Brandon
Lv.15Old God Fanatic
Comments
5 Star card in standard. Why? RELICS. Discover a relic and you probably win the game. Additionally this lets you discover more [card]Unleash fel[/card]s.
Seems meh. But on the other side this might be the DH version of [card]Hollow Hound[/card].
Hmm. Probably won't see play regardless, because BIG DH already has the insanely strong combo with [card]Unleash Fel[/card].
Pretty much a must-include for a bunch of DH decks. Like this already has 2 insane abilities. 1 being the summon a bunch of Taunt elementals cuz 2 spawn on the lifesteal side and the other 2 on the rush side. And 2 being the mana cheat, cuz mana cheat op. This will see a lot of play.
All hail our DH overlords.... Like seriously in terms of power this is a questline level reward, except without a questline. Draw this on 5 and you probably win the game.
This slots perfectly into Relic DH already, and a bunch of other DH decks as well cuz it casts a COPY. Which often means more damage FACE.
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Very strong card. The blood ability alone makes this card worth running in blood DK, and Rainbow DK might also enjoy it. I also feel like Plague DK will probably enjoy using [card]The Primus[/card] as well. Just a very good TITAN that is quite flexible.
5 star card. Even in non-Plague decks you might just include [card]Helya[/card] in your decks because unless your opponent [card]Steamcleaner[/card]s your opponent will just be taking a lot of damage over the coars of a game. This seems really good, even standalone. I bet this will see play in a lot of unholy decks, and in Rainbow DK.
Also …
This seems pretty good to me. Most plague cards look quite decent, and this gets the manacheat whenever you SHUFFLE a plague in your opponents deck. So even if your opponent [card]Steamcleaner[/card]s their deck it will still keep the discounts. And i feel like it's often gonna be playable around turns 4-5, which is when you need this kinda card …
Premium statted 2 drop with a good deathrattle is good enough because of the deathrattle synergy with cards like [card]death growl[/card] and it's just a great minion to include regardless if your running a plague deck or not. I can see this getting played in Unholy DK or some kinda double unholy + 1 frost rune DK.
If the plague package works in Rainbow DK, then this will be quite a powerful card. This also gives Rainbow DK a board clear, which is nice against aggro.
Very good card for Rainbow DK. It's quite dependant on the plague package being good, but i feel like it will see play regardless.
So [card]Research project[/card] except your opponent will have 2 dead cards in hand for 1 turn. I'm not sure about this one. In frost DK it probably wont see play, because they have better draw options.
In Rainbow DK it might see play. Why? Because of the [card]Helya[/card] Plague package. This makes it so your opponent draws more cards, …
Hmm. Unholy and Frost wont run this. Blood probably won't run this either, because they already have a lot of good tools. However Rainbow DK will probably run this, because they need some more corpse spenders.
A nice spell tutor for DK, seems decent. DK Probably has better draw, but i still think it might be considered in Rainbow DK.
Seems interesting for double unholy decks, triple unholy probably wont run it since it cares more about setting up a board and win the game with [card]Grave strength[/card]. Seems meh to me, if this was a 1 unholy rune card though.. Then it would have been so much better.
My predictions
Nerfs:
[card]Disco maul[/card]: Probably nerfed/buffed into a 3 mana 3/2 weapon. Could also be interesting if they change it into a 3 mana 2/3 weapon, but they probably just make it a 3/2. This nerf was also heavely requested, like it's almost impossible to go anywhere on social media that's HS related without seeing people complain …
This seems pretty good for aggresive or midrange decks. It does a bunch of damage in the best case scenario, worst case scenario you make your opponent play a couple of unoptimal turns. (Like forcing out cards or removal they prefer to keep in hand or greed out a bit longer, but are forced to play to prevent taking damage.)
…Seems really good in minion heavy decks. I remember people playing [card]Book of specters[/card] in minion heavy mage decks (Which ALSO ran a few spells. If you lost a few it didn't matter that much) and i feel like some minion heavy decks will also run this. I can also see this getting played in some kinda fatigue/mill deck. Maybe …
4 mana draw 3? Sounds great!.. Untill you realise you MUST discard a weapon. And the weapons in standard are quite good, if not build arounds in certain classes/archetypes. Like [card]Forged in Flame[/card] was good because you can get value from your weapon. [card]Grimtotem Buzzkill[/card] lets you have no value from it. And plenty of classes have way better ways …
Hmm. A little [card]Loathab[/card] with tradeable. I'm uncertain about it.
This seems horrible in mirror matches, and it's only 2 more. [card]Cult neophyte[/card] is way better because it's cheaper and 1 more already disrupt enough. I can only see this getting played IF the meta is SUPER spell dependant... Or if you HATE Druids and Control Priests, which is …
3 mana 3/3 rush hasn't seen play in quite a bit, and i dont think these RANDOM keywords change anything.
Lifesteal is nice, probably the best one.
Poison is pretty meta dependant.
Divine shield is probably the 2nd best one, but the problem with it is that most 3 drops have 4 health so it only removes …