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Geno9999

Metrognome
Joined 11/10/2019 Achieve Points 1620 Posts 1217

Geno9999's Comments

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    Think this is the 29th/30th cards in menagerie, literally just running it for the totem tag. Single target handbuffs rarely get there.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    If only it said "Increase your max mana and handsize by 1", so that the second copy isn't completely useless. Think it's too ambitious for Combo decks to run just to enable their combo.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    Rogue is probably the only candidate that could make this good... but I don't think it'd be a good Rogue deck.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    Faceless for the next generation.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    Lots of whiffs and so few great hits.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    Probably the other big target Paladin wants to pull with their Big package, and can be a board clear by itself. Probably doesn't survive the turn tho.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    Awful effect, only just above average on your next turn, and only gets worse from there.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    Not quite Spirit Frog, since it will change the draw requirement with each play, but probably good enough to play in Mech Mage/Paladin anyway.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    Another decent card that probably could've been Battlecry rather than Finale. Still a decent roadblock though.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    Death Knight, particularly Blood, probably will get the most use out of this. Rather slow and expensive discover otherwise.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    That's a lot of effort for a random weapon. Pass.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    A fun card, but not a good card. Pulling from any class means you're just as likely to get the duds as you are to get the Fireballs.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    If this was Battlecry, this would be bonkers. Finale, not so much, significantly harder to land this on a decent friendly target.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    Good value in arena, bad in constructed seems to be a running gag for filler cards.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    Big target for Big Hunter and Paladin, but you never want to hard cast this.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    Their numbers are pretty wonky, don't think you run this anywhere.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    Seance with an upside seems good.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    Good with Heartthrob to have a heal ready to proc him, or just to have some healing ready to go in general.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    Tour Guide but doesn't clog up your Res pool? Pretty good in both Overheal and Shadow archetypes.

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    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 1 year, 8 months ago

    I don't think you play this to add more Voidcaller hits, nor do you play it in Aggro... I'm saying don't play this.