BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Very good elemental, seems strong and you can buff it up with Whack-A-Gnoll Hammer for big damage, and you can cheat it out on turn 2 with Kindling Elemental. Seems like a very strong elemental shaman card, and probably will see play in control shaman.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
AMAZING secret paladin card. It's effectively paladins version Phase Stalker, and it's finally some good Secret paladin support. Most neutral secret support cards like Mad Scientist and Inconspicuous Rider are not worth it in Paladin because the paladin secrets are very cheap. Like with the formentioned cards you lose more mana playing them, than when you just play the secret alone. But with Sword of the Fallen you cast secrets from your deck (Which tins out your deck, which is super strong.) AND it cheats out 1 additional secret for it's cost.
Secret paladin will still have a problem though, and that's a lack of good secrets. Avenge and Oh My Yogg! are the best secrets in standard after rotation, and good secret paladin support is rotating out. So for Secret paladin to become a viable deck i'm certain were going to see more paladin secrets revealed soon, AND maybe an Desperate Measures, Secret Plan/Mystery Winner reprint? Would be nice.
I'm still a bit skeptical about Secret Paladin, but i think it will probably see some play. If it get's anywhere near the level of support Secret Rogue got in Ashes of Outland, and Hunter/Mage got in Darkmoon Faire, then the deck will be fine! Just a shame you won't get EXP from the Darkmoon faire Oh My Yogg! achievement after FitB releases, because i feel like it's a lot easier to complete it in a Secret Paladin deck.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Okay i'm the kinda person who loves burning cards, for example i love playing Gnomeferatu and i'm impertial towards Tickatus (love to play it, hate to have it against me.). BUT honestly when i see Altar of Fire i HATE it. This effect is WAY too cheap, and WAY too good. I would have been fine with it IF it ONLY milled your own deck, but 1 mana destroy 3 card from BOTH players decks is just UNFAIR. Also be even more careful when playing Lorekeeper Polkelt, because your opponent may have an Altar of Fire ready for you.
Remember when Iksarr said in a AMA that they were fine with Tickatus as long as it doesn't see too much play? Well i feel like Altar of Fire will see so much play in the first few weeks that it will be nerfed 1000% and Warlock might be THE most unfun class to play against, which in turn results into everyone hate Warlock and Warlock players for the next upcoming expansions. (Just like the Shaman hate for a long time after Galakrond Shaman, and the DH hate after DHs dominating for quite a while.)
By the way, THANK YOGG Altar of Fire is a fire spell, because i think we all agree that if it was a shadow spell we would have been screwed because of Tamsin Roame. At least they DID think about THAT.
Alright decks i think it will slot into:
Standard: This new "destroy your deck" warlock, but it might also see play in Tickatus/control warlock as a tech card worst case scenerio. (And they will play it only when it's in their benefit.)
Wild: Mecha'thun warlock will 100% run it, and only use it after they have their combo in their hand. Renolock or Cubelock MIGHT tech in 1 Altar of Fire, in order to destroy Reno priests after they play Lorekeeper Polkelt. Who cares about losing something valueable, when Altar of Fire can win you the game?
As someone who frequently plays Warlock i certainly hope that i'm overreacting, because i REALLY do NOT want to see Altar of Fire ruining the game for a lot of people, myself included.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Alright so i'm probably not the only one seeing this and thinking "ugh handbuff Warrior again? It never works." right? Handbuffing is only good in 1 deck, and that's in Wild in Handbuff Paladin. That's it.
That being said it does have a bit of potential. It MIGHT be good in control warrior though. A strong card to buff with this are taunts that copy themself like Mor'shan Elite and rush minions, which warrior has a lot of! Blademaster Samuro is also a good target. But the most juicy target for this buff is for Carnival Clown, BUT warrior does need a 10 cost card in order to corrupt it. And warrior doesn't like playing Scrapyard Colossus, Darkmoon Rabbit or an old god in their decks. (Well Big warrior likes Scrapyard Colossus, but that's because they cheat em out for 7 mana.)
Another problem for this card is that warrior is losing A LOT of draw (Because of Battle Rage and Shield Block are rotating), and warrior already lacked draw. And guess what warrior needs in order to get a lot of value and buff a lot of minions with [Hearthstone Card (Physical Training (rank 1)) Not Found]? Oh wait draw. I beleave Iksarr said in a AMA that classes that lacked draw will get some draw options, but untill we see those draw cards i don't think [Hearthstone Card (Physical Training (rank 1)) Not Found] will be a card that will at most see occasional play/experimentation. But once warrior has plenty of draw, i think [Hearthstone Card (Physical Training (rank 1)) Not Found] will be a lot better!
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Woah, a Xaril, Poisoned Mind reprint that works with poisons, well that means that Apothecary Helbrim is already a really powerfull card, because poisons are cheap and can start combos worst case scenario. Well time to look at all the poisons (so far):
From what i can see i'm very certain this will see play in a LOT of rogue decks, after all why wouldn't you want more buffs so you can go FACE. Xaril, Poisoned Mind saw a lot of play, and Apothecary Helbrim is a lot more reliable version and why wouldn't you want more Nitroboost Poisons? (PLEASE LET THAT LEAKED NERF BE REAL.)
I kinda feel like Apothecary Helbrim looks like an obvious "IM A NERF TARGET!" kinda card, rogue is AS ALWAYS getting STACKED with Strong or unbalanced cards. I can already feel Zeddys rage, and rant coming already. And he already did one because of Scabbs Cutterbutter, and the fact that rogue has always been good throughout HS history. Even when day 1 DH rampaged, Rogue managed to kinda keep up. Honestly the more OP/super strong rogue cards i see printed, the more like i feel like Zeddy was right. Personally you could call me "a rogue player", but i prefer fun rogue decks like burgle rogue, and i'm SICK of seeing only "hehe me go FACE" kinda rogue decks getting love and support in the most broken of ways. Please blizz give other classes some love as well, stop focussing it on rogue.
Also considering this STEALS health and attack, and doesn't SET it i wonder what happens when you play this against Rattlegore. Normally when you SET Rattlegores atk/hp it doesn't mean anything when it dies, (Still goes 9/9 into 8/8.) But because Serena Bloodfeather STEALS the atk/hp maybe it will actually steals the 8atk/8hp kill Rattlegore after trading into it? (Because it goes from a 1/1 into a 0/0.)
BUT, the BEST thing about her 100% is the fact that she can't be played in Ress priest, because she will only get ressed as a 1/1. I think everyone probably loves that as well.
Serena Bloodfeather seems really strong regardless of the Rattlegore interaction, and will probably be a must-include in a LOT of priest decks, which now have room for it because of Shadow Word: Pain rotating and because her effect really stands out amongst the other single target removal cards.
Oh and i'm 100% certain we will get a "Steal x stats with Serena Bloodfeather" achievement in the next expansion, it would be REALLY weird if that's not an achievement.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
HAHHAHAHAHHAHHA... HAHAHHAA.. IT'S THE Lakkari Sacrifice QUEST REWARD (Nether Portal) on a battlecry! With as a condition that your out of cards! hahahaha. The WORST quest reward from Journy to Ungoro is back hahahhahaha. It's so unfortunate that Archivist Elysiana isn't in the core set, otherwise you could have played her after Neeru Fireblade.
The worst Ungoro quest: Lakkari Sacrifice hardly ever saw play, because it didn't synergize that well with discardlock. Mainly because Discardlock is an aggro deck, that doesn't want to waste 1 card in mulligan. Neeru Fireblade however needs you to draw your entire deck. We do see some synergy with it in this set, and Tickatus uncorrupted can help destroy 5 of your cards. Control MIGHT slot it in as an alternate wincondition, because playing Neeru Fireblade after/before Lord Jaraxxus can help you turn your control deck into an aggro deck real quick. But still untill then it's basicly just sitting in your hand, useless untill you run out of cards.
BUT there still are a number of problems with Neeru Fireblade. 1st of all: It's just Nether Portals effect, summon 2 3/2 imps isn't that good when your in fatigue. 2nd reason: you need to have Neeru Fireblade in your hand, otherise you risk milling it with Tickatus, Soul Rend and other stuff. Reminder: Deck of Chaos has the exact same problem of "you don't draw it until late into the game". To me it seems like a deck build around Neeru Fireblade will have trouble with removal and recources, because they will burn most of their own cards.
I don't think a Neeru Fireblade focussed deck will work that well unless it gets a lot more support. But hey it might be a bad, but really fun to play deck though. And honestly i feel like some more kinda bad but at the same time REALLY fun decks is what HS kinda needs right now.
OH and in WILD it will see 0 play, because there already is a WAY better card that likes fatigue: Mecha'thun. Why summon imps and slowly kill your opponent when you can OTK your opponent while watching that beautiful animation?
Edit: Oh it fills your entire board each turn, well still it's hard to trigger. So i still think it wouldn't be that good, the only thing i changed my mind on is giving it 2 stars instead of 1, just because it fills your board.
Thank Yogg Whirlkick Master and Edwin VanCleef are rotating, otherwise we would have been in a lot of trouble. Also THANK YOGG it's EVEN cost, imagine this thing in ODD Rogue..... I'm getting shivers just thinking about it.... Let's hope that IF it were to get nerfed, it's not a mana change. But who knows, maybe it won't be as broken as it seems?
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Hmm, with all the poison cards so far i feel like this could work as a more defensive SSS until either SSS rotates next year or we get more poison cards printed. I think it might see some fringe play in standard untill it has more poison cards available to it.
In wild it will NEVER see play realistically. Kingsbane completely outclasses it in every way shape and form.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Really good card actually. This can be quite a big AOE effect, and priest LOVE their AOE cards. Renew already sees play in every priest deck, so you already have the potential to do 5 dmg AOE (3 from Renew +2 from hero power) for 7 mana. This actually makes Xyrella a Flamestrike with a 4/4 body alongside it.
The only negative i can think off, is the fact that she costs 4 mana. This means that it's harder to play her alongside Kazakus, Golem Shaper. If Priest had a LOT of draw, i wouldn't have minded that much. But because priest DOESN'T have that much draw it's harder to play both Kazakus, Golem Shaper AND Xyrella in one deck.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Rokara seems like a good card, nothing too exciting but still good. Seems good with Warmaul Challenger and it seems good with a rush package, mainly in control warrior, without an E.T.C., God of Metal OTK. Considering the text says that minions get the buff WHEN they attack, it probably means that cards with Frenzy like Blademaster Samuro will get the buff before their Frenzy triggers. Also cards like Razormane Raider can actually get +2/+2 from Rokara. (+1/+1 when you attack with it, and another +1/+1 when it attacks from it's frenzy.) AND it can be quite insane alongside Animated Broomstick or Warsong Commander in control warrior to ensure that minions survive their trades.
I think Rokara might be seem weak, but when used correctly she can be a REALLY powerful card.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Very strong card, and if you discount it with Cariel Roame it's a 0 cost Fireball once it upgrades to Conviction (Rank 2). I was already VERY scared of midrange/Dude paladin but this makes it even worse. I bet that Conviction (Rank 1) will get nerfed, it's arguably a much better Nitroboost Poison, and Nitroboost Poison is already a BS way too OP card. If this continues, i certainly hope were going to see a Skulking Geist reprint...
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Pretty good control card. Helps a LOT against aggro, because you can trade the tokens into the minions your opponent plays. Also Mor'shan Watch Post has some REALLY good stats, which makes it very sticky. Aggro/midrange decks probably can't clear it immediatly when you play in on turn 3. Also remember that Defender of Argus is in the core set, so you can turn 3 Mor'shan Watch Post into turn 4 Defender of Argus. That can be quite annoying for aggro/midrange decks to get rid off.
I'm glad to see so many anti-FACE tools, hopefully i can finally have some more fun in HS instead of "survive hyper aggro, the stress filled 'adventure'."
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Hmm, this might see play in midrange decks if Libram paladin or another spell based class is popular in the meta. Ogremancer might be "better' in terms of creating taunts, but from the times i played Ogremancer i always wished i was able to play it on turn 4 instead, so in that sense Crossroads Watch Post kinda has the edge over Ogremancer.
I think Crossroads Watch Post will see play in more aggresive/midrange decks (Even though it can't attack.), while Ogremancer sticks in control decks.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Hmm interesting card. Seems kinda weak, BUT it could be a sleeper card? The watch posts we have seen so far are kinda annoying to remove, and have good stats. Also the meta IS slowing down from what i see, so the watchtowers might be a lot better because of that. I think that some of the watchposts might see play, but i'm not sure if including Kargal Battlescar is good enough.. YET. Kargal Battlescar MIGHT be bad/mediocre now, but im 100% sure were going to see alliance themed watch post cards in the next expansion, so that might make him better. And obviously probably some more watch towers in the 3rd expansion, i guess. I kinda like this watch post archetype though, seems fun to play.
Still the ability to throw down a LOT of stats is REALLY good and shouldn't be underestimated. After all, most Rogues/Mages use Jandice Barov in order to throw down a lot of stats. Don't sleep on Kargal Battlescar, he might be better than you think.
Edit: I have seen a lot of people compare Kargal Battlescar with Soulciologist Malicia, but remember: Neutral cards are often made intentionally weaker than class cards.
Also remember that this effect is kinda like Call to Arms, so it is a pretty strong effect. The only problem i can really imagine for this card is that DH is REALLY good at drawing cards, so there might not be that many targets for it in the deck by the time you play it. But even still don't underestimate this card, any time we see a new 5 cost or lower deathrattle card printed, it can be a target for Death Speaker Blackthorn.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
Potentially a Fungalmancer, so seeing Barrens Blacksmith did freak me out at first. But it does require you to damage it before you get the buff. Even still getting the Frenzy off should be easy in warrior, and it's strong alongside [Hearthstone Card (High Overlord Saurfang) Not Found] and Warsong Commander. Actually most classes can use this just fine alongside Animated Broomstick. Yeh i think it will some play in aggro/midrange decks.
BrandonOld God Fanatic 13502486 PostsJoined 05/29/2019
Posted 3 years, 9 months ago
This is REALLY GOOD. Sure Deathratlle DH might not be the best, but BIG DH would love a way to tutor [Hearthstone Card (Felsoul Summoner) Not Found] and [Hearthstone Card (Bloodcoil Warlord) Not Found]. This will probably see play in any DH deck that want's to draw deathrattles, and from what i'm seeing so far i'm guessing that were about to see some strong deathrattle cards in DH.
Strong card, will certainly see play in murloc shaman.
Very good elemental, seems strong and you can buff it up with Whack-A-Gnoll Hammer for big damage, and you can cheat it out on turn 2 with Kindling Elemental. Seems like a very strong elemental shaman card, and probably will see play in control shaman.
AMAZING secret paladin card. It's effectively paladins version Phase Stalker, and it's finally some good Secret paladin support. Most neutral secret support cards like Mad Scientist and Inconspicuous Rider are not worth it in Paladin because the paladin secrets are very cheap. Like with the formentioned cards you lose more mana playing them, than when you just play the secret alone. But with Sword of the Fallen you cast secrets from your deck (Which tins out your deck, which is super strong.) AND it cheats out 1 additional secret for it's cost.
Secret paladin will still have a problem though, and that's a lack of good secrets. Avenge and Oh My Yogg! are the best secrets in standard after rotation, and good secret paladin support is rotating out. So for Secret paladin to become a viable deck i'm certain were going to see more paladin secrets revealed soon, AND maybe an Desperate Measures, Secret Plan/Mystery Winner reprint? Would be nice.
I'm still a bit skeptical about Secret Paladin, but i think it will probably see some play. If it get's anywhere near the level of support Secret Rogue got in Ashes of Outland, and Hunter/Mage got in Darkmoon Faire, then the deck will be fine! Just a shame you won't get EXP from the Darkmoon faire Oh My Yogg! achievement after FitB releases, because i feel like it's a lot easier to complete it in a Secret Paladin deck.
Okay i'm the kinda person who loves burning cards, for example i love playing Gnomeferatu and i'm impertial towards Tickatus (love to play it, hate to have it against me.). BUT honestly when i see Altar of Fire i HATE it. This effect is WAY too cheap, and WAY too good. I would have been fine with it IF it ONLY milled your own deck, but 1 mana destroy 3 card from BOTH players decks is just UNFAIR. Also be even more careful when playing Lorekeeper Polkelt, because your opponent may have an Altar of Fire ready for you.
Remember when Iksarr said in a AMA that they were fine with Tickatus as long as it doesn't see too much play? Well i feel like Altar of Fire will see so much play in the first few weeks that it will be nerfed 1000% and Warlock might be THE most unfun class to play against, which in turn results into everyone hate Warlock and Warlock players for the next upcoming expansions. (Just like the Shaman hate for a long time after Galakrond Shaman, and the DH hate after DHs dominating for quite a while.)
By the way, THANK YOGG Altar of Fire is a fire spell, because i think we all agree that if it was a shadow spell we would have been screwed because of Tamsin Roame. At least they DID think about THAT.
Alright decks i think it will slot into:
Standard: This new "destroy your deck" warlock, but it might also see play in Tickatus/control warlock as a tech card worst case scenerio. (And they will play it only when it's in their benefit.)
Wild: Mecha'thun warlock will 100% run it, and only use it after they have their combo in their hand. Renolock or Cubelock MIGHT tech in 1 Altar of Fire, in order to destroy Reno priests after they play Lorekeeper Polkelt. Who cares about losing something valueable, when Altar of Fire can win you the game?
As someone who frequently plays Warlock i certainly hope that i'm overreacting, because i REALLY do NOT want to see Altar of Fire ruining the game for a lot of people, myself included.
Alright so i'm probably not the only one seeing this and thinking "ugh handbuff Warrior again? It never works." right? Handbuffing is only good in 1 deck, and that's in Wild in Handbuff Paladin. That's it.
That being said it does have a bit of potential. It MIGHT be good in control warrior though. A strong card to buff with this are taunts that copy themself like Mor'shan Elite and rush minions, which warrior has a lot of! Blademaster Samuro is also a good target. But the most juicy target for this buff is for Carnival Clown, BUT warrior does need a 10 cost card in order to corrupt it. And warrior doesn't like playing Scrapyard Colossus, Darkmoon Rabbit or an old god in their decks. (Well Big warrior likes Scrapyard Colossus, but that's because they cheat em out for 7 mana.)
Another problem for this card is that warrior is losing A LOT of draw (Because of Battle Rage and Shield Block are rotating), and warrior already lacked draw. And guess what warrior needs in order to get a lot of value and buff a lot of minions with [Hearthstone Card (Physical Training (rank 1)) Not Found]? Oh wait draw. I beleave Iksarr said in a AMA that classes that lacked draw will get some draw options, but untill we see those draw cards i don't think [Hearthstone Card (Physical Training (rank 1)) Not Found] will be a card that will at most see occasional play/experimentation. But once warrior has plenty of draw, i think [Hearthstone Card (Physical Training (rank 1)) Not Found] will be a lot better!
Woah, a Xaril, Poisoned Mind reprint that works with poisons, well that means that Apothecary Helbrim is already a really powerfull card, because poisons are cheap and can start combos worst case scenario. Well time to look at all the poisons (so far):
Poisons in standard after rotation: Deadly Poison, Nitroboost Poison and Paralytic Poison.
Wild: Ones listed above + Leeching Poison. (I don't think Tinker's Sharpsword Oil and Envenom Weapon classify as "poison".)
From what i can see i'm very certain this will see play in a LOT of rogue decks, after all why wouldn't you want more buffs so you can go FACE. Xaril, Poisoned Mind saw a lot of play, and Apothecary Helbrim is a lot more reliable version and why wouldn't you want more Nitroboost Poisons? (PLEASE LET THAT LEAKED NERF BE REAL.)
I kinda feel like Apothecary Helbrim looks like an obvious "IM A NERF TARGET!" kinda card, rogue is AS ALWAYS getting STACKED with Strong or unbalanced cards. I can already feel Zeddys rage, and rant coming already. And he already did one because of Scabbs Cutterbutter, and the fact that rogue has always been good throughout HS history. Even when day 1 DH rampaged, Rogue managed to kinda keep up. Honestly the more OP/super strong rogue cards i see printed, the more like i feel like Zeddy was right. Personally you could call me "a rogue player", but i prefer fun rogue decks like burgle rogue, and i'm SICK of seeing only "hehe me go FACE" kinda rogue decks getting love and support in the most broken of ways. Please blizz give other classes some love as well, stop focussing it on rogue.
Amazing card, basicly 2 mana "Copy an minions stats, then destroy it". Super solid and priests actually don't have that much Single Target removal not that Shadow Word: Pain isn't in the core set. Serena Bloodfeather also synergizes VERY well with Animated Broomstick because you can steal stats from one of your opponents minions, trade your Animated Broomstick into it, and trade your BIG Serena Bloodfeather into one your opponents other minions. The only other "competition" Serena Bloodfeather has in terms of single target removal are: Natalie Seline, Brittlebone Destroyer and Shadow Word: Death. (Ignoring Shadow Word: Ruin because it's a board clear, that can be used for single target removal. It's not fair to compare Serena Bloodfeather to it.). Serena Bloodfeather has the edge over the other single target removal cards, because she is a LOT cheaper then most, AND when you compare it to Shadow Word: Death, Serena Bloodfeather is still better because you get stats on board.
Also considering this STEALS health and attack, and doesn't SET it i wonder what happens when you play this against Rattlegore. Normally when you SET Rattlegores atk/hp it doesn't mean anything when it dies, (Still goes 9/9 into 8/8.) But because Serena Bloodfeather STEALS the atk/hp maybe it will actually steals the 8atk/8hp kill Rattlegore after trading into it? (Because it goes from a 1/1 into a 0/0.)
BUT, the BEST thing about her 100% is the fact that she can't be played in Ress priest, because she will only get ressed as a 1/1. I think everyone probably loves that as well.
Serena Bloodfeather seems really strong regardless of the Rattlegore interaction, and will probably be a must-include in a LOT of priest decks, which now have room for it because of Shadow Word: Pain rotating and because her effect really stands out amongst the other single target removal cards.
Oh and i'm 100% certain we will get a "Steal x stats with Serena Bloodfeather" achievement in the next expansion, it would be REALLY weird if that's not an achievement.
HAHHAHAHAHHAHHA... HAHAHHAA.. IT'S THE Lakkari Sacrifice QUEST REWARD (Nether Portal) on a battlecry! With as a condition that your out of cards! hahahaha. The WORST quest reward from Journy to Ungoro is back hahahhahaha. It's so unfortunate that Archivist Elysiana isn't in the core set, otherwise you could have played her after Neeru Fireblade.
The worst Ungoro quest: Lakkari Sacrifice hardly ever saw play, because it didn't synergize that well with discardlock. Mainly because Discardlock is an aggro deck, that doesn't want to waste 1 card in mulligan. Neeru Fireblade however needs you to draw your entire deck. We do see some synergy with it in this set, and Tickatus uncorrupted can help destroy 5 of your cards. Control MIGHT slot it in as an alternate wincondition, because playing Neeru Fireblade after/before Lord Jaraxxus can help you turn your control deck into an aggro deck real quick. But still untill then it's basicly just sitting in your hand, useless untill you run out of cards.
BUT there still are a number of problems with Neeru Fireblade. 1st of all: It's just Nether Portals effect, summon 2 3/2 imps isn't that good when your in fatigue. 2nd reason: you need to have Neeru Fireblade in your hand, otherise you risk milling it with Tickatus, Soul Rend and other stuff. Reminder: Deck of Chaos has the exact same problem of "you don't draw it until late into the game". To me it seems like a deck build around Neeru Fireblade will have trouble with removal and recources, because they will burn most of their own cards.
I don't think a Neeru Fireblade focussed deck will work that well unless it gets a lot more support. But hey it might be a bad, but really fun to play deck though. And honestly i feel like some more kinda bad but at the same time REALLY fun decks is what HS kinda needs right now.
OH and in WILD it will see 0 play, because there already is a WAY better card that likes fatigue: Mecha'thun. Why summon imps and slowly kill your opponent when you can OTK your opponent while watching that beautiful animation?
Edit: Oh it fills your entire board each turn, well still it's hard to trigger. So i still think it wouldn't be that good, the only thing i changed my mind on is giving it 2 stars instead of 1, just because it fills your board.
OP AF. This card is completely NUTS. Coin it out, and you can easely cheat out SI:7 Agent, Self-Sharpening Sword, Sparkjoy Cheat, and many other cards. It's also a 10/10 target for Shadowstep and Tenwu of the Red Smoke. Scabbs Cutterbutter is going to see a LOT of play in pretty much every rogue deck, and i think this might get nerfed. (Hopefully to it's effect, not mana.)
Thank Yogg Whirlkick Master and Edwin VanCleef are rotating, otherwise we would have been in a lot of trouble. Also THANK YOGG it's EVEN cost, imagine this thing in ODD Rogue..... I'm getting shivers just thinking about it.... Let's hope that IF it were to get nerfed, it's not a mana change. But who knows, maybe it won't be as broken as it seems?
Also i love Scabbs Cutterbutters name, it's kinda funny lol.
Hmm, with all the poison cards so far i feel like this could work as a more defensive SSS until either SSS rotates next year or we get more poison cards printed. I think it might see some fringe play in standard untill it has more poison cards available to it.
In wild it will NEVER see play realistically. Kingsbane completely outclasses it in every way shape and form.
Really good card actually. This can be quite a big AOE effect, and priest LOVE their AOE cards. Renew already sees play in every priest deck, so you already have the potential to do 5 dmg AOE (3 from Renew +2 from hero power) for 7 mana. This actually makes Xyrella a Flamestrike with a 4/4 body alongside it.
The only negative i can think off, is the fact that she costs 4 mana. This means that it's harder to play her alongside Kazakus, Golem Shaper. If Priest had a LOT of draw, i wouldn't have minded that much. But because priest DOESN'T have that much draw it's harder to play both Kazakus, Golem Shaper AND Xyrella in one deck.
Rokara seems like a good card, nothing too exciting but still good. Seems good with Warmaul Challenger and it seems good with a rush package, mainly in control warrior, without an E.T.C., God of Metal OTK. Considering the text says that minions get the buff WHEN they attack, it probably means that cards with Frenzy like Blademaster Samuro will get the buff before their Frenzy triggers. Also cards like Razormane Raider can actually get +2/+2 from Rokara. (+1/+1 when you attack with it, and another +1/+1 when it attacks from it's frenzy.) AND it can be quite insane alongside Animated Broomstick or Warsong Commander in control warrior to ensure that minions survive their trades.
I think Rokara might be seem weak, but when used correctly she can be a REALLY powerful card.
Very strong card, and if you discount it with Cariel Roame it's a 0 cost Fireball once it upgrades to Conviction (Rank 2). I was already VERY scared of midrange/Dude paladin but this makes it even worse. I bet that Conviction (Rank 1) will get nerfed, it's arguably a much better Nitroboost Poison, and Nitroboost Poison is already a BS way too OP card. If this continues, i certainly hope were going to see a Skulking Geist reprint...
Pretty good control card. Helps a LOT against aggro, because you can trade the tokens into the minions your opponent plays. Also Mor'shan Watch Post has some REALLY good stats, which makes it very sticky. Aggro/midrange decks probably can't clear it immediatly when you play in on turn 3. Also remember that Defender of Argus is in the core set, so you can turn 3 Mor'shan Watch Post into turn 4 Defender of Argus. That can be quite annoying for aggro/midrange decks to get rid off.
I'm glad to see so many anti-FACE tools, hopefully i can finally have some more fun in HS instead of "survive hyper aggro, the stress filled 'adventure'."
Hmm, this might see play in midrange decks if Libram paladin or another spell based class is popular in the meta. Ogremancer might be "better' in terms of creating taunts, but from the times i played Ogremancer i always wished i was able to play it on turn 4 instead, so in that sense Crossroads Watch Post kinda has the edge over Ogremancer.
I think Crossroads Watch Post will see play in more aggresive/midrange decks (Even though it can't attack.), while Ogremancer sticks in control decks.
Hmm interesting card. Seems kinda weak, BUT it could be a sleeper card? The watch posts we have seen so far are kinda annoying to remove, and have good stats. Also the meta IS slowing down from what i see, so the watchtowers might be a lot better because of that. I think that some of the watchposts might see play, but i'm not sure if including Kargal Battlescar is good enough.. YET. Kargal Battlescar MIGHT be bad/mediocre now, but im 100% sure were going to see alliance themed watch post cards in the next expansion, so that might make him better. And obviously probably some more watch towers in the 3rd expansion, i guess. I kinda like this watch post archetype though, seems fun to play.
Still the ability to throw down a LOT of stats is REALLY good and shouldn't be underestimated. After all, most Rogues/Mages use Jandice Barov in order to throw down a lot of stats. Don't sleep on Kargal Battlescar, he might be better than you think.
Edit: I have seen a lot of people compare Kargal Battlescar with Soulciologist Malicia, but remember: Neutral cards are often made intentionally weaker than class cards.
Ooh this seems really good. Potential targets for this: Taelan Fordring, Al'ar, Fishy Flyer, Renowned Performer, Razorfen Beastmaster, Loot Hoarder, Explosive Sheep and Bloodmage Thalnos. So far this seems more like some kind of control DH package honestly, which is surpising. I thought that Deathratlle DH would be an aggresive deck. (Unless new deathrattle DH card we haven't seen yet are super aggresive.)
Also remember that this effect is kinda like Call to Arms, so it is a pretty strong effect. The only problem i can really imagine for this card is that DH is REALLY good at drawing cards, so there might not be that many targets for it in the deck by the time you play it. But even still don't underestimate this card, any time we see a new 5 cost or lower deathrattle card printed, it can be a target for Death Speaker Blackthorn.
Potentially a Fungalmancer, so seeing Barrens Blacksmith did freak me out at first. But it does require you to damage it before you get the buff. Even still getting the Frenzy off should be easy in warrior, and it's strong alongside [Hearthstone Card (High Overlord Saurfang) Not Found] and Warsong Commander. Actually most classes can use this just fine alongside Animated Broomstick. Yeh i think it will some play in aggro/midrange decks.
This is REALLY GOOD. Sure Deathratlle DH might not be the best, but BIG DH would love a way to tutor [Hearthstone Card (Felsoul Summoner) Not Found] and [Hearthstone Card (Bloodcoil Warlord) Not Found]. This will probably see play in any DH deck that want's to draw deathrattles, and from what i'm seeing so far i'm guessing that were about to see some strong deathrattle cards in DH.
Seems good on paper, but in practice i'm not sure. It could reduce the cost of your clowns to 7 mana when your on 10 mana, and then corrupt it with Cenarion Ward or Guardian Animals. So that's a use of it, makes you less reliant of drawing Survival of the Fittest, even though Clown druid will probably use Primordial Protector to draw the Survival of the Fittest....
ACTUALLY when druid has 10 mana they can Razormane Battleguard + Primordial Protector and both draw Survival of the Fittest & summon a 10 cost minion, AND corrupt Carnival Clown in the same turn! Actually i'm changing my mind about Razormane Battleguard, it has a LOT of potential and druids ramp + now mana cheating could end up with something very powerfull.