BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Hmm with all the zoo tools going away, i think it will see play in order to destroy eggs and get another benefit out of it. Not sure if it's good enough to make zoo strong enough though.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Personally i'm quite excited for the gen 4 remakes, personally i like the chibi look because all gen pre-gen 6 pokemon games models were actually chibi as well. (But to a far, FAR lesser extent, this is just full-on Zelda Links awakening levels of Chibi.) So this kinda feels like what diamond/peal would have probably looked like if it were to release today AND the series didn't go 100% 3D. I also really like that Gamefreak ISN'T developing the remakes, because personally i feel like Gamefreak has been cutting corners and slacking off while making their newer games. (Let's hope Pokemon Arceus is given better treatment.)
I did notice that in the town next to the valley windworks (i think it's called Floaroma town? Might be mistaken though.), there is the platinum-only NPC that gives gracedia flowers. So that gives me hope that their including some of the platinum features. (Battle frontier was Platinum only, so i hope they implement that as well! :] ) I also kinda hope their completely impelementing the special events, like the Darkrai, Arceus and Shaymin events and give us those special items during events so we can go and catch them!
Personally my favorite gen is gen 5, the story is the best of any pokemon game and there actually a kinda difficult games. But gen 4 also holds a special place in my heart. As a kid i spend so much time in the underground and messing around with my younger brother and stuff. I'm really looking forward to enjoying that game on the switch once again. (Even though i'm currently nuzlocking platinum on my 3ds lol.)
Also worth mentioning is the fact that you can also get a copy of any minion you casted Mark of the Wild, Ironbark and Germination on, which makes this card even more versitile.
Yeah this card is actually really good when you think about it, it will surely see a lot of play. The deck it will 100% see play in is Y'Shaarj, the Defiler druid, because it has too much synergy to not be included. Like seriously another wave of clowns is really good, and worst case scenario you can copy a corrupted Strongman to get a free 6/6 and +2/+2 on the Strongman you had on board.
But Murloc Shaman will need more support, luckely considering their printing Nofin Can Stop Us i'm quite certain we will see more murloc shaman support in FitB and maybe in upcoming sets.
Blizz confirmed days ago wide-board/murlocs support for shaman this year. So, yes, that card will get tons of support. And I hate it.
Alright, guess i forgot about that. Thanks for saying that! And yeh, it's unfortunate. I was also kinda hoping for some new stratgy, but nope murlocs.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
easy 5 stars. it's effectively Freezing Potion worst case scenario, (okay sure this can't target a minion.) and it only gets better the longer the game goes on. Also it's 0 mana, which is always super strong. Never underestimate 0 mana cards.
I think that this card will see plenty of play in control mage decks, and maybe hero power mage.
I think it might see play in some kind of beast druid, but it might mess a bit with Guardian Animals. However Druid can easely ramp up to 10 mana and upgrade Living Seed (Rank 1) very easely. Actually on turn 3-4 you generally have Living Seed (Rank 2) already. I think it might see play alongside Guardian Animals and it will only get better if they give us some more good beasts for druid.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
This looks good, it has premium 2 drop stats and the 1/1s with rush can be quite helpful. But i'm not sold on it. Hunter doesn't have that many 1 cost spells after rotation, and unless they print some i'm not sure it will see play. It's also unfortunate that they printed this after Unseal the Vault is rotating as well.
I think it will see experimentation, but as long as it doesn't get enough support i don't think it will be that good YET. But once it does get some support in expansions after FitB it might be really good.
If it does get plenty of support, it might be a great card in some control/combo hunter deck in order to survive early game.
Edit: Oh and hunter needs some 2 drops after rotation, so it might as well see play in aggro/tempo/secret hunter just for th 2/3 statline. It has some potential, but i'm just not really seeing it yet.
But Murloc Shaman will need more support, luckely considering their printing Nofin Can Stop Us i'm quite certain we will see more murloc shaman support in FitB and maybe in upcoming sets.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Yoink! is actually very good, if you have an weapon equiped or if you dont need a weapon it will always be beneficial. The fact that you can discover a hero power is the reason why it's viable, and the fact that the hero powers cost 0 is also amazing. I also love the design, it's a different spin on burgle rogue that we haven't seen before. Don't we all love not playing rogue? (Whilest technically playing rogue)
I think Yoink! will see plenty of play, and some people will probably get salty about rogues getting "the perfect hero power, resulting in them winning the game".
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Very strong card. Fits really well in Control/Combo (Beastmaster Leoroxx) Hunter, because they needed some single target removal and Tame Beast (Rank 1) helps a lot. You can also draw it with Barak Kodobane, but the 2 mana spell slot is already VERY contested with all the Hunter Secrets and stuff.
Tame Beast (Rank 1) is pretty good early game, you can easely play it on turn 2 to remove something.
Tame Beast (Rank 2) is a decent removal as well, also is good at removing turn 4 minions.
Tame Beast (Rank 3) is super strong, can remove some minions while also surviving the trade. You can also just play it to dump some stats on board.
Introducing secrets archetypes in the new expansion, then making sure they will be countered. Is Blizzard afraid of what they're about to create ?
I'm guessing that it will be because of something related to Secret Paladin being printed. Or it could also be that they created this because there already is a lot of secret support for most secret using classes already. (Rogue in AoO, Hunter and Mage in MaDF, and now Paladin in FitB.) Oh and they brought back Avenge in the core set, which is one of the best secrets ever printed. Or they FINALLY said "alright fine WILD players, here is your anti-secret card. Now please stop complaining about Secret Mage."
Or it could just be all 4 of those at the same time. Guess we will have to wait and see.
This is a good card for slower priest decks, which were already annoying. Whyyyy
Actually most slower priest decks were annoying because of galakrond/infinite value and "stealing"/copying cards from your deck. And those are LUCKELY rotating, so priest will most likely be a bit less frustrating to face off against. (Everyone hopes playing against priest will be less annoying after rotation.)
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Seems really good, people probably will complain about priest getting more board clears, but remember: Breath of the Infinite and Holy Ripple are rotating, so priest needed a new cheap board clear alongside Holy Nova.
Condemn (Rank 1) is a very slow board clear though, that will probably only see play in a slower meta. (which is what the meta so far will probably look like) This is because a 2 mana deal 1 isn't good enough these days, and only after turn 5 will it be decent. Because Condemn (Rank 2) can deal with most tokens which is nice, and Condemn (Rank 3) is a decent board clear late game.
But yeh, if it sees play it's only in control priest. And control priest is losing almost all of the things that make it really annoying to face. For example: Galakrond is rotating. I'm guessing this is probably going to see play specifically in N'Zoth, God of the Deep priest, alongside that new card: Lightshower Elemental.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
AMAZING card for Control Priests, and N'Zoth, God of the Deep loves it! Priest needed a good elemental that wasn't [Hearthstone Card (Blood of G'hun) Not Found]. Healing for 6 is also really good, i guess this is the replacement for Khartut Defender, but only for priest. Lightshower Elemental seems super solid. I really hope N'Zoth, God of the Deep priest works, because that seems like a fair deck that doesn't feel that bad/annoying to play against.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
WOW, when i said "i hope they print a new Eater of Secrets kinda tech card" i couldn't even imagine something as good as this! Sure it doesn't remove secrets, but this is still really good. Your opponent now has to play around the same secrets they played, and YOU now know what secrets they played and can also play around it! This card will 100% be a must-include in WILD in order to give those good for nothing Secret mages the hell they deserve. If any secret based deck ever becomes problematic, this will 1000% see play.
Oh and it has premium stats for a 3 drop as well, guess which card people Secret mages will complain about till it gets the Bad Luck Albatross treatment or worse? -_-
Edit: ODD Cost, so ODD Decks can use it.. Oh no ODD Paladin and maybe ODD DH might tech it in..
It's also VERY interesting that it tutors a 1, 2 and 3 cost card, because 1+2+3=6, meaning that you can play all 3 tutorred spells in a row on turn 6 after a turn 5 Barak Kodobane. The 3 cost spell pool is quite... low on cards right now, but i feel like were going to probably see a new 3 cost spell this expansion. Also i guess Barak Kodobane is one of the few reasons Animal Companion rotated? hunter has always had trouble with drawing cards, and Barak Kodobane helps out a lot with overcoming that weakness. I'm also 100% sure we will get even more support for this during fellowing card reveals.
I think it will see play in midrange/OTK hunter decks in order to draw removal, and i think it will also see play in Secret Hunter in order to Lock and Load + secret + Petting Zoo the turn after. Barak Kodobane will be a very versatile card in a lot of slower hunter deck going forward. (Good thing the hunter Core Set already hinted towards a slower midrange/control style of hunter.)
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Hmm, sometimes better Doomsayer because it can't get killed, and sometimes worse because it only does 3 damage. However some of DHs control tools like Immolation Aura is in the initiate set, and will rotate. So Sigil of Flame seems like a decent replacement, also this costs only 2 mana, which makes it very good to keep in your mulligan. Yeh i think that control/OTK DH will run it. I'm very interested in what other Sigils we'll get, seems like a cool mechanic.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Seems quite good, effect is easy to trigger in warrior, and it is also good with handbuffing. But that said, handbuffing is one of the worst mechanics in HS in terms of winrate, and Armagedillo is rotating. I'm guessing it's going to see play in some control deck, and maybe a midrange warrior deck. Actually weapon warrior might also use it. 5 mana 8/8 with taunt is not something you should ever underestimate, that's a pretty big stat bomb. And it also fit's very well on curve after a turn 4 Sword Eater.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Alright, interesting card. The cards that synergise well with it so far are: Baron Rivendare in order to immediatly summon something when you play it, as for minions you can summon so far: your 2nd Razorfen Beastmaster, Renowned Performer, Fishy Flyer and debatably Bloodmage Thalnos... Yeh the pool is really bad. My guess is that were going to see some more deathrattle DH cards this expansion, and otherwise this is just the setup for a deathrattle DH in one of the expansions after FitB.
Hmm with all the zoo tools going away, i think it will see play in order to destroy eggs and get another benefit out of it. Not sure if it's good enough to make zoo strong enough though.
Personally i'm quite excited for the gen 4 remakes, personally i like the chibi look because all gen pre-gen 6 pokemon games models were actually chibi as well. (But to a far, FAR lesser extent, this is just full-on Zelda Links awakening levels of Chibi.) So this kinda feels like what diamond/peal would have probably looked like if it were to release today AND the series didn't go 100% 3D. I also really like that Gamefreak ISN'T developing the remakes, because personally i feel like Gamefreak has been cutting corners and slacking off while making their newer games. (Let's hope Pokemon Arceus is given better treatment.)
I did notice that in the town next to the valley windworks (i think it's called Floaroma town? Might be mistaken though.), there is the platinum-only NPC that gives gracedia flowers. So that gives me hope that their including some of the platinum features. (Battle frontier was Platinum only, so i hope they implement that as well! :] ) I also kinda hope their completely impelementing the special events, like the Darkrai, Arceus and Shaymin events and give us those special items during events so we can go and catch them!
Personally my favorite gen is gen 5, the story is the best of any pokemon game and there actually a kinda difficult games. But gen 4 also holds a special place in my heart. As a kid i spend so much time in the underground and messing around with my younger brother and stuff. I'm really looking forward to enjoying that game on the switch once again. (Even though i'm currently nuzlocking platinum on my 3ds lol.)
Okay best taunt minions to target with this (so far) are: Carnival Clown, so you can potentially get another wave of corrupted clowns in, Strongman, Greybough, Teacher's Pet, Circus Amalgam, Dreaming Drake, Archspore Msshi'fn and Lone Champion.
Also worth mentioning is the fact that you can also get a copy of any minion you casted Mark of the Wild, Ironbark and Germination on, which makes this card even more versitile.
Yeah this card is actually really good when you think about it, it will surely see a lot of play. The deck it will 100% see play in is Y'Shaarj, the Defiler druid, because it has too much synergy to not be included. Like seriously another wave of clowns is really good, and worst case scenario you can copy a corrupted Strongman to get a free 6/6 and +2/+2 on the Strongman you had on board.
Alright, guess i forgot about that. Thanks for saying that! And yeh, it's unfortunate. I was also kinda hoping for some new stratgy, but nope murlocs.
easy 5 stars. it's effectively Freezing Potion worst case scenario, (okay sure this can't target a minion.) and it only gets better the longer the game goes on. Also it's 0 mana, which is always super strong. Never underestimate 0 mana cards.
I think that this card will see plenty of play in control mage decks, and maybe hero power mage.
Okay, so the best targets for this are: Druid of the Plains, Marsh Hydra, Umbral Owl, Lake Thresher, Moonfang, Teacher's Pet and Twilight Runner.
I think it might see play in some kind of beast druid, but it might mess a bit with Guardian Animals. However Druid can easely ramp up to 10 mana and upgrade Living Seed (Rank 1) very easely. Actually on turn 3-4 you generally have Living Seed (Rank 2) already. I think it might see play alongside Guardian Animals and it will only get better if they give us some more good beasts for druid.
This looks good, it has premium 2 drop stats and the 1/1s with rush can be quite helpful. But i'm not sold on it. Hunter doesn't have that many 1 cost spells after rotation, and unless they print some i'm not sure it will see play. It's also unfortunate that they printed this after Unseal the Vault is rotating as well.
I think it will see experimentation, but as long as it doesn't get enough support i don't think it will be that good YET. But once it does get some support in expansions after FitB it might be really good.
If it does get plenty of support, it might be a great card in some control/combo hunter deck in order to survive early game.
Edit: Oh and hunter needs some 2 drops after rotation, so it might as well see play in aggro/tempo/secret hunter just for th 2/3 statline. It has some potential, but i'm just not really seeing it yet.
Hmm, good effect and it's a battlecry so it's easy to trigger. I think Oil Rig Ambusher will see play. It's very strong with Shadowstep, Secret Passage and Tenwu of the Red Smoke. It's often a better Gormok the Impaler, and it's going to be rogues replacement for Eviscerate because that's rotating.
Oil Rig Ambusher will see plenty of play.
Must-include in Murloc Shaman. Shaman needs some way of finishing the game now that Bloodlust and Murloc Warleader rotate, and Nofin Can Stop Us solves that problem. i also really like the name Nofin Can Stop Us lol.
But Murloc Shaman will need more support, luckely considering their printing Nofin Can Stop Us i'm quite certain we will see more murloc shaman support in FitB and maybe in upcoming sets.
Yoink! is actually very good, if you have an weapon equiped or if you dont need a weapon it will always be beneficial. The fact that you can discover a hero power is the reason why it's viable, and the fact that the hero powers cost 0 is also amazing. I also love the design, it's a different spin on burgle rogue that we haven't seen before. Don't we all love not playing rogue? (Whilest technically playing rogue)
I think Yoink! will see plenty of play, and some people will probably get salty about rogues getting "the perfect hero power, resulting in them winning the game".
Very strong card. Fits really well in Control/Combo (Beastmaster Leoroxx) Hunter, because they needed some single target removal and Tame Beast (Rank 1) helps a lot. You can also draw it with Barak Kodobane, but the 2 mana spell slot is already VERY contested with all the Hunter Secrets and stuff.
Tame Beast (Rank 1) is pretty good early game, you can easely play it on turn 2 to remove something.
Tame Beast (Rank 2) is a decent removal as well, also is good at removing turn 4 minions.
Tame Beast (Rank 3) is super strong, can remove some minions while also surviving the trade. You can also just play it to dump some stats on board.
I'm guessing that it will be because of something related to Secret Paladin being printed. Or it could also be that they created this because there already is a lot of secret support for most secret using classes already. (Rogue in AoO, Hunter and Mage in MaDF, and now Paladin in FitB.) Oh and they brought back Avenge in the core set, which is one of the best secrets ever printed. Or they FINALLY said "alright fine WILD players, here is your anti-secret card. Now please stop complaining about Secret Mage."
Or it could just be all 4 of those at the same time. Guess we will have to wait and see.
Actually most slower priest decks were annoying because of galakrond/infinite value and "stealing"/copying cards from your deck. And those are LUCKELY rotating, so priest will most likely be a bit less frustrating to face off against. (Everyone hopes playing against priest will be less annoying after rotation.)
Seems really good, people probably will complain about priest getting more board clears, but remember: Breath of the Infinite and Holy Ripple are rotating, so priest needed a new cheap board clear alongside Holy Nova.
Condemn (Rank 1) is a very slow board clear though, that will probably only see play in a slower meta. (which is what the meta so far will probably look like) This is because a 2 mana deal 1 isn't good enough these days, and only after turn 5 will it be decent. Because Condemn (Rank 2) can deal with most tokens which is nice, and Condemn (Rank 3) is a decent board clear late game.
But yeh, if it sees play it's only in control priest. And control priest is losing almost all of the things that make it really annoying to face. For example: Galakrond is rotating. I'm guessing this is probably going to see play specifically in N'Zoth, God of the Deep priest, alongside that new card: Lightshower Elemental.
AMAZING card for Control Priests, and N'Zoth, God of the Deep loves it! Priest needed a good elemental that wasn't [Hearthstone Card (Blood of G'hun) Not Found]. Healing for 6 is also really good, i guess this is the replacement for Khartut Defender, but only for priest. Lightshower Elemental seems super solid. I really hope N'Zoth, God of the Deep priest works, because that seems like a fair deck that doesn't feel that bad/annoying to play against.
WOW, when i said "i hope they print a new Eater of Secrets kinda tech card" i couldn't even imagine something as good as this! Sure it doesn't remove secrets, but this is still really good. Your opponent now has to play around the same secrets they played, and YOU now know what secrets they played and can also play around it! This card will 100% be a must-include in WILD in order to give those good for nothing Secret mages the hell they deserve. If any secret based deck ever becomes problematic, this will 1000% see play.
Oh and it has premium stats for a 3 drop as well, guess which card people Secret mages will complain about till it gets the Bad Luck Albatross treatment or worse? -_-
Edit: ODD Cost, so ODD Decks can use it.. Oh no ODD Paladin and maybe ODD DH might tech it in..
Seems like an interesting card, let's see the must important cards hunter can tutor with it:
3 cost: Deadly Shot and Petting Zoo.
2 Cost: All secrets, Don't Feed the Animals, Quick Shot and [Hearthstone Card (Scavenger's Engenuity) Not Found].
1 Cost: Demon Companion, Overwhelm, Tracking, Resizing Pouch and the most interesting option: Lock and Load.
It's also VERY interesting that it tutors a 1, 2 and 3 cost card, because 1+2+3=6, meaning that you can play all 3 tutorred spells in a row on turn 6 after a turn 5 Barak Kodobane. The 3 cost spell pool is quite... low on cards right now, but i feel like were going to probably see a new 3 cost spell this expansion. Also i guess Barak Kodobane is one of the few reasons Animal Companion rotated? hunter has always had trouble with drawing cards, and Barak Kodobane helps out a lot with overcoming that weakness. I'm also 100% sure we will get even more support for this during fellowing card reveals.
I think it will see play in midrange/OTK hunter decks in order to draw removal, and i think it will also see play in Secret Hunter in order to Lock and Load + secret + Petting Zoo the turn after. Barak Kodobane will be a very versatile card in a lot of slower hunter deck going forward. (Good thing the hunter Core Set already hinted towards a slower midrange/control style of hunter.)
Hmm, sometimes better Doomsayer because it can't get killed, and sometimes worse because it only does 3 damage. However some of DHs control tools like Immolation Aura is in the initiate set, and will rotate. So Sigil of Flame seems like a decent replacement, also this costs only 2 mana, which makes it very good to keep in your mulligan. Yeh i think that control/OTK DH will run it. I'm very interested in what other Sigils we'll get, seems like a cool mechanic.
Seems quite good, effect is easy to trigger in warrior, and it is also good with handbuffing. But that said, handbuffing is one of the worst mechanics in HS in terms of winrate, and Armagedillo is rotating. I'm guessing it's going to see play in some control deck, and maybe a midrange warrior deck. Actually weapon warrior might also use it. 5 mana 8/8 with taunt is not something you should ever underestimate, that's a pretty big stat bomb. And it also fit's very well on curve after a turn 4 Sword Eater.
Alright, interesting card. The cards that synergise well with it so far are: Baron Rivendare in order to immediatly summon something when you play it, as for minions you can summon so far: your 2nd Razorfen Beastmaster, Renowned Performer, Fishy Flyer and debatably Bloodmage Thalnos... Yeh the pool is really bad. My guess is that were going to see some more deathrattle DH cards this expansion, and otherwise this is just the setup for a deathrattle DH in one of the expansions after FitB.