Brandon
Lv.15Old God Fanatic
Comments
Okay it's 1 mana draw a card and give a minion rush, or 2 mana give a minion +2/+3. Solid spell and any kind of card draw in hunter is nice.
But one thing to remember is that [card]Animated Broomstick[/card] still exists, and it also costs 1 mana, except broomstick gives your entire board rush. But still [card]Doggie Biscuit[/card] …
Basicly [card]Novice Engineer[/card] with +1 attack, it tutors a card AND you get both choose one effect. This is great! Whenever any new choose one card gets printed, [card]Jerry Rig Carpenter[/card] can make use of it and it works well alongside [card]Druid of the Reef[/card]
In standard it will see play in most druid decks that run a couple …
Interesting card. This can certainly see play. Imagine if you discover [card]Lightning Bloom[/card] with it, and then go off with the mana cheating afterwards. Also you can use it alongside [card]Lunar Eclipse[/card] because it costs 2 mana. (Which means you get the dmg for free.)
Of course 2 mana is pretty expensive for a discover option, considering discover isn't …
BIG DH support! Imagine paying 5 mana to "recruit" 1 minion, when you can spend 6 to recruit 2 instead! R.I.P. [card]Duel![/card]!
Okay looks like i had to rewrite this comment, because i'm really blind and didnt see that your minions fight each other. Originally i thought this was just an amazing BIG DH tool, but upon inspection it's …
Reverse [card]Golakka Crawler[/card]. The table has certainly turned. I love the flavor of this card!
Great tech card if Aggro Druid and FACE Hunter stay very popular and strong decks. Oh and its good against Rat Hunter, should that deck become viable.
100% Must unclude in pirate warrior. Pirate warrior was starving for pirates and now they got one that also gives them face damage. [card]Defias Cannoneer[/card] is probably at best if you already have a weapon equiped, or after you have [card]The Juggernaut[/card].
In wild it's also a must-include in pirate warrior. Mainly because you have cards like [card]N'zoth's First …
2 mana [card]Swipe[/card] that deals 1 less damage on the main hit. I LOVE IT. This fits perfectly into control warrior, BIG Warrior and Questline Control Warrior. Considering Big Warrior already HARD countered Aggro Druid, aggro druids will have a even worse time against them, and any other control warrior deck. This is definatly my favorite card revealed so far! …
AMAZING support for ANY Warlock deck. Aggresive decks like Zoolock might use it alongside cards like [card]Flame Imp[/card] in order to remove something, [card]The Demon Seed[/card] warlock can use it as well and any normal control warlock deck might as well include it. After all 1 hero power is enough to make [card]Shadowblade Slinger[/card] deal 2 damage for 1 mana.
…[card]Lost in the Jungle[/card] but more flexible. This will 100% see play in Zoolock once it inevitably returns. Another good synergy is [card]Wicked Shipment[/card] (Upgraded ofcourse) + [card]Traveling Merchant[/card] as a reload.
AMAZING minion. I dont even need to look at synergy to give it a 5/5 stars.
In standard you have cards like [card]Granite Forgeborn[/card] which battlecry you probably like to repeat, and in a more control focussed Shaman deck you can repeat [card]Mutanus the Devourer[/card]s battlecry. Wait a second... Play [card]Mutanus the Devourer[/card], then the turn after maybe you …
Remember when a 1 mana 2/2 weapon was considered too strong, so they had to make you pay 5 health for it? ([card]Bloodclaw[/card])
This card seems really good to me. If you trade it then you discount a spell, which can be nice for activating Combo cards. And just playing it as a 2/2 weapon is also great. This …
YAY REZ PRIEST! Everyone "LOVES" this archetype! "Gr3eT1nGs FeL1oW HuM0nS"!
[card]Amulet of undying[/card] probably doesnt have that good of a spot in standard, like at best its a reload option for shadow priest with cards like [card]Shadowed Spirit[/card].
In wild it's a must include in BIG Priest, because nearly all their minions are deathrattles. And they dont mind …
What people complained that Shadow priest was dead after Mindrender nerf? Well here is a card to make up for it. Super solid 5/5 star card, premium stats AND it can go FACE for 2 damage. (Or target a minion, but why do that in FACE priest.) Must include in any shadow priest deck, and it might even be a …
Great minion, with a good effect.
Great alongside spells like: [card]Hand of A'dal[/card] for a 4 mana 5/5 that draws a card, [card]Blessing of Authority[/card] for a 11/12 minion and [card]Libram of Hope[/card] for more giant minions. (And if your asking why play [card]Libram of Hope[/card] on a minion? Because that adds [card]Libram of Hope[/card] to your [card]Lady Liadrin[/card] …
Good card, even if there isn't much synergy with it right now.
Standard: It's a 1 mana 6/6 if you casted [card]Mask of C'thun[/card] before, and its a 0 mana 6/6 if you casted [card]Deep Freeze[/card]. Still it might be too slow for the current meta, but once mage FINALLY gets like 9-10 mana spells it will be a …
Very good card. Repeating a deathrattle on a battlecry is a very powerfull effect, which you have all the control over.
However in standard it's not that good... Right now at least. The best card with it might be [card]Darkmoon Tonk[/card]? But once it gets more support it will become a staple in deathrattle hunter.
In wild it …
Some really good Rat hunter support! Rat hunter needed some way to actually finish the game, and [card]Defias Blastfisher[/card] really helps with that. If you have 6 rats on board (Possibly including [card]The Rat King[/card]) then [card]Defias Blastfisher[/card] becomes a 5 mana deal 14 damage, which sounds really good! Of course you still have the problem with drawing cards in …
Hmm a better [card]Druid of the Scythe[/card]. I like it.
The 3/1 shark with rush option is basicly a better [card]Emerald Skytalon[/card], and can be good removal.
The 1/3 Turtle with Taunt... R.I.P. meta, they powercrept the OP card that is [card]Silverback Patriarch[/card] again. lol. Still the 1/3 turtle with taunt option is nice against token decks.
…
Not a bad minion, considering you have control over which minions get hit. And it's a battlecry, which makes it easy to get the effect. One problem i have with [card]Crow's nest lookout[/card] is that it only deals 2 damage to the minions. But still, that shouldn't be that bad... as long as your opponent doesnt play a 1 mana …
[card]Arcane Intellect[/card] but often better. And the Tradeable really helps [card]Need for Greed[/card] with the discount. [card]Need for Greed[/card] seems really good in questline DH, but it does compete with [card]Acrobatics[/card]. But still [card]Need for Greed[/card] seems like a good card outside of Questline DH, maybe it sees experimentation in Deathrattle DH?
In wild i'm not sure it sees …