Demonxz95's Avatar

Demonxz95

Senior Writer
Joined 03/19/2019 Achieve Points 2245 Posts 2637

Demonxz95's Comments

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 2 months ago

    Glad you asked that because this is a question I asked myself when I first made the class and didn't have an answer, but fortunately I had some other people help me figure it out. The way Glimpse works in my head is that you'd drag the cards over and then the order of the cards from left-to-right is exactly the order you draw them.

    I will admit that the 3 extra cards is pretty difficult to figure out. My thought is that cards are added to the main 30-card deck by default and then you can drag cards in and out of the extra pile.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago

    At this point, you have 24 hours left to submit.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago

    Well there's only 2 entries so far and the competition is moving so slowly again. These discussion threads used to be so alive and now they're so barren, and attempts to revitalize them have done next to nothing. :(

    But here's feedback.

    Linkblade91

    Honestly The Phoenix Chamber as a whole feels more Warlock to me than anything else since only Warlock really does anything with destroying their own minions (the only exception to this would be two-sided board clears). Between the Paladin and Shaman versions, I prefer the Shaman version.

    Scarlet Monastery (specifically the second version) is an admirable attempt at the "simple, but elegant" route. I almost feel like maybe limiting the second attack to minions is the way to go since Windfury in Paladin can become quite powerful with statbuffs.

    Naxxramas is another simple, but elegant card. I like it a lot and it feels like a believable card. If it weren't for the fact that High Cultist Basaleph was printed so recently, I'd say it'd be super good to go.

    I did already mention Nordrassil, the World Tree being a very fancy method of hard removal in Druid, but the fact that it's still hard removal in Druid and a pretty cost-efficient one at that might rub people the wrong way.

    Wailor

    The Frozen Throne is a really cool card in design, but I do worry that its concept is slightly upstaged by The Scourge even if that card is UU and this one is runeless. It is still a really good design though.

    Hey, I remember Orgrimmar. It's a good mechanic, and I like it.

    AeroJulwin
    I agree with Wailor that I think it makes more sense for the Durability to be lower and the Cost to be lower to match since you'll likely want to keep one particular minion in captivity for several consecutive turns, and thus the location would be on the board for an extremely long time.

    CursedParrot
    Very amusing, but its positioning in the Year of the Gryphon Core set is very questionable since locations didn't exist yet.

    Bartigul

    Welcome to our WCDCs. I hope you enjoy your stay.

    Ny'alotha is a card with a good concept. It's powerful, but it's also very slow which probably balances it out. However, you should change the watermark on it since locations would not exist for an extremely long time since Whispers of the Old Gods.

    BasilAnguis
    I think this is a fun idea for a Neutral location, and while I get that the card is probably intended to be fun to use more so than it actually being competitively viable, I do agree with Wailor that it could stand to cost 3 mana instead. I do also agree that the artwork could be better.

    FooBars

    I think this is a really good concept and the way the effect on a location works with remembering the board and what you've played is some creative design space. I think limiting it to Beasts is definitely the right call. It prevents it from being too exploitable, while at the same time, more fun and probably easier to build around.

    That said, you should use a different watermark. Locations still had an extremely long time to go after Goblins vs Gnomes before being implemented into the game.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago

    Legendary locations time!

    (I actually had to post these at a smaller size than I normally would to get them to all fit in one line)

    Tree of Ardenweald is a flexible option for Druid with some long-term longevity. On its first turn, you can use the Refresh option to basically spend 1 mana (and 1 Durability) on it. Its first option can also be of good use to provide a free source of Spell Damage for them. Ardenweald is known for habiting "dream trees" and it's a perfect fit for the class.

    The Guardian Monoliths is an entirely original thing, but I thought the way that I worked the card out overall merited bringing it up here. In a spell-menagerie Shaman, it's just a way to get more mileage out of your cards that ask for multiple spell schools and helps you cast spells easier.

    Bastion Arch is an option for Priest to copy some spells while you control it. The first card is the way the card appears in the collection, in your hand, and in-play if you haven't cast any spells (and in the hypothetical world where it's a real card, the card database for Hearthstone websites). The second card is the way it appears after you've cast at least one spell while controlling it. In WoW, Bastion is the home of the Kyrians.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago


    Competition Theme: Eighth Wonder of the World

    We're setting our sights on some locations - ones that many would say are quite...legendary.

    • You must make a Legendary location card.

    Demonxz95 is on a global trek in search of a place of mystery, once said to be truly a legendary location. Help them find it!

    As always, we can be reached through Discord or here on the site via PM if you have any issues to report.


    Competition Phases

    Here are the phases of this card design competition

    • Submission Phase: Starts on Mon, Feb 27 17:00 EST (GMT -0500). Runs until Sat, Mar 4 17:00 EST (GMT -0500)
    • Voting Phase: Starts on Sat, Mar 4 17:00 EST (GMT -0500). Runs until Sun, Mar 5 16:00 EST (GMT -0500)
    • Finalist Phase: Starts on Sun, Mar 5 17:00 EST (GMT -0500). Runs until Mon, Mar 6 17:00 EST (GMT -0500)
    • Winner Selected: After finalist voting concludes and we validate votes.

    Discussion Thread Rules

    No thread rules were added to this season. Please populate and manually edit this thread with them.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago

    Just here to remind everyone of their 24 hour warning. That's how long you have left to submit.

    And we have.... 8 total people who have submitted so far. :(

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago
    Quote From Wailor

    I agree with linkblade, Skeletal Smith is your better card and also in that it's kind of too swingy as a 2-Mana card. I'd probably make it more expensive (with better stats ofc) and maybe also give it Taunt. At this point I'd suggest making it a Warrior card, but that'd go against what your aiming for XD

    I believe the card you're looking for is called Mor'shan Elite.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago

    Feedback

    Linkblade91

    Anything is definitely an improvement over the current version of Maexxna. I am slightly worried about how strong it is to bounce since Rogue definitely has the means of bouncing and playing this a bunch to lock down your opponent's board for several turns at a time, although sine this will eat up quite a bit of resources and they need a good board presence to be able to use that strategy, I guess it might be fine.

    Arachnid Quarter is fine, though it does kinda strike as just a Freeze for Rogue, which I realize is the intention, but it might feel a bit weird to some people. Maexxna is definitely the most flashy card of the two.

    As for Instructor Razuvious, if you do decide to go with him, do go with the first version. It might possibly come off as a bit lazy to reuse the same exact card for two competitions in a row to some people, but it's still a pretty solid card.

    Wailor
    I like it. It's good Nerubian flavor and Rogue mechanics. My only suggestion is maybe consider giving it Stealth to start with.

    anchorm4n
    Judging by the stats, it seems that it's meant to work with all Mana Crystals as opposed to just full or just empty ones (it wasn't quite clear at first). So it might be a bit problematic given that Priest also has many ways of summoning copies of it for cheap.

    Dolphinslayer

    The Death Knight version of Sapphiron, Tomb Guardian has an effect that's kinda neat, although damaging Frozen enemy minions usually defeats the point of Freezing them in the first place unless the effect is quite strong. And even though this is quite strong, it does result in it playing a bit awkwardly especially since it costs so much mana.

    The Mage version is kinda cool. I like the flavor of summon a Frozen copy of a thing. The AoE Infuse effect is quite a cool upgrade (even though only 4 is quite small for this amount of upgrade), but it won't really help you if you don't have a way to deal with the board on the same turn that you play it. The Infuse (4) is also missing the brackets around the 4.

    Maexxna, Broodmother seems hard to make good use of since it wants you to have a lot of Beasts die meaning you're probably spamming Beasts and then hold it in your hand for a significant amount of time which somewhat goes against the nature of spamming Beasts in the first place. It seems like most of the time, it would be better to just play a Timber Wolf instead. That said, I admire the creativity of the Infuse stipulation.

    CursedParrot

    I definitely prefer the second version.

    My problem with the first version is that it's a location that actively encourages you to not use it since you want to keep playing Taunt minions to pump its damage while it just sits on the board and does nothing until you decide to use it at the time you need to.

    The second one is mostly just "play it and use it", which is what I feel most locations should be like. Maybe you might wait for a better time to use it, but it still wants you to use it.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago

    Did you know that Fleshshaper depicts Grobbulus? That's so lame. Let's make him into a proper Legendary card. He starts off as a small AoE that can keep growing into a bigger AoE. It's easy to play around, but if your opponent's strategy is largely centered around small minions, then it can be quite a problem.

    Skeletal Smith is an attempt to push a weapon synergy for Death Knight since the class doesn't feature anything like it yet, but it fits right at home in the class. In some type of Blood/Frost deck, turn 1 Bone Breaker into turn 2 Skeletal Smith can be a pretty strong curve. Alternatively, it also works with Blood's handbuffing cards.

    I really wanted to make a third card, but I couldn't think of anything good at the moment.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago


    Competition Theme: Naxx Out?

    Some felt a bit disappointed that Return to Naxxramas didn't have that much representation from actual Naxxramas in it. Let's do something about that.

    • You must make a card out of the mobs, bosses, or locations from Naxxramas.
      • Whether that's taking something that's currently unrepresented in constructed Hearthstone or simply giving one of the bosses a better card for the modern-day environment, is entirely up to you.

    BloodMefist wants us to return to Naxxramas (no, not the recent mini-set) to make some cards out of what we can find there. Get out here, Purator, this for things that were actually in Naxxramas.

    As always, we can be reached through Discord or here on the site via PM if you have any issues to report.


    Competition Phases

    Here are the phases of this card design competition

    • Submission Phase: Starts on Mon, Feb 20 17:00 EST (GMT -0500). Runs until Sat, Feb 25 17:00 EST (GMT -0500)
    • Voting Phase: Starts on Sat, Feb 25 17:00 EST (GMT -0500). Runs until Sun, Feb 26 16:00 EST (GMT -0500)
    • Finalist Phase: Starts on Sun, Feb 26 17:00 EST (GMT -0500). Runs until Mon, Feb 27 17:00 EST (GMT -0500)
    • Winner Selected: After finalist voting concludes and we validate votes.

    Discussion Thread Rules

    No thread rules were added to this season. Please populate and manually edit this thread with them.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago

    Return to Naxxramas is here!

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago

    Thank you everybody. I submitted the card with a different name and artwork after finding something that better fits Naxxramas.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago
    Quote From Crusader2010

    Why is this showing up in the latest threads section, from 15h ago, when the last post is over 2 years old? :)

    A banned member posted in the thread 16 hours ago. Even though non-staff members can't see it, the system that sorts threads by which ones were most recently posted in will still take it into account.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago

    Well this competition is going so slow. My plans that I made for this season to get more people involved here hasn't worked nearly as well as I hoped it would. :(

    But here's feedback.

    Wailor

    I think I like Suspicious "San'layn" the best, but I'm not really sure what the name is in quotation marks, and it would probably confuse a lot of people.

    I do think Master of Searemonies steps on Trench Surveyor a bit too much, with both being Mage cards from the same set with the same statline that both Dredge and conditionally draw a typed minion.

    Linkblade91
    My first thought when I looked at the card was that you WOULD know how much damage you dealt because you would Dredge first and then deal damage, and I didn't think it was OP because of how your deck would have to be stacked for that to work well. But now that I know that you can't know your damage beforehand, it's even safer than I originally thought.

    Me0203
    I like War Council and Fresh Digs the best. Fresh Digs can probably cost 3 mana.

    Neoguli

    Do not go with this.

    It's a mess to understand and it doesn't have the soul of a Colossal minion.

    CursedParrot

    I like Scrapmetal Avenger the best. It feels like a realistic interpretation of Endless Infusing and it can't go too out of control like Denathrius could.

    I don't like Corpse Researcher because the Infuse effect is way too sidegrade-y to be believable.

    Dolphinslayer

    The reason I didn't go with Suspicious Diver before is because it felt too weak. Suspicious Usher and Suspicious Alchemist always give you a card to use right away (even if doing so would reveal the card you chose), but you have to wait to draw the card you Dredge. And if your opponent guesses it correctly, they get to use the card first. Another person also appears to have submitted this design, so it'd be best to avoid it (unless that was you).

    Sadistic Spellweaver is a perfectly believable card, but it's not eligible for the competition since it only has one mechanic (Naga Synergy).

    Koma, the World Eater is probably one of my favorite cards so far.

    AeroJulwin

    This is a fine idea on paper, but there's a massive game-breaking oversight with it: It applies the Reborn as an enchantment, and so is the part where it says it's Reborn with enchantments.

    Therefore every time it's Reborn, it would apply the Reborn again creating an infinite minion.

    Sunbird1002

    Hey! Glad you decided to join us here. Hope you have fun.

    Bonehull seems cool, but it's weirdly anti-synergistic with the Dredge since you want the Treasures to stay in your deck so they can upgrade, intruding on your Dredges.

    Suspicious Angler is probably a more on-brand interpretation of Suspicious Dredge cards, but it will still feel like it's stepping on their toes too much, so it's best to avoid it.

    Anub'arak, Crypt Lord is super sticky and I can see it being slightly annoying to play against, but it's probably your best bet.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago

    It is surprisingly difficult to comp up with anything good in this competition.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago


    Competition Theme: Hail Hydra

    The Year of the Hydra came with some cool mechanics. What would happen if we put them together?

    • You must make a card that utilizes at least two of the follow mechanics on the same card:
      • Colossal
      • Dredge
      • Naga Synergy
      • "Sunken" Cards
      • Infuse
      • Locations
      • "Suspicious" Cards
      • Reborn
      • Undead Synergy
      • Manathirst
    • It is also important to note that merely just being a Naga or Undead does not count as synergy for the purposes of the competition.

    The year of the Hydra is coming to an end, and Demon wants us to celebrate the year by combining its mechanics together.

    As always, we can be reached through Discord or here on the site via PM if you have any issues to report.


    Competition Phases

    Here are the phases of this card design competition

    • Submission Phase: Starts on Mon, Feb 13 17:00 EST (GMT -0500). Runs until Sat, Feb 18 17:00 EST (GMT -0500)
    • Voting Phase: Starts on Sat, Feb 18 17:00 EST (GMT -0500). Runs until Sun, Feb 19 16:00 EST (GMT -0500)
    • Finalist Phase: Starts on Sun, Feb 19 17:00 EST (GMT -0500). Runs until Mon, Feb 20 17:00 EST (GMT -0500)
    • Winner Selected: After finalist voting concludes and we validate votes.

    Discussion Thread Rules

    No thread rules were added to this season. Please populate and manually edit this thread with them.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago

    Not at the moment, no.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago

    Little piece of trivia for all of you.

    Goldwing is the first Windfury card in the game that isn't Shaman or Neutral.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago

    At this point, you just have slightly over 24 hours to submit.

  • Demonxz95's Avatar
    Senior Writer 2245 2637 Posts Joined 03/19/2019
    Posted 1 year, 3 months ago

    Mistake is officially the best name of any card ever.

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