Single/Random target handbuffing seems bad to me, but at the same time I can also see some video with Epic Sax music somehow making a 30/30 Boar otk deck.
Maybe see Rush/Conditioning (Rank 1) Warrior make a return with this, spend a turn buffing the hand, and then punish the opposing aggro with oversized taunts. But everywhere else? Not really.
Not super excited to put Truesilver Champion or Lightbringer's Hammer just to play this, but might be worth throwing down two sizable roadblocks in Big Paladin.
Problem: Divine Shield will prevent Samuro's Frenzy from being proc'd. I still think this will be a very strong card, especially with how abundant Rush keyword is, just not quite with that specific Rush minion.
Looks like Rush Warrior is going to be called Taunt Warrior this expansion.
Gonna blindside somebody in arena (read: me) and they're going to be mad about it.
Only just playable in niche Miracle decks.
I much rather play Traveling Merchant, even if that doesn't become as big.
Class card in disguise! Specifically Shaman/Mage dual class card with how both classes have plenty of Frost spells.
Seems alright, but I'm thinking most decks that would run this are running their own draw engines and/or Multicaster.
Makes Frozen Buckler worth playing, but also pretty good with Heavy Plate.
Not too many 1 mana Taunts for Warrior, but that's what To the Front! is for!
If Midrange Hunter makes a comeback, expect this to be everywhere.
Everyone gets Bumper Car! This one just bumps with their horns! :D
Single/Random target handbuffing seems bad to me, but at the same time I can also see some video with Epic Sax music somehow making a 30/30 Boar otk deck.
Forgettable Pack Filler, at least forgotten until you browse over your collection and notice you've somehow gotten 9+x copies.
Might be good, but at the same time seems too vanilla that it falls by the wayside.
Feels like the kind of card that only gets to snowball in Arena and nowhere else.
Pretty good for control Shaman, Mage, and maaaybe Warrior.
Maybe see Rush/Conditioning (Rank 1) Warrior make a return with this, spend a turn buffing the hand, and then punish the opposing aggro with oversized taunts. But everywhere else? Not really.
Not super excited to put Truesilver Champion or Lightbringer's Hammer just to play this, but might be worth throwing down two sizable roadblocks in Big Paladin.
Hate drawing your minions you were hoping to summon off of Commencement? Now you can cheat them out!
Problem: Divine Shield will prevent Samuro's Frenzy from being proc'd.
I still think this will be a very strong card, especially with how abundant Rush keyword is, just not quite with that specific Rush minion.
It's weird to say that 2 mana is a bit much for a single card draw, but that's the state of Hearthstone now. Pretty good for Big Paladin.