@linkblade: That's a trend that has been going on for a while. I think one part of the reason for it is that the finalists aren't allowed to vote. More often than not, those consist of very active participants. The less people vote, the easier it is to change the results of the first round.
That's a really cool class I'd love to see in the game. From what it looks like, it would probably be quite fitting for control strategies, which would be a nice balance for Demon Hunter. My favorite card is Sylvanas because it adds a whole new layer to her personality in Hearthstone. Really nice work, great flavor!
Thanks for all your feedback so far! I think I'll go with Jarvan, Ashe's effect isn't flashy enough for a legendary and I can't come up with something better. Your chance to take the character linkblade ;-)
Here's what I want to do with Jarvan:
I'd greatly appreciate some quick feedback as I plan to submit soonish. I'm going with two cards to mirror Runeterra's Level Up mechanic. The Prince's effect is meant to capture Jarvan's great leadership as it is described in the lore:
lore
"When his men were driven in fear from their posts, it was Jarvan who rallied them. When they were wounded, it was Jarvan who directed healers to their aid. […], but it was the prince’s leadership that had held the line."
What do you think? Is +2/+2 too much? I could make the Prince buff only Silver Hand Recruits if that is an issue, but I don't want to blatantly copy Level Up!. Is the alternative effect better?
What really confuses me are the human body parts, even if they're not spelled correctly. The only thing that comes remotely close is Druid of the Claw. Is that it?
I've never played a second of Runeterra or LoL so I chose what looked interesting and HS-compatible from the list (thanks for providing it!).
Jarvan just screams Paladin. The effect is basically Rush with the ability to ignore Taunt with the wording of Faceless Manipulator. I thought the original Jarvan IV's stats were quite fitting so I kept them.
Runeterra's Ashe has an interesting effect (if I understand it correctly) that I can easily imagine in Hearthstone. I originally wanted to make it a Mage card, but her bow and the Rush keyword didn't fit the class very well.
Feedback - please note that I have no idea about Runeterra and will give my opinion about your ideas without regard for flavor and strictly in a HS context.
NerdyMcNerd
I like the stat gain, but applying random keywords feels strange. There are some pretty bad outcomes as well like Frenzy or Magnetic.
linkblade
I really like it, my one worry is that it might be too slow. But then, a board full of 8/8s is something that needs to be answered and Grand Finale worked out pretty well.
Wailor
Miss Fortune has an interesting effect because it affects your own minions as well. That mostly prevents her from being put in a Pirate Warrior deck and forces you to mix archetypes with Enrage cards. Nicely done! Heimerdinger is a really cool idea as long as the Turrets can't go face. I like them both.
KANSAS
Teemo has an effect that I wouldn't want to see in the game, it's just way too good. Nautilus on the other hand is quite interesting and has more synergies than only the obvious Tickatus, but I'm at a loss when it comes to the wording of the text as well.
Nirast
Stealth just doesn't fit into Hunter very well and Teemo's effect is not worthy of a legendary imho (Arcane Keysmith, Inconspicuous Rider). Heimerdinger looks very creative but it's also quite complicated and it feels strange that there are no 9 and 10 Mana options. The original minion is also quite weak so there won't be much profit to gain here. Maybe give that minion Stealth?
Demon
A support card for big Deathrattle archetypes that whiffs when you accidently cheat it out… I love it!
Edit: has someone tried to create a HS-version of the Level Up ability yet? Something like this...
Jarvan Prime
Actually, a Battlegrounds card would be even more fitting. Are those allowed in this competition? I don't play BG, but I'd imagine something like this might be good:
Good luck to the finalists! Looks like people don't want their cards discarded, who would have known lol? Or I got DQed after all. I'm a bit sad linkblade's card didn't make it, I can still hear those fingers snipping.
No. It has nothing to do with Jaina's hero Power, it's no Mage card and no Neutral card. I justed used that to express that the card deals not much, but more than 1 damage and to take advantage of the ping pong pun.
I just reached Legend in Wild! It's only the third time I ever did this, second time in Wild. Very satisfying after hitting a wall on rank 1 in the last two seasons with Deathrattle Hunter and Odd Rogue. This time, Odd Paladin did the job.
Final game to legend, me playing Odd Paladin against a Pirate Warrior. They have a very strong start, I'm lucky to get my Broomsticks early but it's a struggle. Finally, I win the board. Opponent draws Leeroy, I haven't seen Righteous Protector all game and go down to 2 Health. I clear Leeroy, buff my minions, smash their face down from 30+Armor to 6. I have my own Leeroy in hand and Oh my Yogg online but still only 2 health. I press the button and know that only a miracle can keep me from getting to Legend. My opponent proceeds to draw Ancharrr.
Congrats to FenrirWolf!
@linkblade: That's a trend that has been going on for a while. I think one part of the reason for it is that the finalists aren't allowed to vote. More often than not, those consist of very active participants. The less people vote, the easier it is to change the results of the first round.
Here's my idea, it's about a big mama bear protecting her cub when danger arises. I'll add feedback later today.
That's a really cool class I'd love to see in the game. From what it looks like, it would probably be quite fitting for control strategies, which would be a nice balance for Demon Hunter. My favorite card is Sylvanas because it adds a whole new layer to her personality in Hearthstone. Really nice work, great flavor!
Thanks for those genius articles!
Thanks for all your feedback so far! I think I'll go with Jarvan, Ashe's effect isn't flashy enough for a legendary and I can't come up with something better. Your chance to take the character linkblade ;-)
Here's what I want to do with Jarvan:
I'd greatly appreciate some quick feedback as I plan to submit soonish. I'm going with two cards to mirror Runeterra's Level Up mechanic. The Prince's effect is meant to capture Jarvan's great leadership as it is described in the lore:
What do you think? Is +2/+2 too much? I could make the Prince buff only Silver Hand Recruits if that is an issue, but I don't want to blatantly copy Level Up!. Is the alternative effect better?
What really confuses me are the human body parts, even if they're not spelled correctly. The only thing that comes remotely close is Druid of the Claw. Is that it?
I've never played a second of Runeterra or LoL so I chose what looked interesting and HS-compatible from the list (thanks for providing it!).
Jarvan just screams Paladin. The effect is basically Rush with the ability to ignore Taunt with the wording of Faceless Manipulator. I thought the original Jarvan IV's stats were quite fitting so I kept them.
Runeterra's Ashe has an interesting effect (if I understand it correctly) that I can easily imagine in Hearthstone. I originally wanted to make it a Mage card, but her bow and the Rush keyword didn't fit the class very well.
Feedback - please note that I have no idea about Runeterra and will give my opinion about your ideas without regard for flavor and strictly in a HS context.
Edit: has someone tried to create a HS-version of the Level Up ability yet? Something like this...
Actually, a Battlegrounds card would be even more fitting. Are those allowed in this competition? I don't play BG, but I'd imagine something like this might be good:
Congrats ChickyChick!
Congrats! Enjoy that great feeling and your cardback :) what legendary did you get?
Good luck to the finalists! Looks like people don't want their cards discarded, who would have known lol? Or I got DQed after all. I'm a bit sad linkblade's card didn't make it, I can still hear those fingers snipping.
That's the one! You're up next :)
Right class, wrong card. And it's no spell.
No. It has to do with a repetitive effect, but you need other cards for it (last line).
No. It has nothing to do with Jaina's hero Power, it's no Mage card and no Neutral card. I justed used that to express that the card deals not much, but more than 1 damage and to take advantage of the ping pong pun.
None of those. Hint: the last line means that you have to play synergizing cards to unleash the full potential of the card you're looking for.
Nope. Looks like it isn't that easy after all. I'll give a hint soon if nobody guesses it.
None of those.
Probably too easy but I don't have much time for something better... Sorry!
I may not be overly strong
But I'm better than Jaina's pings
We can play a few rounds of pong
If you provide those lonely things
I just reached Legend in Wild! It's only the third time I ever did this, second time in Wild. Very satisfying after hitting a wall on rank 1 in the last two seasons with Deathrattle Hunter and Odd Rogue. This time, Odd Paladin did the job.
Final game to legend, me playing Odd Paladin against a Pirate Warrior. They have a very strong start, I'm lucky to get my Broomsticks early but it's a struggle. Finally, I win the board. Opponent draws Leeroy, I haven't seen Righteous Protector all game and go down to 2 Health. I clear Leeroy, buff my minions, smash their face down from 30+Armor to 6. I have my own Leeroy in hand and Oh my Yogg online but still only 2 health. I press the button and know that only a miracle can keep me from getting to Legend. My opponent proceeds to draw Ancharrr.