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anchorm4n

Harbinger of Winter
Joined 03/13/2019 Achieve Points 1915 Posts 2510

anchorm4n's Comments

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    Feedback!

    Elfensilver:

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    I like both of the cards, but I have a strong feeling that Geode Elemental's art is already in the game. I can't place it right now, sorry. I'm also not sure if Elementals are very fitting for druid, maybe you can find another character for that cool effect. You should also take a look at the wording: who is meant to gain health? As it stands, I would expcet your hero to gain health, but the minion gaining it would be interesting, too.

    MenacingBagel:

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    Cool card, nothing too spectacular but solid.

    Shivershine:

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    My favorite Warrior card so far. The only negative thing I can come up with is that the background of the art is black.

    economicaooc:

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    Your card has no rarity and no watermark. I also think it is too strong. You should cut either the cost reduction or the Rush.

    shaveyou:

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    Simple but effective. The Ape in Paladin indeed might xost you one star, but I like it!

    Feuerrabe:

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    I like Stalwart Axe best. Great synergy with both quests and very useful. What would you think about gaining durability instead of attack? Would that be too OP?

    BasilAnguis:

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    I really like your idea, but maybe you should give it Taunt. I would expect this to go off only once in a majority of games and it might be too weak in that case.

    TheHoax91:

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    I would go with the third one (lol), because the others are too close to Kael'thas Sunstrider. Also be careful with the wording: you made it "if" you play it - what happens if you don't play it this turn? Wouldn't be "when" you play it be better? Or was that intentional?

    bananenparty:

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    Welcome at the CDC section! Nice nickname you got there :D I like your idea. You should definetly keep the cost at 2, we all know what happens if Rogues finish the quest too early. You might alter the stats, though. My gut says 2/1 would be better, but I'm no expert by far.

    Nirast:

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    There's a typo in the first line and the last period should be after the brackets. Cool idea!

    Xarkkal:

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    Really hard to decide between the two, they both look very good. I think I would go with Nature's Wrath because the probability that it's useful in different situations is higher in my opinion. Are you sure that's a cat? :D

    CapnMunch:

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    Sorry, but that doesn't look very creative.

    Thonson:

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    My favorite Paladin card so far, I couldn't think of anything better for this competition. Make sure to add the explanation when you submit!

    Destroyer:

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    Great theme! Cool idea, very creative!

    grumpymonk:

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    The Murloc is okay but a bit boring. Amber Rager looks better, but Tricks of the Trade I like best. I'm not sure if that doesn't end up OP (especially after The Caverns Below is completed, but it's a really cool idea!

    Cg8889:

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    I prefer the Murloc. 1 damage AOE is okay I guess, even if that is supposed to be a weakness of them.

    KANSAS:

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    Boy, we both always end up so close to the finals… this time we'll make it! I like your idea for Zealous Priest, but Morgl is also a very good card. The others look a little pale next to those very creative designs. Maybe Morgl could summon a Murloc for every spell cast this game instead of this turn? It should also be a random Murloc I think.

    Inconspicuosaurus:

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    I prefer the second iteration, it's simpler. Solid card.

    DescentOfDragonsOP:

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    No typos or grammar mistakes! :-) It's a solid card but not very creative.

    Thez:

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    I like the card! "Frontline Vanguard" seems a bit of a double, though. Isn't the vanguard meant to be at the front anyways?

    meisterz39:

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    Hakuna Matata is funny but I don't think people will give you high rates for this. Fiery Warbringer looks okay, but I don't see the connection between the art & the name and the effect.

    Hordaki:

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    Both are good cards. Anubisath Guardian looks stronger.

    Wailor:

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    Chumsayer is a fun card but probably too strong. Darkspear Survivor is my favorite from you, but someone else had a very similar idea.

    thepowrofcheese:

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    Not creative enough, sorry.

    linkblade91:

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    Nice card! You should add an explanation that the Tauren Warrior has Taunt so it counts for both quests.

    Demonxz95:

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    There are a few other cards with a very similar direction, even if you were the first to post it. I'm sorry, but I'm used to more creative ideas from you.

    MrRhapsody:

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    It would really fit quite well, but I wouldn't submit a card twice.

    Pokeniner:

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    Wow, this looks strong but the restriction to legendaries keeps the power level in check with the quest in mind. It might be too strong nevertheless. I'll have to think about ways to exploit this.

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    Here are my ideas for this week:

    I admit this is a bit boring, but the art just yelled for a choose one druid spell and I think it might be useful. Wasn't sure at all about which watermark to put on this.

    A refuel for Discolock. I'm not sure about the wording and if this shouldn't be a spell. The flavor is meant to suggest that you've lost your way in the tunnels (discarded your cards) and the kobold helps you back on track (draw).

    My favorite out of the three, Sylendra is a flexible minion that helps you build a board in a wide variety of situations. Note that it's up to you if you proceed to spend that unspent mana or not. I also did my lore homework: She's the Head of the Druids of the Antler who revere Malorne, father of Cenarius, which is why I made her summon a treant. With all the treant cards in that expansion, I figured she would be placed best in DoD. I'm not sure about the cost and the stats, but I wanted the card to be cheap to be as flexible as possible and a little overstated, so that she still gives some value if you make her summon a 1/1 token.

    Please tell me what you think of those! I will start writing up your feedback right now.

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    Congrats! What impressed me most was the depth of the card (even though I needed your explanation to understand it). Well done!

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago
    Quote From JFK

    Come on, guys, it's obviously Carnivorous Cube!

    That's right! You're next, JFK :-)

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    Wow. Every time I get to bed before 11 pm on a Monday, I wake up to find 3 sites of ideas for the new competition. You guys are quick and it seems to be a slight disadvantage to live in Europe in this case. 

    I'm not sure when I'll find the time to contribute to this as I'm tending a sick cat and have lots of work stuff to do. Great theme, though!

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    Alright, this probably ends up too easy, but let's try a new style:

    Veggie Ball

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    Wow, that was a cool riddle! I like your constant flow of new ideas. Give me some time to think of something, I'll try to post the next riddle tonight or early tomorrow within the next 5 to 18 hours.

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    I think every part of the riddle gives us a word and putting them together results in the searched card's name. From this assumption I conclude that it will be hard for people who aren't native speakers. I'll still give it a try, maybe someone else can build upon my ideas:

     

    Think of a place whose drinks make eyes droop

    No idea. This might be WoW-connected.

     

    then, a container, filled with worms or maybe soup

    This might be a can

     

    third, a way of speech, so curt it’s almost rude

    First thing that comes to my mind is to slur but I'm not sure if that qualifies as "curt".

     

    lastly, a kind of movement, continuous and smooth

    I'd go with to glide here. 

     

    Thankfully, we have a nice tool for card searching. I've put in can, slur and glide and found out that "can" is part of quite a few arcane and volcano-related cards, ... wait.

    It's Incanter's Flow, isn't it? Inn, can and flow are fitting perfectly, I just don't know about "ter's" as a way of speech, but I'm certainly missing something a native speaker grasps immediately.

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    Priest's new identity has been out for a while now but I haven't seen any decks that focus on this very much so far. Therefore I tried my hands at it myself, the result being this: 

    (Edit: lol, I just realized there are no "new identity" cards in there but Power Infusion. But yeah, the spirit is there. The deck revolves around healing and buffing our minions.)

    The idea is to get out cheap minions early and buff them with spells and heal to outvalue our opponents. In my eyes the dragon package and Galakrond are especially debatable. I added the first mainly because of Breath of the Infinite. While the invokers are great and really do their job, I'm not so sure about Galakrond himself. I have yet to play him in a game and really would have needed him only once but didn't draw him in time.

    Sethekk Veilweaver and Dark Prophecy are the powerhouses of this deck. If you manage to drop Embalming Ritual on a veilweaver or Reliquary of Souls, our opponent usually gets in trouble. 

    So far I have played the deck on ranks 3 and 2 platinum with a win rate of around 50% over less than 10 games. I've beaten a Tempo Demon Hunter and lost to a Galakrond Rogue only through highroll RNG on his side.

    So maybe this deck is actually viable, but as I know that I'm no good at deck building, I was hoping for some ideas from you for improving it. What do you think?

    If nothing else, it was fun to build something up from scratch that actually seems to work for a change.

    In reply to Buff Priest?
  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago
    Quote From KANSAS
    Quote From anchorm4n

    Props to whoever submitted the Sylvanas Prime card. Looks like there was no need to worry about lots of Sylvanas submissions but the one that did come around eventually is far better than mine. Good luck!

    I gave it 3 stars because the first version is really cool and a good set-up for the prime version, but I think the prime is way OP when compared to the other prime cards.

    Now that you've pointed it out, that's incredibly obvious. 6 mana is way to cheap for stealing 3 minions, the silence part won't make that much worse. Guess I was blinded by the great idea of using her former form as a Ranger to set up the Prime card. I didn't know that was wrong, too, until Sinti pointed it out. 3 stars sounds reasonable, the Prime card is just too undercosted.

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    Finally found the time to update my Wall of Fame (reached 1.000 with Mage in March and first time legend in Wild in April). Right beneath this is my comfy armchair where I usually play. :-)

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    Props to whoever submitted the Sylvanas Prime card. Looks like there was no need to worry about lots of Sylvanas submissions but the one that did come around eventually is far better than mine. Good luck!

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    I went with a Blood Elf Rogue for my first try on a whim. After 2 hours I'm at level 10 and slowly get a feeling for the game. I learned that confronting more than one enemy at a time is a bad idea and more than two is suicide. I like the card and the quest system but I have no idea about the main story so far. Probably it hasn't even begun yet. It's a little inconvenient that there seems to be no immediate indicator that tells me if a picked up piece of equipment is better than what I carry at the moment. That was a really useful feature in the witcher 3. Thanks again for helping me getting started!

    In reply to WoW noob needs help
  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    Wow, that's lots of info, thank you very much! I guess I'll just give retail a shot and see how it feels. One last question for the moment: from what I've seen so far (not yet through with the videos, thanks Kovachut!), Demon Hunter looks like a cool class. That means I should take a Blood Elf character to start with, is that right? If I got Theodrinus right, I can change my class after the free trial part is over, though, so it shouldn't be that important... 

    Very very great info from all of you, this helped a lot!

    In reply to WoW noob needs help
  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    Thanks for your help! I've read an article about Demon Hunter being a good class for casual players who just want to have some fun, so it looks like I can choose between Legion and Battle for Azeroth if I want to play that class. So if I got your info correctly, the easiest thing to do is get the free trial version of retail, isn't it? 

    Thanks a lot for making me aware of the PVE vs PVP decision, I guess that will save me lots of trouble.

    I'll check out some YouTube videos now before committing to something. Thanks again for your advice, everything you've got to share is helpful! 

    In reply to WoW noob needs help
  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    Having looked up lots of stuff on WoWpedia for the weekly card design competitions, I finally got curious enough to try out the game itself. I have practically no idea what is waiting for me, so I was hoping some of you could help me out with a few do's and don'ts. 

    So... first things first: I read the wikipedia article and WoW: Classic looks like a good point to start. Is that correct? I also read there's a 1 month free trial, that would be nice. 

    As soon as I have purchased the game, I expect having to choose a character. I guess I'm a damage dealer kind of player (sorry, not sorry) and combat suits me better than spell casting. From what I've read about the fractions, both appeal to me, but the horde is just the cooler bunch. Any tips what to have in mind when I make that choice? 

    From there on I'll just see where the game takes me. I get it's a very complex world and I'm looking forward to exploring it.

    Any help from you would be very appreciated, especially in regards to the question which game to purchase in the first place since I can't start without an answer to that :D 

    In reply to WoW noob needs help
  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    Big Spell Galakrond Shaman is my go to deck if I want to play something off meta at the moment. Galakrond package plus beefy spells plus King Phaoris essentially. 

    In reply to Booring
  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    Cool, that's good news! Thanks for letting us know you've got this on your to so list.

    In reply to Bookmarking Decks
  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    Funny, I just found out that if you use hearthcards on mobile, there are 3 watermarks missing from the custom category, the one for the year of the phoenix among them. I always wondered where you got those. Switching to the desktop version of the site doesn't help either. Just wanted to tell you in case someone else had the same issue.

    More feedback:

    Thez:

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    I like your idea and the lore implications are great (please keep explaining those!). It looks a bit overwhelming at first glance but works together really nicely. Cool card!

    Wailor:

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    Manastorm might not be effective enough. Even if you manage to keep him alive for one turn, the effect is capped at 5 mana spells. Sure, that's something, but not legendary-worthy in my eyes. Harrison has a strong effect but RNG might be the downfall of this card. So I'd go with Xavius, I like his new and creative effect very much. Maybe reduce the stats of the tokens a bit, this could easily get out of hand (2/3/2?).

    TheHoax91:

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    As you already noticed, this got a bit confusing. Do you want this to switch hero powers after three turns?

    meisterz39:

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    I don't like Maiev, but the other two are great! Whitemane reminds me of Res Priest and I haven't seen the application of a Deathrattle as an aura effect, so that could cost you some points. My favorite of your ideas is the Curator. Maybe you can find some better art, but the effect is cool!

  • anchorm4n's Avatar
    Harbinger of Winter 1915 2510 Posts Joined 03/13/2019
    Posted 4 years, 7 months ago

    Thanks for the feedback for Sylvanas! I will keep an eye out if we're headed towards a Rogue Secret situation and correct the wording (woopsie).

    Feedback!

    HyperOrange:

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    I don't like Kel's effect, but the art is great! I really laughed about Leeroy, though. Nice idea, great flavor! Right now there are 2 chickens in the game as far as I know, so for the price of putting 4 trash minions in your deck, you get a 5 mana 10/10 with charge. I'm really not sure if anybody would go to such lengths but I would award you 4 stars anyways because of the great flavor. *keeps on giggling

    RenoLord:

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    Sorry, but I don't get how casting spells is in any way related to Leeroy, Warrior or chickens. The idea for Kel is nice, but the name and the hero power don't fit well yet. I'd like you to work some more on this, it looks like a Lord J for mage.

    Xarkkal:

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    Sorry for posting Sylvanas first. I think your effect was more creative, so I will not submit mine if you want. There are enough interesting characters to come up with something new. [Edit: Ah well, I submitted it. I hope that's okay with you :-)] I like your new card, though. Highlander Hunter might get out of hands with another value machine, but that's certainly not the fault of your card. Well done! Please let me know if you want to jump back to Sylvanas if you so choose.

    Feuerrabe:

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    I like how the token is stronger than the main card, great flavor! Did you make the token a neutral card on purpose? Balance looks fine, well done!

    SDhn2a:

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    As the others already said, Y'Shaarj is the coolest of your ideas. Looks balanced but very interesting. I like it!

    grumpymonk:

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    Maiev looks OP. Without AOE you could simply never touch her and would gain perma-resurrect for stealth minions. That scares me. Kael'thas looks better, but I don't know how people will react to Verdant Sphere. Giving Spell Damage to your hero is a great idea!

    Demonxz95:

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    I'm a bit nervous about Nefarious and what might be thrown at me on turn 9, so I'm thankful you haven't made his effect a Battlecry. Nice balancing there! Al'ar looks more intriguing to me, though, because you managed to make something useful, even strong out of a trash legendary. Great card!

    KANSAS:

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    I think it's fair, but quite a highroll card. If you don't happen to get a Tundra Rhino, it might very well end up being a 10 mana do nothing card, which is… risky. If you pull it, it's almost certainly insta win. Hm. Not sure how to rate this.

    MrRhapsody:

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    I like the flavor of Patches, but it should really be a 1/3 like the others said. Medivh looks the most interesting of your ideas. Have you considered using Elementals rather than Demons? That would fit the mage identity better. And don't forget to add the point at the end of the first line of Medivh the Cursed's card ;-)

    The Hoax91:

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    I don't understand what happens with the nice art of your card when the original hero gets resurrected. It would be a shame if Edys image wouldn't be seen after she was played. Also, the hero power is way OP. The discover effect alone would be okay, but not summoning.

    Conduit:

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    The 2/4/4 looks reeeeeally nice. A little bit insane, but nice. Well done!

    Pokeniner:

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    Great card, nothing to criticize but the "orphan" in the last line.

    shaveyou:

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    I like that you chose the weaker legendaries. Flavor-wise, Saraad makes more sense… but Sally has the benefit of being raised from meme-status. I'm torn.

    Inconspicuosaurus:

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    Really cool idea to rework Gruul and make him a Demon Hunter legendary! The balance looks fine to me. Nice work!

    MenacingBagel:

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    Interesting idea, I'm curious for your final design. As it is, there's a typo ("enemies minions") and I have absolutely no idea if this is balanced. Probably it is, since it is worse than a Twisting Nether after all.

    CursedParrot:

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    I would strongly advice to look for different art than the original one. The effect looks interesting, though.

    DescentOfDragonsOP:

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    As the others already pointed out, this could backfire really hard. But since you decide when to play this, it might actually work. Exciting idea, I'm looking forward to see the art for this!

    linkblade91:

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    Great card. Nothing to add or to spare.