If Hearthstone (at least one mode or whatever) feels fun to you, then keep playing.
If it feels like a chore or worse, then take a break. Read a book, visit a new place, refresh yourself. No need to delete your account, but if the fun has ceased, why continue?
ETA this fun fact: in stage productions of Into the Woods, the role of the Big Bad Wolf is usually played by the same actor that plays one of the Prince Charmings. This highlights their similarities in the narrative.
In the process of thinking about a music-focused expansion, I've come up with a Treasure Hunt featuring a song from one of my favorite musicals.
Part of the song:
Do not put your faith
In a cape and a hood
They will not protect you
The way that they should
And take extra care with strangers
Even flowers have their dangers
And though scary is exciting
Nice is different than good.
Now I know, don't be scared
Granny is right, just be prepared
Isn't it nice to know a lot?
And a little bit not.
The character who sings this song (well known from fairy tales) is not a collectible Hearthstone card. But her adversary (the dangerous stranger) is a Wild card that used to see plenty of play, but has been powercrept over time.
I haven't given Boss Rush any serious tries yet, partly because I wanted to max my new Undead gang first, and partly because it feels like I'd really have to focus on one comp.
Nagas? Nature? Who gets the rest of my Renown and who gets sidelined for eternity? (a bit over-dramatic, I know)
If Hearthstone (at least one mode or whatever) feels fun to you, then keep playing.
If it feels like a chore or worse, then take a break. Read a book, visit a new place, refresh yourself. No need to delete your account, but if the fun has ceased, why continue?
To meet the overheal requirement, does a minion have to be damaged?
If I have an undamaged minion on the board, and I heal all, does the undamaged one count?
This art is all kinds of wonderful. And I like that Team 5 wants to stay focused on board-based strategies.
Right in one guess!
ETA this fun fact: in stage productions of Into the Woods, the role of the Big Bad Wolf is usually played by the same actor that plays one of the Prince Charmings. This highlights their similarities in the narrative.
In the process of thinking about a music-focused expansion, I've come up with a Treasure Hunt featuring a song from one of my favorite musicals.
Part of the song:
Do not put your faith
In a cape and a hood
They will not protect you
The way that they should
And take extra care with strangers
Even flowers have their dangers
And though scary is exciting
Nice is different than good.
Now I know, don't be scared
Granny is right, just be prepared
Isn't it nice to know a lot?
And a little bit not.
The character who sings this song (well known from fairy tales) is not a collectible Hearthstone card. But her adversary (the dangerous stranger) is a Wild card that used to see plenty of play, but has been powercrept over time.
As soon as you kill it, you get your deck back, yes?
Deliverance!
I am stumped. Is this a 3-cost card?
Gains health? Or restores health (like from lifesteal)?
Elite Tauren Beeftain lifts all the heavy gear, ably assisted by Roadie Guff.
Handmaiden?
I haven't given Boss Rush any serious tries yet, partly because I wanted to max my new Undead gang first, and partly because it feels like I'd really have to focus on one comp.
Nagas? Nature? Who gets the rest of my Renown and who gets sidelined for eternity? (a bit over-dramatic, I know)
Neb, I followed your lead and took this deck to Legend.
Abomination in particular really seems to confuse the bots. They fill their board, and then kill it.
I don't think I'll bother with Classic mode again, but it was nice to hit Legend with zero stress!
Unliving Champion?
Yes! The armor protection from Emberscale Drake who needs a friend in hand to be anything more than a 5/5.
Right mechanic (dragon in hand), but this minion is newer than Twilight Guardian. I did love Dragon Priest, back when Twilight Guardian saw more play.
There is a hint to the stats in the size of the lines of the riddle.
No and no.
Correct on the dragon scales idea, but this protection is not for the minion.
My scales will protect you
but not if I'm lonely.
No apology needed - you assumed we were knowledgeable about both bugs and Duels, a reasonable error.
I will think of a new riddle tomorrow and my goal will be to have it guessed in fewer tries than the Cleaver of Woe.
Woecleaver?
Start with one woe, cleave it in two?