First idea for this week. A control tool for mage and I really like the character. How do you like it? Is turn 6 too early for this?
Edit: Someone on imgur told me it's way too strong, something I feared right from the start. Do you think it would be still OP behind a highlander restriction?
Edit 2: Forget it, you could combo this with Frost Nova into a 5 mana perma freeze. No way to balance this. Back to the drawing board...
I'll try and write down my thoughts about this like last time. Maybe someone is able to pick up a piece and we'll get there together.
"cop folded shoplifters"
DestroyerR told us it's an anagram, so rearranging the letters presents us not only with a coherent answer but also with a hint at a specific card which is strong enough to solve the riddle.
From "cop" alone I would deduce that the anagram consists of the whole answer and not word by word, since I don't know another word made of the letter c, o and p. So we're looking for a sentence with an unknown number of words, made of 20 letters. (The number of words in the solution would be a great hint!) On second thoughts, maybe the number of words and the number of letters per word are correct... that makes me pretty sure the first word is "the".
I'd still like to try and think of the solution from the back end onwards like in my example with Hagatha. There aren't that many characters who are iconic enough in context with their set to determine them with a short sentence. The Lich King is another one that comes to mind as well as Arch-Villain Rafaam, Medivh, the Guardian and Dr. Boom, Mad Genius.
None of those ring a bell for me when it comes to the fact that the riddle is presented in the form of an interview. The only connection I can come up with is Rafaam recruiting the League of E.V.I.L. - maybe he did some job interviews?
Finally, "mischievous spirits" causes an itch at the back of my mind. Maybe there's a hint in here, but I don't get it (yet). It feels like an error textbox for a game, but that wouldn't help solving the riddle.
Conclusion: I guess the first word is "the" and it has to be a card that is iconic for it's set. For the sake of making a guess, I say The Lich King.
well, maybe a bit Less outside of the box... the anagram does answer the interview question coherently (meaning it’s closer to a set), but consider this: if the anagram only reveals the set, how come that alone is enough to discover the card?
Okay, so say it was an anagram of "They entered my woods", the solution would be Hagatha the Witch?
I assume it's that code thing where the letters get substituted, haven't you done one of those before? If I remember correctly they are usually solved by taking short words like "cop" in this case and see if the riddle makes sense if that means "the" or "and". There are other similar tools to crack these that I don't remember because I'm not into this, but if you really did the code thing and made them anagrams on top of that... that's a tough one.
So I'll just pounce on the interview part, guess Daring Reporter and beg for a hint ;-)
Whatever you did, kudos for coming up with yet another style!
I guess it's about the sentiment that Arthas looked like the winner of the last competition right from the start, which became a thing because it was your theme. If I remember correctly someone said something along the lines of Arthas not being made for the competition, but the competition themed to fit Arthas, which came up again when you indeed won in the end.
While I understand those feelings and have to admit the same thought crossed my mind, it clearly is absolutely legitimate to do so. Everybody who wins a competition at least benefits from knowing about the theme earlier than the rest of us (this argument being somewhat softened if they suggest multiple themes) and might actually build their suggestion around a cool card they created beforehand. But to be fair, everyone of us has a chance to reap these benefits, we just have to win a competition. The only alternative I can think of would be to ban the one who suggests the theme of the week from the respective competition, and that would be a poor reward for winning indeed. So we'll just have to live with the fact that the winners get a little headstart when their theme is due and compensate with a burst of creativity and brain power. It's also worth noting that there's a week's break between the win and the winner's themed competition, so there's no way to influence every week for any one competitor. And after all, you can't predict other people's creativity, I don't expect a lot of cases of people winning their own themes.
tl;dr: imho, there's a grain of truth in that criticism but it can't be helped. You didn't do anything wrong or unfair and shouldn't feel bad. Those wins were well deserved.
I second this. Your fear of people putting too much emphasis on the description is understandable but I don't think it will be a big issue. It's still up to the voters to decide if they read it or not and up to the creators if they add one or not.
If Xarkkal doesn't mind I'd also like to add my suggestion of a preview and / or confirmation tool to the submission site to this thread. This would prevent submission accidents like we already have two of this week. Alternatively, you could allow each user to delete their entry and re-submit once every competition as a way of correcting errors. Editing is naturally out of the question as the submissions are immediately up to the vote.
Compare to Call to battle, this is just weaker. The art and idea are nice, but: you do not need the 'targets chosen randomly', and it's a feels-bad-man-epic card , because it needs a weak legendary to make it somewhat consistent and playable.
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I appreciate the feedback, but I've seen this a lot with feedback people have been giving this round, and not just for me, but for everyone. Do people not understand the premise of this competition?
"it needs a weak legendary to make it somewhat consistent and playable."
We are designing cards that have synergy with both Quests. Yeah, you're running a deck with The Marsh Queen, it is a weak legendary. The ENTIRE purpose of me picking The Marsh Queen and Journey to Ungoro to design my card off of, is because of how weak of a legendary it is. That card really needed another card in the set to help it be viable. This is how I envision adding support to The Marsh Queen. Countless cards exist that depend on each other for their power. There is nothing wrong with that, it is part of design in a card game. Just because a card relies on another card to be playable, doesn't mean that it's a bad card.
Looking at the feedback people have been giving, it really feels like people are looking at these cards in a vacuum, instead of looking at the bigger picture of how the cards interact with the quest or the quest rewards. I'm not saying my card is a perfect 5 star card. But I do feel like people are looking at these cards like they would look at new cards for an expansion, instead of having the restrictions of the competition in mind.
Also, just need to address this:
"you do not need the 'targets chosen randomly'"
Why would I not need "Targets chosen randomly"? Shudderwock has it. There are plenty of 1-drops that have targeted battlecries (Elven Archer, Glacial Shard and Faithful Lumi just to name a few) so why would I not put that on the card? What is the game going to do with any targeted battlecries if they are summoned? I'm sorry, but that's just really bad advise to give someone.
I have played the Marsh Queen a lot at the time since I pulled a golden copy from a pack and I must say that your card definitely hits its prime weakness spot on. I rated 4 stars for now, but I have to add that I usually dish out the 5 star ratings only after I've seen all the submissions and yours is definitely a candidate this week. Well done!
I know I have no one to blame but myself for messing up my submission, but as I'm by far not the first to do so, I'd like to suggest the addition of a tool to prevent these mistakes. I imagine a preview button or a dedicated page where you can see your entry and have to confirm your submission would do the job and save two or three people from getting disqualified because of stupidity every week. I hope this wouldn't be too much of an effort and would be very grateful if it could be realized.
Demon Hunter initiate - only one I, no U Ashes of Outland - no A Galakrond's Awakening - no A Saviors of Uldum - no U Rise of Shadows - no W Naxxramas - no A Goblins vs Gnomes - no I Blackrock Mountain - no A The Grand Tournament - no A League of Explorers - no A Whispers of the old Gods - no W Karazhan - no A Gadgetzan - no A Journey to Un'goro - no U Knights of the Frozen Throne - no I, no Z Kobolds and Catacombs - no A Witchwood - no I, no W The Boomsday Project - no A Rastakhan - no A Basic, Classic, HoF - no A
Yeah, it was the first iteration versus the last one. The description is also completely written with the second card in mind. I submitted on mobile and only saw the top part of the card with the art and the cost. The one I wanted to submit somehow ended up in another folder.... Im really angry with myself now.
I'd really like to make Sylendra work. How do you like this version:
More Cenarius flavor and more impact from the Treants. The 5/5 threshold could be reached by turn 8 (without ramping). At worst (assuming you don't play it on curve) this is a 4 mana 3/2 that summons two 1/1s with taunt, at best it's a 10 mana 3/2 that summons two 7/7s with taunt. Still not strong enough?
(Edit: I changed the Battlecry to an end of turn effect because this version would be really OP otherwise and it feels just wrong to combine it with the unspent mana condition.)
I like both of the cards, but I have a strong feeling that Geode Elemental's art is already in the game. I can't place it right now, sorry. I'm also not sure if Elementals are very fitting for druid, maybe you can find another character for that cool effect. You should also take a look at the wording: who is meant to gain health? As it stands, I would expcet your hero to gain health, but the minion gaining it would be interesting, too.
MenacingBagel:
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Cool card, nothing too spectacular but solid.
Shivershine:
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My favorite Warrior card so far. The only negative thing I can come up with is that the background of the art is black.
economicaooc:
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Your card has no rarity and no watermark. I also think it is too strong. You should cut either the cost reduction or the Rush.
shaveyou:
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Simple but effective. The Ape in Paladin indeed might xost you one star, but I like it!
Feuerrabe:
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I like Stalwart Axe best. Great synergy with both quests and very useful. What would you think about gaining durability instead of attack? Would that be too OP?
BasilAnguis:
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I really like your idea, but maybe you should give it Taunt. I would expect this to go off only once in a majority of games and it might be too weak in that case.
TheHoax91:
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I would go with the third one (lol), because the others are too close to Kael'thas Sunstrider. Also be careful with the wording: you made it "if" you play it - what happens if you don't play it this turn? Wouldn't be "when" you play it be better? Or was that intentional?
bananenparty:
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Welcome at the CDC section! Nice nickname you got there :D I like your idea. You should definetly keep the cost at 2, we all know what happens if Rogues finish the quest too early. You might alter the stats, though. My gut says 2/1 would be better, but I'm no expert by far.
Nirast:
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There's a typo in the first line and the last period should be after the brackets. Cool idea!
Xarkkal:
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Really hard to decide between the two, they both look very good. I think I would go with Nature's Wrath because the probability that it's useful in different situations is higher in my opinion. Are you sure that's a cat? :D
CapnMunch:
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Sorry, but that doesn't look very creative.
Thonson:
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My favorite Paladin card so far, I couldn't think of anything better for this competition. Make sure to add the explanation when you submit!
Destroyer:
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Great theme! Cool idea, very creative!
grumpymonk:
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The Murloc is okay but a bit boring. Amber Rager looks better, but Tricks of the Trade I like best. I'm not sure if that doesn't end up OP (especially after The Caverns Below is completed, but it's a really cool idea!
Cg8889:
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I prefer the Murloc. 1 damage AOE is okay I guess, even if that is supposed to be a weakness of them.
KANSAS:
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Boy, we both always end up so close to the finals… this time we'll make it! I like your idea for Zealous Priest, but Morgl is also a very good card. The others look a little pale next to those very creative designs. Maybe Morgl could summon a Murloc for every spell cast this game instead of this turn? It should also be a random Murloc I think.
Inconspicuosaurus:
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I prefer the second iteration, it's simpler. Solid card.
DescentOfDragonsOP:
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No typos or grammar mistakes! :-) It's a solid card but not very creative.
Thez:
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I like the card! "Frontline Vanguard" seems a bit of a double, though. Isn't the vanguard meant to be at the front anyways?
meisterz39:
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Hakuna Matata is funny but I don't think people will give you high rates for this. Fiery Warbringer looks okay, but I don't see the connection between the art & the name and the effect.
Hordaki:
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Both are good cards. Anubisath Guardian looks stronger.
Wailor:
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Chumsayer is a fun card but probably too strong. Darkspear Survivor is my favorite from you, but someone else had a very similar idea.
thepowrofcheese:
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Not creative enough, sorry.
linkblade91:
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Nice card! You should add an explanation that the Tauren Warrior has Taunt so it counts for both quests.
Demonxz95:
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There are a few other cards with a very similar direction, even if you were the first to post it. I'm sorry, but I'm used to more creative ideas from you.
MrRhapsody:
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It would really fit quite well, but I wouldn't submit a card twice.
Pokeniner:
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Wow, this looks strong but the restriction to legendaries keeps the power level in check with the quest in mind. It might be too strong nevertheless. I'll have to think about ways to exploit this.
I admit this is a bit boring, but the art just yelled for a choose one druid spell and I think it might be useful. Wasn't sure at all about which watermark to put on this.
A refuel for Discolock. I'm not sure about the wording and if this shouldn't be a spell. The flavor is meant to suggest that you've lost your way in the tunnels (discarded your cards) and the kobold helps you back on track (draw).
My favorite out of the three, Sylendra is a flexible minion that helps you build a board in a wide variety of situations. Note that it's up to you if you proceed to spend that unspent mana or not. I also did my lore homework: She's the Head of the Druids of the Antler who revere Malorne, father of Cenarius, which is why I made her summon a treant. With all the treant cards in that expansion, I figured she would be placed best in DoD. I'm not sure about the cost and the stats, but I wanted the card to be cheap to be as flexible as possible and a little overstated, so that she still gives some value if you make her summon a 1/1 token.
Please tell me what you think of those! I will start writing up your feedback right now.
Wow. Every time I get to bed before 11 pm on a Monday, I wake up to find 3 sites of ideas for the new competition. You guys are quick and it seems to be a slight disadvantage to live in Europe in this case.
I'm not sure when I'll find the time to contribute to this as I'm tending a sick cat and have lots of work stuff to do. Great theme, though!
First idea for this week. A control tool for mage and I really like the character. How do you like it? Is turn 6 too early for this?
Edit: Someone on imgur told me it's way too strong, something I feared right from the start. Do you think it would be still OP behind a highlander restriction?
Edit 2: Forget it, you could combo this with Frost Nova into a 5 mana perma freeze. No way to balance this. Back to the drawing board...
Wow. This is insane.
The 3 "o"s looks like a good place to go on. Cool, fool, pool. Hm.
I'll try and write down my thoughts about this like last time. Maybe someone is able to pick up a piece and we'll get there together.
"cop folded shoplifters"
DestroyerR told us it's an anagram, so rearranging the letters presents us not only with a coherent answer but also with a hint at a specific card which is strong enough to solve the riddle.
From "cop" alone I would deduce that the anagram consists of the whole answer and not word by word, since I don't know another word made of the letter c, o and p. So we're looking for a sentence with an unknown number of words, made of 20 letters. (The number of words in the solution would be a great hint!) On second thoughts, maybe the number of words and the number of letters per word are correct... that makes me pretty sure the first word is "the".
I'd still like to try and think of the solution from the back end onwards like in my example with Hagatha. There aren't that many characters who are iconic enough in context with their set to determine them with a short sentence. The Lich King is another one that comes to mind as well as Arch-Villain Rafaam, Medivh, the Guardian and Dr. Boom, Mad Genius.
None of those ring a bell for me when it comes to the fact that the riddle is presented in the form of an interview. The only connection I can come up with is Rafaam recruiting the League of E.V.I.L. - maybe he did some job interviews?
Finally, "mischievous spirits" causes an itch at the back of my mind. Maybe there's a hint in here, but I don't get it (yet). It feels like an error textbox for a game, but that wouldn't help solving the riddle.
Conclusion: I guess the first word is "the" and it has to be a card that is iconic for it's set. For the sake of making a guess, I say The Lich King.
Okay, so say it was an anagram of "They entered my woods", the solution would be Hagatha the Witch?
I assume it's that code thing where the letters get substituted, haven't you done one of those before? If I remember correctly they are usually solved by taking short words like "cop" in this case and see if the riddle makes sense if that means "the" or "and". There are other similar tools to crack these that I don't remember because I'm not into this, but if you really did the code thing and made them anagrams on top of that... that's a tough one.
So I'll just pounce on the interview part, guess Daring Reporter and beg for a hint ;-)
Whatever you did, kudos for coming up with yet another style!
I guess it's about the sentiment that Arthas looked like the winner of the last competition right from the start, which became a thing because it was your theme. If I remember correctly someone said something along the lines of Arthas not being made for the competition, but the competition themed to fit Arthas, which came up again when you indeed won in the end.
While I understand those feelings and have to admit the same thought crossed my mind, it clearly is absolutely legitimate to do so. Everybody who wins a competition at least benefits from knowing about the theme earlier than the rest of us (this argument being somewhat softened if they suggest multiple themes) and might actually build their suggestion around a cool card they created beforehand. But to be fair, everyone of us has a chance to reap these benefits, we just have to win a competition. The only alternative I can think of would be to ban the one who suggests the theme of the week from the respective competition, and that would be a poor reward for winning indeed. So we'll just have to live with the fact that the winners get a little headstart when their theme is due and compensate with a burst of creativity and brain power. It's also worth noting that there's a week's break between the win and the winner's themed competition, so there's no way to influence every week for any one competitor. And after all, you can't predict other people's creativity, I don't expect a lot of cases of people winning their own themes.
tl;dr: imho, there's a grain of truth in that criticism but it can't be helped. You didn't do anything wrong or unfair and shouldn't feel bad. Those wins were well deserved.
Spell Mage did it for me at first try.
I second this. Your fear of people putting too much emphasis on the description is understandable but I don't think it will be a big issue. It's still up to the voters to decide if they read it or not and up to the creators if they add one or not.
If Xarkkal doesn't mind I'd also like to add my suggestion of a preview and / or confirmation tool to the submission site to this thread. This would prevent submission accidents like we already have two of this week. Alternatively, you could allow each user to delete their entry and re-submit once every competition as a way of correcting errors. Editing is naturally out of the question as the submissions are immediately up to the vote.
I have played the Marsh Queen a lot at the time since I pulled a golden copy from a pack and I must say that your card definitely hits its prime weakness spot on. I rated 4 stars for now, but I have to add that I usually dish out the 5 star ratings only after I've seen all the submissions and yours is definitely a candidate this week. Well done!
I know I have no one to blame but myself for messing up my submission, but as I'm by far not the first to do so, I'd like to suggest the addition of a tool to prevent these mistakes. I imagine a preview button or a dedicated page where you can see your entry and have to confirm your submission would do the job and save two or three people from getting disqualified because of stupidity every week. I hope this wouldn't be too much of an effort and would be very grateful if it could be realized.
I'm confused.
Demon Hunter initiate - only one I, no U
Ashes of Outland - no A
Galakrond's Awakening - no A
Saviors of Uldum - no U
Rise of Shadows - no W
Naxxramas - no A
Goblins vs Gnomes - no I
Blackrock Mountain - no A
The Grand Tournament - no A
League of Explorers - no A
Whispers of the old Gods - no W
Karazhan - no A
Gadgetzan - no A
Journey to Un'goro - no U
Knights of the Frozen Throne - no I, no Z
Kobolds and Catacombs - no A
Witchwood - no I, no W
The Boomsday Project - no A
Rastakhan - no A
Basic, Classic, HoF - no A
Yeah, it was the first iteration versus the last one. The description is also completely written with the second card in mind. I submitted on mobile and only saw the top part of the card with the art and the cost. The one I wanted to submit somehow ended up in another folder.... Im really angry with myself now.
Shiiiiiiit I choose the wrong version of my card in the gallery and submitted the wrong card. I guess that can't be helped, can it?
I'd really like to make Sylendra work. How do you like this version:
More Cenarius flavor and more impact from the Treants. The 5/5 threshold could be reached by turn 8 (without ramping). At worst (assuming you don't play it on curve) this is a 4 mana 3/2 that summons two 1/1s with taunt, at best it's a 10 mana 3/2 that summons two 7/7s with taunt. Still not strong enough?
(Edit: I changed the Battlecry to an end of turn effect because this version would be really OP otherwise and it feels just wrong to combine it with the unspent mana condition.)
Feedback!
Elfensilver:
MenacingBagel:
Shivershine:
economicaooc:
shaveyou:
Feuerrabe:
BasilAnguis:
TheHoax91:
bananenparty:
Nirast:
Xarkkal:
CapnMunch:
Thonson:
Destroyer:
grumpymonk:
Cg8889:
KANSAS:
Inconspicuosaurus:
DescentOfDragonsOP:
Thez:
meisterz39:
Hordaki:
Wailor:
thepowrofcheese:
linkblade91:
Demonxz95:
MrRhapsody:
Pokeniner:
Here are my ideas for this week:
I admit this is a bit boring, but the art just yelled for a choose one druid spell and I think it might be useful. Wasn't sure at all about which watermark to put on this.
A refuel for Discolock. I'm not sure about the wording and if this shouldn't be a spell. The flavor is meant to suggest that you've lost your way in the tunnels (discarded your cards) and the kobold helps you back on track (draw).
My favorite out of the three, Sylendra is a flexible minion that helps you build a board in a wide variety of situations. Note that it's up to you if you proceed to spend that unspent mana or not. I also did my lore homework: She's the Head of the Druids of the Antler who revere Malorne, father of Cenarius, which is why I made her summon a treant. With all the treant cards in that expansion, I figured she would be placed best in DoD. I'm not sure about the cost and the stats, but I wanted the card to be cheap to be as flexible as possible and a little overstated, so that she still gives some value if you make her summon a 1/1 token.
Please tell me what you think of those! I will start writing up your feedback right now.
Congrats! What impressed me most was the depth of the card (even though I needed your explanation to understand it). Well done!
That's right! You're next, JFK :-)
Wow. Every time I get to bed before 11 pm on a Monday, I wake up to find 3 sites of ideas for the new competition. You guys are quick and it seems to be a slight disadvantage to live in Europe in this case.
I'm not sure when I'll find the time to contribute to this as I'm tending a sick cat and have lots of work stuff to do. Great theme, though!