Demonxz95
LV.19Senior Writer
Comments
2,558 totalReally great for the Big Beast deck since there's so many things to combo it with and it can be a great source of face damage.
Will that be a thing in Standard? I'm doubtful, but there's always Wild …
It's not good if you don't Outcast it and it's not really that great if you do Outcast it since at Outcast it's basically comparable to [card]Twisted Knowledge[/card].
Gonna say no on this one.
It is a bit more awkward to use than it appears on first glance since the targets are random and therefore picking burst damage is a bit of a gamble if you have a board. There's some things it can …
A +1/+2 board buff for 2 mana in and of itself is honestly fairly solid, but in Standard, we definitely don't have the cards to support the self-Silence part.
Bit of a strange combination of effects, but in the Spell Damage deck, it's definitely going to see play. In fact you're probably pretty likely to copy a damage spell and now you have even more things to use that …
It's been like two sets and [card]Student of the Stars[/card] has already been powercrept. It's probably not great though just because it's really slow, but the card is really funny.
This can definitely be a strong card.
You'll definitely get something good out of the Soldiers because they come with keywords and then the Soldiers are also really good with board buffs.
Basically a Neutral hard removal with a really big body that's well protected and will heal you.
Definitely sees play.
Great turn 1 play for Dragon decks ala [card]Twilight Whelp[/card]. Its one downside is that you probably don't want to this with [card]Scale Replica[/card], but you probably still play the card anyway.
Completely random Secrets are not a great design space since it forces you to play around every Secret simultaneously rather than what the current meta/decklist runs.
Though this can sometimes catch your opponent off-guard and it has synergy with …
It's difficult for it to be amazing since it's a low-statted Deathrattle minion for 7 mana without Taunt.
So... maybe? Prototypical "has potential but don't want to call it trash" comment.
This is extremely good. It's the cheapest form of Spell Damage you can get and it's repeatable meaning that it's not just for combo-burning, but it can also be used as just a survival tool.
And because it's a …
This is pretty good.
It's super sticky and it can absorb some pretty big chunks of damage. It just sadly can't be used with [card]Endgame[/card] that well since your opponent will probably kill at least one of the 4/4s …
It seems like a fine card and it can possibly do a lot of damage if left unchecked, but they could've done something much more creative with the Shrine than just a hero attack boost.
Not so great in Standard right now because we don't have that many great and cheap Pirates, but if the next set's theme is anything to go off of, we're probably getting Pirates.
Then this basically becomes an [card]Arms …
Game: "Hunter's weakness is board clearing and comeback mechanics."
Team 5 not even one month later: *gives them a better Vanish with a 6/6 body on it.*
It's not for every type of Hunter deck since it costs …
Hopefully this turns out better than [card]Swampqueen Hagatha[/card] did.
I can't imagine it wouldn't since this card is quicker to use and gives you more value over time. I definitely want to see this get played.
It might be a bit clumsy to use if you can't get a Divine Shield on board, but in a properly built deck, finding a good target for it shouldn't be a problem.
Great card for Handbuff DK.
Handbuff DK has some good tools in this set, but I'm unsure if it will actually be viable.
Can't really say anything else that everyone hasn't already said.
Great flavor, but it's incredibly slow. As far as I'm aware, there's nothing that can tutor it either.