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dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

Comments

I like it only because it does face damage, and at some point it'll do 6 damage to everything on your opponent's side

But there's no denying that in the early game this card is just trash. There's something to be said on why we should bother playing this when [card]hellfire[/card] is newly minted at 3 mana. Imagine going …

2 years, 11 months ago · on New Warlock Spell - Crescendo

Seriously, this is a 2 mana 3/3 that can get better.

Whether you'll play this in implock or whatever midrange lock that focuses on self damage, this card would be in.

2 years, 11 months ago · on New Warlock Minion - Baritone Imp

Is that how these fatigue damage cards work?

Because if its literally anti synergy with immune, then that would be a massive misfire from team5. I think it'll work by looking at the fatigue counter, not the actual damage taken like [card]shadowblade slinger[/card]

Okay right here would be a card that'll bring plenty of sadness to everyone but its player.

Basically team5 just printed another [card]tickatus[/card], but this one is infinitely more flexible, such is the flexibility that I cannot for the life of me think of a reason why this card shouldnt be in every warlock deck until it eventually rotates …

Probably just one, the tribe that is unused. That is, if we follow the same logic as cards like [card]the purator[/card]

Otherwise it'll be right broken as hell, imagine draw somewhere around 7 cards for 3 mana.

Lol, compare this card with [card]free spirit[/card] and the memes just get better and better. One only works when alive, the other works throughout the game.

So we remove [card]armorsmith[/card] because this card will obviously be broken otherwise. My question to team5 would be to ask "Just why". Because you can easily just have this give you 5 armor …

The biggest problem with this card is that its a deathrattle, meaning you're likely not having control over what this copies. And since most of the good big spells are gone, what exactly is this card's target.

I think there's a case to be made for this card to replace [card]arcsplitter[/card] in frost mage, but that'll require actual data …

2 years, 11 months ago · on New Mage Minion - Audio Splitter

Its not exactly a poor card, because aside from the spell damage, let's not forget you're making up quite a decent board with one card alone on turn 4.

But likely for a class like mage its probably [card]guild trader[/card] most of the time over this card. I will say that its not too bad a card in frost …

2 years, 11 months ago · on New Mage Minion - Keyboard Soloist

A good card...for control warrior.

Let's be real here. If you've lost board playing a midrange menagerie deck by turn 5 I think its light out regardless of how big or powerful this card is. The only good thing here is that it has baseline stats and taunt, which mitigate the conditions somewhat.

It'll see play, but I …

2 years, 11 months ago · on New Warrior Minion - Drum Soloist

This card is just good in most situations.

But the immediate one that comes to mind is [card]frozen touch[/card], [card]solid alibi[/card], and [card]deathborne[/card]

That alone makes this a good card. Other uses would be in arcane mage, with [card]magister's apprentice[/card] making this a flat 0 mana discover.

2 years, 11 months ago · on New Mage Spell - Rewind

This is just a good decent card.

There's not much else to say about this other than the fact that it'll see play and will likely be a good card to keep on mulligan because for what its worth its mostly going to be a 3/4 with rush at very least anyway.

 

And yes, it suffers …

2 years, 11 months ago · on New Warrior Minion - Power Slider

Its just more consistent than the two shadow words, but much worse considering that its 3 mana. I'd just play [card]cannibalize[/card] instead, which at least heals me. Otherwise, as a meta pick, I'd rather just play [card]shadow word: death[/card] or straight up ruin.

Its obviously meant to be a combo card, because on its own its just weaker than [card]frozen touch[/card] in every way.

Imagine building around this card, getting past the convoluted mess that is arcane mage, and then its still not a guarantee that its going to do more face damage than frozen touch, a proven card that is absolutely …

2 years, 11 months ago · on New Mage Spell - Lightshow
Quote From Horus

Cool card & Design, should see play without being too oppressive. On a side note, does anyone understands the flavor text - Always remember P.L.U.R.: Peace, Laser-beams, Unity, Respect. - I have no clue what's the joke here ... Care to enlighten me?

The real PLUR is Peace, Love, Unity, and Respect.

2 years, 11 months ago · on New Mage Spell - Lightshow

This is what warrior needed and is unironically the best card of this entire set for the class.

Even if it turns out to be nothing more than 2 mana draw 3 that's still a significant upgrade over the dross that has been given to them. The fact that this card and [card]conqueror's banner[/card] is set at the same …

2 years, 11 months ago · on New Warrior Spell - Roaring Applause

Im a bit lukewarm on this card. Its true that mage traditionally gets away with off-tempo plays and this is pretty much that. But at the same time, it is still 4 mana, and while I'll easily keep [card]arcane intellect[/card] in my mulligan for some matches, its harder to justify doing the same for this one.

That's exactly my …

2 years, 11 months ago · on New Mage Spell - Volume Up

I dont rate this card at all. But at the same time priest may just have to run it in control decks because they practically lost three good AoE cards out the bat. The only dependable AoE now is [card]clean the scene[/card] and that may be too slow.

But this card is weak to be honest. It'll kill two …

2 years, 11 months ago · on New Priest Spell - Fight Over Me

Its definitely very strong, especially if played early.

But there are pitfalls. Firstly this will fit in nicely into most control decks but since those are reactive decks, there may not always be efficient ways to play out a spell just to keep the effect going. There will be times you get blocked from playing spells, especially in control …

2 years, 11 months ago · on New Priest Spell - Love Everlasting

I'll be brutally honest, this card is very likely trash, much like its predecessor [card]war master voone[/card]. The only thing stopping me from giving this a straight one-star rating is the fact that its very likely going to see play, but its win rate cant be good, in fact its likely menagerie warrior works better without this.

I'd like …

Well, at least [card]roaring applause[/card] isn't bad. You can easily end up drawing 3 cards in most scenarios so that's still acceptably good.

The menagerie theme though...well that's kinda harsh on a class like warrior, who had a torrid 6 months. Its not that the theme is bad, its just that its clearly underwhelming by the eye test, and …