BloodMefist
LV.9Old God Fanatic
Comments
782 totalCurves well with Cagematch Custodian, so I expect to see the two in the same deck. I'm not sure if this is a staple in this Attack Shaman archetype that's shaping up though. 3 mana 3/2 weapon is a strong …
You could just slap this card in any fast-ish Shaman deck and its good. The ability to do 4 damage spread across two targets on play is already good, but then you could combo it with weapons or even Rockbiter …
Tutor's on bodies have typically found some level of play, so I suspect this to be run. How frequently this is run is anyone's guess, I suspect there will still be more Attack/Weapon Shaman support revealed.
Decent with N'zoth and maybe helps push the expensive Mech Deathrattle Hunter? [card]Oblivitron [/card] adores this card.
A way to enable slow Rogue decks to build up value, this is gonna be a fun first week. Greedy decks as far as they eye can see.
Now, personally, I adore full greed value Priest, so I welcome this card into the fold. That said, I can see when enough card generation is enough, and this is starting to really push it. Also, this supports combo decks …
That's a tricky one to evaluate. Due to its sheer variance, I think we'll have to see it in practice before any definitive judgements can be made.
Maybe good in Murloc Shaman as a way to transition against control decks? It has at least premium stats, so that might be enough get it run.
Massive card for Control/Y'shaarj Warlock. A late-game payoff card that could finally push Control Warlock into viability. Also a potentially strong finisher for aggressive decks, just play it as a 6 mana 8/8. I look forward to TrumpSC and his …
They talk in the video about how this synergizes with Y'shaarj, and I'm just here scratching my head as to how. The corrupt version gets no benefit from Y'shaarj returning it to your hand and will generally be outclassed by …
Maximize those Darkmoon Stonks. Maybe gets run in a slower Deathrattle Hunter list that seems to be getting decent support, but its hard to evaluate since it doesn't really support any existing decks.
This is pretty nice for slower Warlock decks and paves the way for Y'shaarj Control Warlock. Even if you don't use Y'shaarj's 0 mana discount, having the 4 mana triple removal for later is excellent.
Obligatory "Good stats for the cost". 5/5 meme card, nothing more nothing less.
I don't think this will see play given it's inherent lack of synergy with existing Priest archetypes. Decent in something like a [card]Fortune Teller [/card]deck that could take shape, but it doesn't seem that great currently.
A solid tool for Control DH, easy enough to corrupt and excellent at slowing down aggressive decks. Still not sure if Control DH has enough to carry it though.
An ok minion, but an exceptionally strong weapon. It's really easy to corrupt and having another 4 attack weapon makes it that much easier for DH to get the max benefit from [card]Bladed Lady[/card].


I am the biggest Rafaam fan boy you will ever meet, so I had to take this opportunity to finally give him a hero portrait. The 'powerful Artifacts' are the same ones from OG Rafaam, so [card]Lantern of Power[/card], …
We'll have to see how much support Attack Shaman gets to properly judge this card, but it still feels exceptionally out of place in the class. The effect feels like it could fit in Warrior, Rogue, DH, or even Druid …
This makes Rogue secrets kind of tricky to play around, now that they've got a trigger for almost everything (playing minions/spells, attacking minions/hero). Now you kind of have to treat Rogue secrets like [card]Freezing Trap[/card] (attack the hero with a …
Perhaps it gets run in certain ramp Druid lists, works super well with Solar Eclipse. It is kind of sad to see such a boring effect on an epic card though.