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eazy

Joined 06/04/2019 Achieve Points 340 Posts 174

eazy's Comments

  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    Hi OP, 

    I could see some of these cards being printed as expansion cards, however not as a classic set, and not all of them. most of these cards are either OP or very strong, with only Soulstealer being outright bad and probably unplayable in constructed games.

    I do appreciate your work here, so here is my detailed feedback: 

    Weak Metamorphosis - this one is 2 mana deal 3, can go face, but does not get buffed by spell dmg. It is strong, for sure, but not broken, only problem might be this being played in every DH deck. I see no reason to not put is in the deck. 

    Outback Imp - Way too strong for Classic set, but could work as an expansion card. 

    Demonic Empower - This one is fine, probably the best card balance-wised. Great example of what Classic set needs. 

    Magic Hunter - Silence on the 2 mana 2/3 is very strong, but somewhat balanced by the condition. Probably would be super strong in tempo/aggro decks. I could live with that being in Classic set, but also would prefer it to be a 2/2 

    Back from the nether - Please, no. Especially with the big demons you also introduced. No resurrect effect in Classic set. I would be upset to see this ever printed for DH, even as expansion card. It is enough of the frustration to have resurrect Priest in the meta. 

    Soulstealer Banshee - Whenever token DH would be meta, this card would be the staple there. I think gaining +1/+1 is too much though for a Classic card, as it could literally win the games on turn 3. So my solution would be to either: a) Make this a legendary of the Classic set, so only 1 copy can be played or b) change the stats to 4/2 and make it gain +1 health only. 

    EDIT: Sorry, I somehow misread it and did not catch the intention to make it "this turn only". I change my mind, this card is strong, but fine for classic, as it would be the only support for token DH. 

    Malovent watcher - If you make it "random enemy minion" and increase the cost to 5 mana, I would be ok with that. Right now, way to strong for classic, as would be auto included in every deck. 

    Mother Sharaz - This is too complicated, Classic cards are supposed to be easy to understand the effect, so I don't like it as a Classic legendary. Would be ok as an expansion card though imo. Also, I am not sure if Rush is officially the Classic set keyword.  

    Felguard Sergant - This is way too OP, 5/6 rush for 4 mana, as an effect is really easy to trigger. Aslo, same as above, I am not sure about "Rush" in Classic. If rush is legal, I would just remove the +2 attack buff. If rush is illegal, make it a 3/5 that gains +2 attack with the condition as it is. In both scenarios card is still bonkers, but maybe passable as Classic. 

    Illidari Sneak - Evergeen 4 mana Huffer that ignores Taunt? A big NO. 4 mana 4/2 charge is already very good. I would make it 5 mana, and have the text: Outcast: Ignores taunt the turn it is played 

    Mass life drain - Just way, waaaay too OP for the Classic set, and even as an expansion card, I would be more happy to have it cost 6 mana. 

    Dual stabbers - Another OP card, you need only the HP to make it 7 mana Pyroblast, and could easily add even more attack. A big NO. 

    Soulstealer - Bad card, but those are also needed in Classic. I like it, it is not boring at least and may have some niche uses. 

    Demonic Stomper and Giant Doomguard - So, you want to push Big Demon DH, right? :) These are too good for Classic, especially both of them at once. Taunt and lifesteal combined on one, gigantic minion is too much I fear. If you want to keep it, I would make it a 9 mana 6/8. It would still be very strong granted the synergy DH has. Demonic Stomper maybe as a 6/9 for 9. But anyway, I would apply the de-buff proposed to one of them and exclude the other, as it is too much support for one archetype to include both cards. 

    Cheers! 

     

     

  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    Hi OP, 

    I think it is very nice of you to share the deck you find fun to play and try to show everyone why you think so. I mean, it looks like you just want people to have fun - I like your attitude :) 

    I may give your deck a go - I opened Colossus of the Moon a year ago and haven't played it anywhere yet. I am not sure about about the Archvists though. Maybe just one copy. 

     

  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    Maybe it is just me, but I preferred Arena when it was Wild. I mean, with all sets, not with the rotating rule. It makes sense though, to keep it standard now for the Demon Hunter's sake. 

  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    I am really scared of this. As I mentioned already on the other post, this brings the memories of Ultimate Infestation 

    Of course, this card has totally different role, but same as UI it will probably be cheated out much sooner than turn 10,  especially with new druid/shaman innervate and Kaelthas. 

    Let's see how the rest of the set looks like, for now this is really scary. 

  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    Well, this is very good. The Lackey that gives rush and +1 attack proved how good this ability is. 

    In reply to Animated Broomstick
  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    Hi, thanks, I hope you are right. I am aware of course how different these 2 cards are, yet still casting blessing of kings on ALL of your stuff, along with new druid/shaman Innervate and Kaelthas - it looks scary. 

  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    This 10 cost druid spell brought bad memories. Do you remember what happened last time they printed 10 cost mana spell for Druid? Please tell me it will be different this time around... 

  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    Ok, so we will see the return of combo decks, probably both Wild and Standard. 

    I hope Malygos will be fine after all the hate he will suffer. 

    In reply to Lightning Bloom
  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    It probably would be playable with "random mage spell", the discover effect makes it really good. Cards like this makes me dream about the parallel universe where Tess Greymane is a classic card. 

    In reply to Wand Thief
  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    And I thought they said they were going to lower the RNG involvement in the game ;) 

    In reply to Devolving Missiles
  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    I think it is one of these cards that are either broken or unplayable. This one, actually, may be both - broken in Hunter and unplayable in Druid. 

    In reply to Shan'do Wildclaw
  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    "Arena only" card spotted 

    In reply to Onyx Magescribe
  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    This will be played for sure. Maybe good enough to try Even Pally in Wild? Also, the way it is worded it should give you minions outside of Pally class, which is huge. 

    In reply to First Day of School
  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    Very good and very boring.

    In reply to Nature Studies
  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    Overstated, low-cost minions without a drawback always see play, so I am confident this will be meta, sooner or later. Blizz seems to push tempo Priest, and this card is a wonderful buff target. Now, let's hope they do not print 2 cost buff for Anduin. 

    In reply to Frazzled Freshman
  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    This is one of the coolest cards ever, and not cool but broken as Zephrys. I love it. Bonus points for the golden animation. 

    In reply to Transfer Student
  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    Standard potential - check 

    Wild potential - check 

    Arena - above average 

    Powerful, yet not broken 2 drop, will see a lot of play, well done Blizz! 

    In reply to Diligent Notetaker
  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    Someday, you'll be just like me. Except, you know, much better. 

    In reply to Cult Neophyte
  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago
    Quote From Hydrafrog

    The potential for this card in Libram Paladin is just plain good.

    I agree with the above, and just wan to add the potential in Odd Pall

    In reply to Goody Two-Shields
  • eazy's Avatar
    340 174 Posts Joined 06/04/2019
    Posted 4 years, 5 months ago

    I can see this being at least play tested in Rogue, as they lack AOE and usually play 0 cost spells anyways (at least backstab). 

    In reply to Wretched Tutor