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Demonxz95

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Senior Writer

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Joined March 2019 2,868 posts 19,269 XP 2,965 achievement pts

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New Mage Minion - Triplewick Trickster

The fact that [card]Kobold Apprentice[/card] was legitimately played makes me think this will too even if that card is many years old at this point. It doesn't look extremely strong, but it can possibly do some good work. The damage …

2 years, 5 months ago
+2
Destiny x Ghostbusters, the Crossover No One Expected

When there's something strange...

In your video games...

Who you gonna call?

DES-TIN-EE!!!

2 years, 5 months ago
0
New Rogue Spell - Everything Must Go!

This one's pretty hard to evaluate.

It's pretty expensive and draw costs mana meaning that you probably won't save that much mana overall on turns you're able to draw a lot and play this, and it's pretty hard to …

2 years, 5 months ago
0
New Neutral Minion - Origami Frog

It could see play.

It's a Neutral hard removal, but some classes don't have good hard removal. They could probably make pretty good use of this.

2 years, 5 months ago
0
New Druid Minion - Chia Drake

By itself it's not that strong, but the Mini with Spell Damage +1 might be its saving grace. Cheap Spell Damage has historically been able to find a place.

2 years, 5 months ago
0
New Paladin Minion - Wind-Up Enforcer

It'll probably be experimented with, but without Rush or Taunt, it's hard to make a good impact with it and it's also extremely slow to build up since you need to redraw it and then spend 1 Mana to Trade …

2 years, 5 months ago
0
New Priest Minion - Papercraft Angel

In Standard, if new Raza is going to enable a combo, this is definitely going to be part of it. Priest can definitely do something with it.

In Wild, you don't need this since you have old Raza which …

2 years, 5 months ago
0
New Priest Minion - Chalk Artist

It keeping the stats and Cost gives it some extra utility over other random Legendary cards, but they're still random Legendaries at the end of the day, so it's almost certainly going to be relegated to fun and nothing else.

2 years, 5 months ago
0
New Hunter Spell - R.C. Rampage

Solid board flooder for Hunter. It's a cheap and reliable enabled for [card]Jungle Gym[/card]. It's not that hard for Hunter to have minions by the time turn 4 starts, so they can probably get some 3/3s or 4/4s out of …

2 years, 5 months ago
0
New Warrior Spell - Safety Goggles

The condition is very weird.

In any deck that wants to have Armor, you're probably going to have Armor, so its best case is to be used at the very beginning of the game. Though I guess it's also …

2 years, 5 months ago
0
New Hunter Weapon - Remote Control

It's a pretty decent card and I wouldn't be surprised if it sees play.

I think people just aren't fans of the fact that the card is not that exciting.

2 years, 5 months ago
0
New Death Knight Hero - The Headless Horseman

Rune mixing has been the Achilles heel for many deck ideas, but maybe this has the power to push it over the edge. It's removal, a constant source of damage, and a constant source of minions (which in turn means …

2 years, 5 months ago
0
New Rogue Spell - Thistle Tea Set

This is a pretty good Thief Rogue tool. Thief Rogue has always been very hit or miss, but if it hits, it'll probably run this.

I don't think we'll get Thief Rogue in Standard, but they might play this …

2 years, 5 months ago
0
New Rogue Minion - Shoplifter Goldbeard

In Standard, there's too few good Pirates to use with this at the moment.

Here's to that beach set after this one giving us some new Pirates.

2 years, 5 months ago
0
New Death Knight Minion - Amateur Puppeteer

The viability of handbuff has always been questionable, but this is certainly a strong handbuff card. Not only is the buff pretty strong, but it also buffs the Mini, which in turn allows you to buff your hand even further.

2 years, 5 months ago
0
New Priest Spell - Repackage

A little bit worse than [card]Psychic Scream[/card] on average, but I reckon it'll probably have a spot in the meta if Priest ends up being strong.

2 years, 5 months ago
0
New Neutral Minion - Nostalgic Gnome

It's not the worst card in the world. A 4/4 Rush that draws a card is pretty solid and early in the game, needing to deal exactly 4 damage is not going to be that rare...

But of all …

2 years, 5 months ago
0
New Warrior Minion - Fireworker

It probably only sees play in Mech decks. We've evolved past the point where smaller Dr. Booms are not much of a problem anymore. At some point, the Mech tag might be its savior though.

2 years, 5 months ago
0
New Shaman Minion - Sand Art Elemental

It's probably not as strong as some people think it is just because it needs other cards to really get going, but it works really with Holli'dae and Shudderblock.

2 years, 5 months ago
0
New Warrior Spell - Quality Assurance

It lives and dies by Taunt Warrior.

If Taunt Warrior sees play, then this will see play. If it doesn't, then it won't. I don't think Taunt Warrior is happening in Standard in this set, but there's always the …

2 years, 5 months ago