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anchorm4n

Refreshed Adventurer
Joined 03/13/2019 Achieve Points 1915 Posts 2525

anchorm4n's Comments

  • Alright, this probably ends up too easy, but let's try a new style:

    Veggie Ball

  • Wow, that was a cool riddle! I like your constant flow of new ideas. Give me some time to think of something, I'll try to post the next riddle tonight or early tomorrow within the next 5 to 18 hours.

  • I think every part of the riddle gives us a word and putting them together results in the searched card's name. From this assumption I conclude that it will be hard for people who aren't native speakers. I'll still give it a try, maybe someone else can build upon my ideas:

     

    Think of a place whose drinks make eyes droop

    No idea. This might be WoW-connected.

     

    then, a container, filled with worms or maybe soup

    This might be a can

     

    third, a way of speech, so curt it’s almost rude

    First thing that comes to my mind is to slur but I'm not sure if that qualifies as "curt".

     

    lastly, a kind of movement, continuous and smooth

    I'd go with to glide here. 

     

    Thankfully, we have a nice tool for card searching. I've put in can, slur and glide and found out that "can" is part of quite a few arcane and volcano-related cards, ... wait.

    It's Incanter's Flow, isn't it? Inn, can and flow are fitting perfectly, I just don't know about "ter's" as a way of speech, but I'm certainly missing something a native speaker grasps immediately.

  • Priest's new identity has been out for a while now but I haven't seen any decks that focus on this very much so far. Therefore I tried my hands at it myself, the result being this: 

    (Edit: lol, I just realized there are no "new identity" cards in there but Power Infusion. But yeah, the spirit is there. The deck revolves around healing and buffing our minions.)

    The idea is to get out cheap minions early and buff them with spells and heal to outvalue our opponents. In my eyes the dragon package and Galakrond are especially debatable. I added the first mainly because of Breath of the Infinite. While the invokers are great and really do their job, I'm not so sure about Galakrond himself. I have yet to play him in a game and really would have needed him only once but didn't draw him in time.

    Sethekk Veilweaver and Dark Prophecy are the powerhouses of this deck. If you manage to drop Embalming Ritual on a veilweaver or Reliquary of Souls, our opponent usually gets in trouble. 

    So far I have played the deck on ranks 3 and 2 platinum with a win rate of around 50% over less than 10 games. I've beaten a Tempo Demon Hunter and lost to a Galakrond Rogue only through highroll RNG on his side.

    So maybe this deck is actually viable, but as I know that I'm no good at deck building, I was hoping for some ideas from you for improving it. What do you think?

    If nothing else, it was fun to build something up from scratch that actually seems to work for a change.

    In reply to Buff Priest?
  • Quote From KANSAS
    Quote From anchorm4n

    Props to whoever submitted the Sylvanas Prime card. Looks like there was no need to worry about lots of Sylvanas submissions but the one that did come around eventually is far better than mine. Good luck!

    I gave it 3 stars because the first version is really cool and a good set-up for the prime version, but I think the prime is way OP when compared to the other prime cards.

    Now that you've pointed it out, that's incredibly obvious. 6 mana is way to cheap for stealing 3 minions, the silence part won't make that much worse. Guess I was blinded by the great idea of using her former form as a Ranger to set up the Prime card. I didn't know that was wrong, too, until Sinti pointed it out. 3 stars sounds reasonable, the Prime card is just too undercosted.

  • Finally found the time to update my Wall of Fame (reached 1.000 with Mage in March and first time legend in Wild in April). Right beneath this is my comfy armchair where I usually play. :-)

  • Props to whoever submitted the Sylvanas Prime card. Looks like there was no need to worry about lots of Sylvanas submissions but the one that did come around eventually is far better than mine. Good luck!

  • I went with a Blood Elf Rogue for my first try on a whim. After 2 hours I'm at level 10 and slowly get a feeling for the game. I learned that confronting more than one enemy at a time is a bad idea and more than two is suicide. I like the card and the quest system but I have no idea about the main story so far. Probably it hasn't even begun yet. It's a little inconvenient that there seems to be no immediate indicator that tells me if a picked up piece of equipment is better than what I carry at the moment. That was a really useful feature in the witcher 3. Thanks again for helping me getting started!

    In reply to WoW noob needs help
  • Wow, that's lots of info, thank you very much! I guess I'll just give retail a shot and see how it feels. One last question for the moment: from what I've seen so far (not yet through with the videos, thanks Kovachut!), Demon Hunter looks like a cool class. That means I should take a Blood Elf character to start with, is that right? If I got Theodrinus right, I can change my class after the free trial part is over, though, so it shouldn't be that important... 

    Very very great info from all of you, this helped a lot!

    In reply to WoW noob needs help
  • Thanks for your help! I've read an article about Demon Hunter being a good class for casual players who just want to have some fun, so it looks like I can choose between Legion and Battle for Azeroth if I want to play that class. So if I got your info correctly, the easiest thing to do is get the free trial version of retail, isn't it? 

    Thanks a lot for making me aware of the PVE vs PVP decision, I guess that will save me lots of trouble.

    I'll check out some YouTube videos now before committing to something. Thanks again for your advice, everything you've got to share is helpful! 

    In reply to WoW noob needs help
  • Having looked up lots of stuff on WoWpedia for the weekly card design competitions, I finally got curious enough to try out the game itself. I have practically no idea what is waiting for me, so I was hoping some of you could help me out with a few do's and don'ts. 

    So... first things first: I read the wikipedia article and WoW: Classic looks like a good point to start. Is that correct? I also read there's a 1 month free trial, that would be nice. 

    As soon as I have purchased the game, I expect having to choose a character. I guess I'm a damage dealer kind of player (sorry, not sorry) and combat suits me better than spell casting. From what I've read about the fractions, both appeal to me, but the horde is just the cooler bunch. Any tips what to have in mind when I make that choice? 

    From there on I'll just see where the game takes me. I get it's a very complex world and I'm looking forward to exploring it.

    Any help from you would be very appreciated, especially in regards to the question which game to purchase in the first place since I can't start without an answer to that :D 

    In reply to WoW noob needs help
  • Big Spell Galakrond Shaman is my go to deck if I want to play something off meta at the moment. Galakrond package plus beefy spells plus King Phaoris essentially. 

    In reply to Booring
  • Cool, that's good news! Thanks for letting us know you've got this on your to so list.

    In reply to Bookmarking Decks
  • Funny, I just found out that if you use hearthcards on mobile, there are 3 watermarks missing from the custom category, the one for the year of the phoenix among them. I always wondered where you got those. Switching to the desktop version of the site doesn't help either. Just wanted to tell you in case someone else had the same issue.

    More feedback:

    Thez:

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    I like your idea and the lore implications are great (please keep explaining those!). It looks a bit overwhelming at first glance but works together really nicely. Cool card!

    Wailor:

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    Manastorm might not be effective enough. Even if you manage to keep him alive for one turn, the effect is capped at 5 mana spells. Sure, that's something, but not legendary-worthy in my eyes. Harrison has a strong effect but RNG might be the downfall of this card. So I'd go with Xavius, I like his new and creative effect very much. Maybe reduce the stats of the tokens a bit, this could easily get out of hand (2/3/2?).

    TheHoax91:

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    As you already noticed, this got a bit confusing. Do you want this to switch hero powers after three turns?

    meisterz39:

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    I don't like Maiev, but the other two are great! Whitemane reminds me of Res Priest and I haven't seen the application of a Deathrattle as an aura effect, so that could cost you some points. My favorite of your ideas is the Curator. Maybe you can find some better art, but the effect is cool!

  • Thanks for the feedback for Sylvanas! I will keep an eye out if we're headed towards a Rogue Secret situation and correct the wording (woopsie).

    Feedback!

    HyperOrange:

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    I don't like Kel's effect, but the art is great! I really laughed about Leeroy, though. Nice idea, great flavor! Right now there are 2 chickens in the game as far as I know, so for the price of putting 4 trash minions in your deck, you get a 5 mana 10/10 with charge. I'm really not sure if anybody would go to such lengths but I would award you 4 stars anyways because of the great flavor. *keeps on giggling

    RenoLord:

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    Sorry, but I don't get how casting spells is in any way related to Leeroy, Warrior or chickens. The idea for Kel is nice, but the name and the hero power don't fit well yet. I'd like you to work some more on this, it looks like a Lord J for mage.

    Xarkkal:

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    Sorry for posting Sylvanas first. I think your effect was more creative, so I will not submit mine if you want. There are enough interesting characters to come up with something new. [Edit: Ah well, I submitted it. I hope that's okay with you :-)] I like your new card, though. Highlander Hunter might get out of hands with another value machine, but that's certainly not the fault of your card. Well done! Please let me know if you want to jump back to Sylvanas if you so choose.

    Feuerrabe:

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    I like how the token is stronger than the main card, great flavor! Did you make the token a neutral card on purpose? Balance looks fine, well done!

    SDhn2a:

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    As the others already said, Y'Shaarj is the coolest of your ideas. Looks balanced but very interesting. I like it!

    grumpymonk:

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    Maiev looks OP. Without AOE you could simply never touch her and would gain perma-resurrect for stealth minions. That scares me. Kael'thas looks better, but I don't know how people will react to Verdant Sphere. Giving Spell Damage to your hero is a great idea!

    Demonxz95:

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    I'm a bit nervous about Nefarious and what might be thrown at me on turn 9, so I'm thankful you haven't made his effect a Battlecry. Nice balancing there! Al'ar looks more intriguing to me, though, because you managed to make something useful, even strong out of a trash legendary. Great card!

    KANSAS:

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    I think it's fair, but quite a highroll card. If you don't happen to get a Tundra Rhino, it might very well end up being a 10 mana do nothing card, which is… risky. If you pull it, it's almost certainly insta win. Hm. Not sure how to rate this.

    MrRhapsody:

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    I like the flavor of Patches, but it should really be a 1/3 like the others said. Medivh looks the most interesting of your ideas. Have you considered using Elementals rather than Demons? That would fit the mage identity better. And don't forget to add the point at the end of the first line of Medivh the Cursed's card ;-)

    The Hoax91:

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    I don't understand what happens with the nice art of your card when the original hero gets resurrected. It would be a shame if Edys image wouldn't be seen after she was played. Also, the hero power is way OP. The discover effect alone would be okay, but not summoning.

    Conduit:

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    The 2/4/4 looks reeeeeally nice. A little bit insane, but nice. Well done!

    Pokeniner:

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    Great card, nothing to criticize but the "orphan" in the last line.

    shaveyou:

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    I like that you chose the weaker legendaries. Flavor-wise, Saraad makes more sense… but Sally has the benefit of being raised from meme-status. I'm torn.

    Inconspicuosaurus:

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    Really cool idea to rework Gruul and make him a Demon Hunter legendary! The balance looks fine to me. Nice work!

    MenacingBagel:

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    Interesting idea, I'm curious for your final design. As it is, there's a typo ("enemies minions") and I have absolutely no idea if this is balanced. Probably it is, since it is worse than a Twisting Nether after all.

    CursedParrot:

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    I would strongly advice to look for different art than the original one. The effect looks interesting, though.

    DescentOfDragonsOP:

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    As the others already pointed out, this could backfire really hard. But since you decide when to play this, it might actually work. Exciting idea, I'm looking forward to see the art for this!

    linkblade91:

    Show Spoiler
    Great card. Nothing to add or to spare.

  • I have no idea if this source is reliable, but here is what I found:

    https://hearthstone-decks.net/leak-the-solo-adventure-for-ashes-of-outland-will-launch-on-june-10th/

  • I came up with the same question last week and somewhere read that it is scheduled for June. Unfortunately, I don't remember where I dug up that info. I'll let you know if I manage to find it again.

  • First of all, congrats to DestroyeR! For me it was the most flavorful card out of a final round of really great submissions.

    Regarding the finalists vote, I mostly agree with shaveyou. This time I gave 5 stars once, two times 4 stars and so on. Usually no finalist gets 1 star from me. I do tend to try and make out my favorite card and rate it 5 stars while giving all the others a maximum of 4, though. 

    When I made it to the finals, I tried to circumvent the dilemma by giving myself 5 stars while not voting on the other cards at all. Giving good cards bad rates to bolster my own chances to win doesn't feel fair and I didn't want to shoot myself in the foot either. So yeah, excluding the finalists from the final vote would be a great idea for me.

    Last but not least I want to jump to the aid of the chicken. It has flavor, it fits the set it was placed in and while it's certainly rather on the meme side of submissions, I don't think it is as bad as its in game brothers at all. This minion being a mech, you can magnetize all kind of stuff to it and get at least one bomb going. You'll have 1 mana left over often enough to slip this in somewhere useful and at least give your opponent something to think about: they should now try to remove the minion with one strike or they risk shuffling more than one bomb into their deck. I think the chicken is versatile enough to reduce this issue to the somewhat exaggerated question if dealing 5 face damage for 1 mana with the potential for more is good or not. It certainly is in my eyes. It got 4 stars from me.

    Edit: Also don't forget the synergy with Warrior's self damage package, once the chicken found some corns to beef up its health. I'll stop this now.

  • Here's my first idea:

    I love Deathrattle Hunter and was happy to see it supported again in Ashes of Outland. Sylvanas was a natural pick for this, I hope she isn't too boring because of the alternate hero skin. I'm still thinking about the name and looking for art, but what do you think so far? Is Battlecry AND Deathrattle too much? I don't want her to be beaten by Teron Gorefiend... is she too similar to him?

  • I found the competition themed "The price of power" very interesting. It allowed us to design OP effects which is cool for itself and then forced us to balance them with a drawback of comparable strength. Lots of cool ideas and quite some variety among the submissions. 

    Thanks for those reviews, I really like them!