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Brandon

Lv.15

Old God Fanatic

1,812 / 2,150 XP
Joined May 2019 2,486 posts 12,560 XP 1,355 achievement pts

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Better [card]Piloted Shredder[/card], probably will see play. I rather take -1 atk and a 3 drop above +1 atk and a 2 drop.

At least it sees play in Deathrattle DH, and maybe rogue?

Better [card]spellbreaker[/card], and that already saw play quite a bit. I bet this tech card will see play often in control decks considering paladin got handbuff/divine shield stuff, DH still has Deathrattles & Etc.

Better [card]Evolved Kobold[/card] but its still a pack filler.

4 years, 7 months ago · on New Neutral Minion - Guild Trader

Worse [card]Fungalmancer[/card], just an arena card.

Seems like a solid finisher for aggro decks. Giving minions windfury is very strong and some kind of aggro deck will make use of it.

And in wild i think some warlock deck might use it, so they can give a minion windfury after casing 2-4x [card]Power Overwhelming[/card] on a minion.

a 6/10 taunt is really good, but the problem is that plenty of classes have either ways to negate the taunt OR the ability to burst you down regardless, since your <15 health. It seems really good but im not sure if its good enough. 

The only deck that might run it is probably questline warlock, because that deck …

4 years, 7 months ago · on New Neutral Minion - Lion's Guard

Worse [card]Giggling Inventor[/card], wont see play. Honestly if the taunts had attack it would have had at least some potential, but nah its just bad.

Maybe an arena card at best.

4 years, 7 months ago · on New Neutral Minion - City Architect

Actually an amazing minion. In standard it might not be the greatest minion but it probably sees play in [card]N'zoth, God of the Deep[/card] decks. 

And in wild.... oh man... 

Its a demon so prepare for this to see play in nearly every renolock AND cubelock deck. Also this probably sees play in Big Warrior and Big Paladin. …

Seems bad but it does have a lot going for it. Maybe useful in this taunt druid archetype? Also it might fit into handlock just so they get a full hand faster. Seems interesting honestly, but im not sure how well its going to perform.

Insta-include for any quest(line) deck. Just amazing.

Seems like solid handlock support. Not sure how soon you can get it out, but probably soon enough. It also has rush, so it has immediate impact. Maybe some control priest decks also run it? They often have plenty of cards in hand because of generation. Of course thats assuming control priest will still excist next expansion, which im guessing …

Seems too slow. Nice to see dormant come back, but still its too slow for aggro decks, which are the decks that probably want it. 

Interesting card, but i feel like it probably doesnt see play. Maybe handlock might try it out in standard, but i doubt it.

Hmm might see play. Reminds me a bit about [card]Zola the Gorgon[/card], but random. There probably will be some kind of combo that uses this card.

4 years, 7 months ago · on New Neutral Minion - Nobleman

Actually this seems better than i first expected. Its good when there are a bunch of spell-heavy decks in the meta, and it just seems like a must include in a bunch of Questline Hunter decks, just so they can try get some more damaging spells. Also it gives spells FROM ANY CLASS, which makes it so much better. Also …

4 years, 7 months ago · on New Neutral Minion - Cheesemonger

Seems very good as some kind of late game card for aggro decks. Run out of tempo against control? Play [card]Lady Prestor[/card] and get dragons. Reminder: [card]Draconic Studies[/card] often sees play because dragons in standard just have insanely good effects. Often you dont even care about the stats. Just imagine 1-2 mana [card]Ysera the Dreamer[/card] or [card]Alexstrasza the Life-binder[/card]s. Or …

4 years, 7 months ago · on New Neutral Minion - Lady Prestor

Alright prediction: Even if its absolute garbage, people will still be playing this questline in 1-2 years from now. Why? Because it has amazing flavor and fun. Basicly the same reason that [card]Unite the Murlocs[/card] sees play to this day. Yes [card]Unite the Murlocs[/card] is not that good of a deck, but people just enjoy playing it a lot, and …

4 years, 7 months ago · on New Warrior Spell - Raid the Docks

As a BIG warrior enjoyer i can safely say that this is absolute GARBAGE. Actually not just garbage, HOT GARBAGE. 

It's way too expansive. Sure you can kill it off easely, but do you really want to play a 6/2 with no immediate board impact? Not only that but there is no way to discount/get it out earlier. Well …

4 years, 7 months ago · on New Warrior Minion - Cowardly Grunt

INCREDIBLE card. Perfect fit in both pirate warrior with questline and in control warriors. Any warrior deck that uses [card]N'zoth, God of the Deep[/card] will use [card]Cargo Guard[/card] as their pirate.

Also this can get randomly summoned from [card]The Juggernaut[/card].

And in wild it probably sees play in ODD Warrior as well. That actually quite unfortunate. :C

4 years, 7 months ago · on New Warrior Minion - Cargo Guard

Solid pirate, and it has immediate impact. I like it.