucked at card design in 2014-15.
And Illidan seriously needs to be a prominent figure in a set sometime.
Well, I was in the game before Illidan nerf, I know all of those information with Boom informations but thanks for them, Newer players can learn it from here.
And i agree with all of the consequences which you achieve on TL;DR, especially with Illidan's re-appearance.
It’s possible that this card can replace a copy of Brawl where decks run 2 of them, I’m just trying to think what type of whirlwind effect they use instead, like you wouldn’t use this along Warpath unless necessary
I like how the devs are finally making use of the sleep mechanic (I have seen this being done in fan-made cards). The card is bad though, because for +1/+1 stats over a vanilla statted body you might get a minion, which won't attack for 2 or more turns and you will lose tempo because of it. This is why I have a hard time seeing this being used even in arena.
I think it will perform well enough in arena, you usually dont want to just rely on luck and leave a minion like that alive, so you try to trade into it anyway most of the time. But yeah, overall, not a great card.
It would be great if it has Taunt and 5/6 stats. This mechanic fits taunt minions more in my opinion.
Maybe to get a new record? Lethal on turn 1? With a little help from the opponent? Are there any records like this? Say with each new expansion in standard the earliest turn lethal can be achieved with perfect draw? Turn 3 should be doable, but turn 2? Turn 1?
turn 2 is possible with Millhouse Manastorm. If i remember correct, there was a video which a druid kills the opponent on t2 after the opponent played him.
I guess KotFT was a unique expansion with huge power level because of the unbalanced game. There was almost only Jade Druids and Pirate Warriors in Ladder and it seemed like it can't be change. So it is like a "must to do" i guess. Or I'm wrong again i really don't know but I want to believe in this.
Well, it was more of the theme that did it. That expansion wasn't just some random hearthstone made event.
This is the Frozen Throne. Lich King. Death Knight! The topic is literally the most important event in all that is Warcraft Lore.
People have been clamoring for this set since Hearthstone was first made. It's going to go *BIG*. Note that they work on sets about 2-4 sets in advance. Thus KotFT started development somewhere between Old Gods and One Night: BEFORE the game filled up with Jades and Pirates.
Whirlwind was worthy to use Sleep with the Fishes. So why not with also Plague of Wrath. Also remember that Paladin always uses Equality and Wild Pyromancer together and it is worthy too.
Well, I have built a deck recently. Maybe you can help me a bit since you also have the same idea.
Deck ID Not Found
thanks for quick answer. I'm not a good searcher. :)
yeah, that's a really big miss.
Why would you mummify and HOW exactly can you mummify a robot ?
What I really wonder is enchantments with Reborn mechanic.
is it like typical deathrattle: Resummon this minion or are they keep enchantments after they resummoned.
It shouldn't keep enchantments if we consider other resummons but I can't be sure.
Great card !
It leaves a mech to magnetize on board which Kangor's Endless Army can resummon with another reborn effect.
Really liked it.
I loved Sir Finley of the Sands because I was a fan of Sir Finley Mrrgglton. I don't really care if it will work or not really. It is just funny to get a random upgraded hero power even there is a restriction to build a deck.
I would like to see that golden fish-y weapon in the art tho. That's what I only dislike about this card.
It will nice to try something with our little intelligent murloc.
I like Arathi Weaponsmith but it didn't go well with any decks of Warrior. Maybe it is the time ?
and as a 2-cost weapon like Weapons Project is good for more control-ish decks, Woodcutter's Axe is a better option for aggressive decks. At least I will try to work it out.
Also don't forget Heroic Strike also counts. It is not just a weapon.
You don't want to use Overflow in rogue since it is used in aggressive decks. You don't want to heal your opponent's face. I don't think they are comparable.
And Preparation of course.
no it isn't. 1 card for 5 health + (well I sucked so hard:P but prep is still here) Preparation and also Sprint is used to be a tool in aggressive decks which you don't want to heal your opponent's face. So that's not comparable in my opinion.
For the card, I like to use Lifeweaver so much. It may cause my hand to Overflow(smiles) too but I will try that because random druid spells are so funny. :P
okay-ish I think.
Does nothing against aggro. Can help a bit for taunt walls against some minion-based combo decks but control doesn't care medium-weighted taunts.
good package for Overflow + Hidden Oasis + Starfall+ Nourish but might not work.
Edit: Well I forgot about aggressive decks + Tokens. It can actually work in aggressive decks which has bunch of 5+ spells such as The Forest's Aid. It might even be a problem with The Forest's Aid.
it had reappeared when Emperor Thaurissan had released. It can reappear with any set. Because YourPrivateNightmare is right here. This package is only win condition of Classic Priest set. There was Mind Blast too but not anymore.
I think they need to do healing synergies with a win condition to priest. Just Buff isn't shows well the class identity.
For example, Taunt Priest should be a think since priests are backliner in parties and heals the guys which tanks and deals damage.
we saw a lot of Shadow Priest + Buffer Priest package but didn't see so much healer priest. There is just Injured Blademaster + Circle of Healing decks and there was some mid-range lists in TGT times with Holy Champion.
Team 5 need to find something besides Inner Fire, Especially after Mind Blast rotation.
I can understand that Inner Fire priest feels classic whenever they support that archetype but nostalgia feels good if they made it just once or twice if it comes after so long time but they keep necromancing it like hell.
Well, I was in the game before Illidan nerf, I know all of those information with Boom informations but thanks for them, Newer players can learn it from here.
And i agree with all of the consequences which you achieve on TL;DR, especially with Illidan's re-appearance.
You know, Warpath will rotate next year, so Whirlwind + Plague of Wrath will be an option.
I hope there won't be "Your reborns trigger twice" card.
It would be great if it has Taunt and 5/6 stats. This mechanic fits taunt minions more in my opinion.
turn 2 is possible with Millhouse Manastorm. If i remember correct, there was a video which a druid kills the opponent on t2 after the opponent played him.
Edit: Well, I've found a Turn 1 version;
Said it under the article but wanted to share it here too.
High Priest Amet + Divine Spirit + Divine Spirit + Stonetusk Boar + Stonetusk Boar + Topsy Turvy + Topsy Turvy
4 + 2 + 2 + 1 + 1 + 0 + 0 = 10 mana for 28 + 28 damage.
why leeroy ?
You can do that in 1 turn with Stonetusk Boar, you know..
Even with 2 Stonetusk Boars.
High Priest Amet + Divine Spirit + Divine Spirit + Stonetusk Boar + Stonetusk Boar + Topsy Turvy + Topsy Turvy
4 + 2 + 2 + 1 + 1 + 0 + 0 = 10 mana for 28 + 28 damage.
Well, True that but let's feel sad about Illidan Stormrage then. One of the most popular and coolest character of Warcraft. He also needs to be *BIG*. Even better than Ragnaros the Firelord or Sylvanas Windrunner but god knows why Dr. Boom is better than Illidan Stormrage.