Brandon
Lv.15Old God Fanatic
Comments
Hmm so its quite an expansive egg style card, but it can attack. Also it misses Overload: 2 obviously.
Yeh i dont think it will be that good. It messes with [card]Jewel of N'zoth[/card], and just doesnt seem good enough without a big pay-off.
Seems like a very good card, especially in wild.
In standard it seems really good in the [card]Sword of a thousand Truths[/card] hunter deck, and maybe it might show up in some kind of aggresive hunter deck as well.
Also worth mentioning is that it also works well in deathrattle hunter decks.
In wild it will 100% …
Seems decent. Some nice card draw alongside the many swarm cards, and hunter has always been bad at drawing cards. Still i dont think it sees play in aggresive Hunter decks, considering those prefer weapons that go "hehe me go FACE". Probably will see play in that [card]Sword of a thousand Truths[/card] hunter deck.
In wild it probably sees …
Hmm interesting card. Summoning a treant isnt that bad turn 1, and it can kinda act as a finisher with the buff. Probably will at least see experimentation.
In wild its a worse [card]Treenforcements[/card], which already sees nearly no play.
VERY strong card, because of 1 reason. 2 mana, 4 health. 4 health on a 2 drop has profen to be extremely hard to remove in the early game (just look at the watch posts) so i'm sure you will be able to at least keep it alive till turn 3. Not only that, but THE EFFECT STACKS. It will …
Very good card. [card]Composting[/card] will help you draw the acorns that summon the tokens. Yeh i feel like this will see play in token druid in standard for sure. My guess is that it will mostly see play in a more minion focused token druid, instead of the spell token druids we have seen before.
In wild it might …
Very strong card for token druid decks. Token druid has a lot of ways to fill the board, and now they can turn their minions into card draw, which might make it so removing your opponents minions kinda feels bad because your reloading their hand. Yeh i bet [card]Composting[/card] will 100% see play in token druid, and it might make …
Hmm seems nice in some kind of control/midrange DH deck i guess. But i feel like it needs a cheap 1 mana fell spell in order to be strong enough. [card]Felscream Blast[/card], [card]Fury (rank 1)[/card] and [card]Felosophy[/card] are the only 1 cost fel spells in standard rn, and most of them you probably dont want to play on turn 1 …
Very interesting card. Seems actually very solid. You can replay it with [card]Jace Darkweaver[/card], and it targets the lower health ENEMY. This includes FACE. And if your opponent has low health + bunch of taunt minions on board its most likely 2 mana deal 4 to the opponents hero. This sounds solid enough to me.
[card]Fel Barrage[/card] will be …
Probably will be 6 mana 6/7 most of the time, which are some really nice stats for the cost. Not only that, but it also has taunt so it will actually powercreep [card]Boulderfist Ogre[/card]. Which is absolute Blasphany. How could they powercreep the "strongest" minion ever created, with those stats for the cost.
Okay im done with memery now. …
Hmm cheap but delayed draw. This is an interesting card. Not sure if its good or bad, mainly because of the mana cheat attacked to it. Because of the discount it might as well be 0 mana draw a card.. on your next turn. Hmm i dont think it will see that much play, because aggresive DH decks dont want …
Hmm a bit more expansive but also "stronger" [card]Eye Beam[/card]. I like it actually. This could help the Big DH deck survive the early game a bit better. nice control card, but it might need a [card]Felgorger[/card] proc. I dont think it sees play in [card]Il'gynoth[/card] OTK decks because it might be too expansive, but maybe the outcasts damage boost …
Hmm seems interesting but i dont like it. DH has a lot of card draw, and the questline wants you to draw cards. And it will always have 1 attack because of the card you draw at the start of your turn. HOWEVER [card]Lion's Frenzy[/card] might be too unreliable because drawing a certain amount of cards might be too difficult, …
Hmm seems decent. not great but just decent. The biggest problem with [card]Felgorder[/card] is that it has a demon tag, so it will never see play in decks that include both [card]Illidari Inquisitor[/card] AND [card]N'zoth, God of the Deep[/card].
But it might still see play in aggresive/midrange DH decks that don't run [card]N'zoth, God of the Deep[/card], and instead …
Interesting card, seems interesting alongside tradeable cards and [card]Auctioneer Jaxon[/card]. But im still not sure why you would play [card]Final Showdown[/card] though. It seems like you probably want to use it for some kind of combo or OTK, but the only real OTK that DH has is [card]Il'gynoth[/card] OTK. Not sure if that deck wants [card]Final Showdown[/card].
That being …
Ooh this seems like a very fun card alongside [card]Infiltrator Lilian[/card] and [card]Counterfeit Blade[/card]. "Scream rogue" is what that could be called lol. Actually [card]Sketchy Information[/card] on turn 3 into turn 4 [card]Counterfeit Blade[/card] is pretty good because [card]Counterfeit Blade[/card] only requires TRIGGERED deathrattles, no need for a deathrattle minion to have died.
However there might be more to …
Wow this seems very bad. What deck does it even slot into? Rush warrior doesnt want it, Control warrior also probably doesnt like it AND it doesnt work alongside [card]N'zoth, God of the Deep[/card] because of the tokens. Yeh i'm not sure what your supposed to do with this. Best guess i can make is some kind of midrange managerie …
Seems decent. Some nice support for this handbuff divine shield paladin deck that we got teased because of [card]Prismatic Jewel Kit[/card]. Also works well alongside [card]Overlord Runthak[/card]. But im not sure how good that deck will be, i guess we have to wait to see some more cards revealed for it during the reveal stream i guess.
What i …
VERY cool design. Basicly inverse [card]Hysteria[/card] for 0 mana. Really good alongside immunity effects or poisonous. Speaking about poisonous, [card]Venomous Scorpid[/card] is both a good target for [card]Provoke[/card] AND it can discover [card]Provoke[/card]. Also [card]Provoke[/card] is really useful in order to potentially guarante that a frenzy cards effect gets triggered. Also because you make YOUR OPPONENTS minions attack yours, it …
Hmm the reward is really good but it does feel kinda lackluster compared to the other quest rewards. But still You already have to essentially deal 15 damage in order to get the quest reward, AND then you get an additional 8 dmg. Thats potentially 23 damage dealth to face (in situations where you only attacked FACE.) That's still pretty …