Profile header
Brandon's avatar

Brandon

Lv.15

Old God Fanatic

1,812 / 2,150 XP
Joined May 2019 2,486 posts 12,560 XP 1,355 achievement pts

Comments

5 star card, sees play in ANY pirate warrior deck. Pirate warrior really needs this after [card]Ancharrr[/card] rotated, and it fits well with the questline. Amazing card. And remember: [card]Novice engineer[/card] was a 2 mana 1/1 that drawed a card and saw a lot of play. [card]Harbor Scamp[/card] is a 2 mana 2/2 that tutors a card.

4 years, 7 months ago · on New Warrior Minion - Harbor Scamp

Aboslutely insane. Perfect removal for any warlock deck. Its often a cheaper [card]Flamestrike[/card] that can dodge [card]Counterspell[/card] and [card]Oh my Yogg![/card]. Also its no demon so it doesn't even mess up ress pools. Absolutely insane control card, although i dont fully understand the flavor about the card.

Standard: Controllock and Handlock will use it.

Wild: Cubelock, Renolock, EVENlock, …

INFINITE DREADSTEED?!? Finally they are giving us pre-nerf dreadsteed. (If i remember correctly they nerfed dreadsteed because they realised it would be broken alongside [card]Defile[/card].)

However i feel like this is just.. not good enough these days. Even in wild it just seems bad. Sure it makes defile go "infinite", but the thing about that is that i beleave …

4 years, 7 months ago · on New Warlock Spell - Dreaded Mount

Absolutely insane card. In standard will 100% fit into questline warlock, and in wild it probably fits well into [card]Darkglare[/card] warlock, which is debatably the strongest deck in hearthstone. The stats on [card]Bloodbound Imp[/card] are super solid and it's a free 1 mana if it survives the turn and you play [card]Darkglare[/card]. Honestly i'm not surprised if [card]Bloodbound Imp[/card] helps …

4 years, 7 months ago · on New Warlock Minion - Bloodbound Imp

Good card. Mind i remind everyone that [card]Investment Opportunity[/card] is a better [card]Finders Keepers[/card]. Now that i look at [card]Finders Keepers[/card] again, wow that was a bad card. But back to [card]Investment Opportunity[/card], it's a great card for questline decks, because it actually fetches a card you want, instead of discovering a random one that would be bad 99% of …

Insane card, must include for almost every shaman deck. Amazing stats, lifesteal AND rush. Not only that, but it only overloads for 1 mana AND has elemental synergy. What is there not to like about this card? Really remind me of [card]Walking Fountain[/card], but this comes out a lot earlier, which is really needed these days.

Aggro players are …

4 years, 7 months ago · on New Shaman Minion - Canal Slogger

Seems really cool for control shaman decks, but outside of that i dont see it realistically in any shaman deck. Personally i'm not a big fan of this card, but i admit that it does have some potential. I think the shaman questline deck is probably more burn focussed, and i dont think [card]Spirit Alpha[/card] fits in that deck. But …

4 years, 7 months ago · on New Shaman Minion - Spirit Alpha

Hmm this is just a weird card. As long as you have a battlecry minion in hand with each swing it's "technically" a 0 mana 2/2 weapon. But it still just seems.. bad.

The only use i can think of really in standard is: turn 2 [card]Auctionhouse Gavel[/card] into turn 3 [card]Granite Forgeborn[/card]. But even then i think [card]Auctionhouse …

Okay so i was iffy on this card, but after watching some of the theorycraft stream stuff i think it's a very good card in any shaman deck that runs a bunch of overload cards. The best thing about this card is that you can DISCOVER something. If [card]Charged Call[/card] didnt discover something, but rather just summoned a random minion... …

4 years, 7 months ago · on New Shaman Spell - Charged Call

Insanely powerfull card. Mana cheat is nothing to scoff at and it has insane synergy. Maybe this will make elemental shaman in wild a lot better as well! 

Honestly im baffled that you get such a strong effect, on a rare card THAT HAS YETI STATS. Just WOW this is so insanely good. 

Hmm interesting card. [card]Spymaster Scabbs[/card] seems like a solid Value bomb, just like [card]Ysera the Dreemer[/card] and you can bounce it with something like [card]Shadowstep[/card]. SI:7 Rogue seems like some kind of midrange deck, which also seems very fun to play. Also if ANY card with SI:7 works with quest, than maybe [card]SI:7 Agent[/card] sees play again. [card]SI:7 Infiltrator[/card] probably …

4 years, 7 months ago · on New Rogue Spell - Find the Imposter

MY DREAM CARD. Now i can finally enact my dream of playing burgle rogue AND starting out as a different class! If i dont get [card]Maestra of the Masquerade[/card] out of packs, i might just craft it and insta-include it in any rogue deck. Even if it lowers winrate. I have been waiting such a long time for a card …

better [card]Vilespine Slayer[/card] after playing a bunch of SI:7 cards, i LOVE IT.

Of course as long as SI:7 cards arent that good in wild it wont ever be better than [card]Vilespine Slayer[/card]. HOWEVER as long as we get ANY SI:7 card in the future it can really challenge [card]Vilespine Slayer[/card].

4 years, 7 months ago · on New Rogue Minion - SI:7 Assassin

[card]Backstab[/card] that can kill a lot of minions, and against something like spell mage or when there are no minions on board you can tradeable it away and draw a better card. I love this card, its soo nice. 

Actually not that i think about it, does trading away an [card]SI:7 Extortion[/card] count as "play an SI:7 card"? If …

4 years, 7 months ago · on New Rogue Spell - SI:7 Extortion

Good in questline rogue, but im not that excited about it. Also does it count itself in the battlecry if its the first SI:7 card played? If so than a 4 mana 4/4 is decent i guess? Still it lacks immidiate impact, something like rush or something. Still after 2-3 SI:7 cards you already have a 4 mana 7/7 which …

4 years, 7 months ago · on New Rogue Minion - SI:7 Informant

Usefull alongside [card]Sketchy Information[/card], but outside of that it's hard to judge. Maybe it fits in some kind of mill rogue? Just seems kinda meh to me. Giving your opponent a coin can be extremely bad depending on the matchup, even if you get 2 coins on the deathrattle. Just imagine giving a coin to a druid, and basicly giving …

4 years, 7 months ago · on New Rogue Minion - Loan Shark

[card]SI:7 Operative[/card] doesnt have the best stats, but i feel like it stills pretty good. It has immediate impact, and works well in stealth rogue because of stealth. Also it says it gets SLEALTH not "stealth for 1 turn" so permanent stealth after it attacks a minion. Not only that, but you can trigger its effect over and over untill …

4 years, 7 months ago · on New Rogue Minion - SI:7 Operative

INSANE card. Dont need it? Tradeable it away. Need it, well here is your 1 mana [card]Mass Dispel[/card]! Honestly it seems very funny to me that card draw in priest apparantly was worth 2-3 mana lol. Also it will be generated especially by [card]Wandmaker[/card] a LOT.

So many people will be salty about [card]Shard of the Naaru[/card] lol. Also …

Incredible card. Priest always lacked card draw and now shadow priest has some very good draw. I really like it! Will 100% see play.

Me before i saw that it could go FACE: "meh seems way too expansive, pretty bad."

Me after seeing it can go FACE: "okay it looks a bit more usefull, still a bit expansive but at least priest got some kind of burst damage."

Will see play in shadow priest. And thats it, control priest probably wont play …

4 years, 7 months ago · on New Priest Spell - Void Shard