GerritDeMan
LV.7Unicorn Reveler
Comments
263 totalThose are pretty solid legendaries for a beginner, congrats! [card]Ysera[/card] usually only fits in slower decks but can be very good if used well, while [card]brightwing[/card] can be tossed into any deck and be pretty decent.
And like adityajibhkate …
Quote From DoubleSummon
@YourPrivateNightmare : so you want those 12(the video didn't include Brightwing) cards to be viable? I actually highlighted it because I believe people put too much weight into legendaaries, you know how …
@DoubleSummon You're making some good arguments but I think you're also overanalyzing some parts of the video that probably aren't meant to be taken too seriously (like the bugs and otk stuff).
You're also right about the …
Just saw this amazing video on youtube and I think this is definitely something people in the Hearthstone community and the devs themselves need to see. Other than getting a good laugh out of it, it actually brings up a …
Quote From JagBone I love the nerf to Barnes. It's pretty fair. I was just thinking that if they nerf it to 6 Mana, it will kill the card as it is a Neutral card and it's usage …
Quote From Watermelon86 I really hope the nerf to Extra Arms isn't true. It was my favorite card from the Boomsday Buffs, going from unplayable garbage, to a strong card that could fit a variety of synergies ranging …
Quote From DoubleSummon So.. What's the OTK?
1. Use [card]Smuggler's crate[/card] and [card]Emeriss[/card] to buff the [card]Dispatch kodo[/card] and use the [card]scarlet webweaver[/card] to reduce its cost to 0.
2. Use [card]Hunting Party[/card] (possibly …
Option 1 and 2 are a bit unclear to me, what do you mean by 'examples'?
Anyway, I disenchant cards that I think are very unlikely to get nerfed. I like to keep golden cards but I'm also not …
Opened 91 packs and got 11 legendaries. Most insane luck I've ever had in my pack openings.
From login and preorder:
[card]Bazaar Burglary[/card]
[card=gold]Zephrys the Great[/card] (golden) (what makes my luck even more insane is that this …
I believe it works as follows:
Cards keep enchantments when they move 'forward' e.g. when going from deck to hand/board, or from hand to board.
On the contrary, cards lose enchantments when they move 'backward …
Quote From RenJoremy It's not that I don't like it, I just wasn't expecting it to be so simple, especially since I saw at least one designer saying that the rogue quest was their favorite. Really? This is …
I don't know, the slime left behind by sludge belcher having 2 health was always a pretty big deal since it couldn't die to basic hero powers.
[card]Elise the Enlightened[/card] because I can't begin to imagine all of the crazy combos she enables, plus I think it will be an interesting challenge to try to make highlander druid work in both standard and wild. I also really …
Sorry, your dream would have been awesome but I guess it's better to know beforehand that it probably doesn't work instead of wasting all your dust on crafting the cards only to be disappointed afterwards.
Are you sure [card]puzzle box of yogg-saron[/card] works with [card]raid the sky temple[/card]? As in does it count as 10 spell casts?
As someone who hates secret/tempo/burn mages, I hate these.
Hearthstone logic:
Murloc on a scarab(?) -> 2/3
Dwarf on a huge carnivorous dinosaur -> 2/4
Also, I'm pretty sure Elise is now officially the most reoccurring character in Hearthstone. She has three cards of her own, …
1. Make it impossible to open duplicate epics until all epics of a set are owned, like how this currently works for legendaries. Epics are very expensive to craft, especially when 2 copies are needed, and it sucks to open …
I would like to see a format with rotating sets, the included sets should be changed after a set period of time (maybe a month, maybe multiple months, but not longer than that).
I would also love to have …