I think big spell Mage is going to love this. It's always great when you don't have to worry as much about your good cards being at the bottom of the deck.
How does the battlecry improve? Is it every time you attack? The number of demons summoned is spelled out, which makes me think it's always two, so is it like if you've attacked eight times you'll get two 8/4s? That hero power is nuts either way.
I have no idea if this will be good. There are things you wouldn't mind getting a 3/3 copy of, but it will only work if the target has exactly 3 health remaining.
I don't see how you can go wrong with adding more taunt minions to your hand without having to draw them. Reminds me of Encumbered Pack Mule, except this gets you two more. Just not in your hand at the same time, which might be relevant for handbuff stuff.
I guess Rogue doesn't get a lot of its own good deathrattle cards, but instead gets this to play other class's. This should work nicely with the other deathrattle synergy cards.
Probably not great. I guess a 3/2 stealth for 2 is decent, but I'm not sure how often you'd be able to get the honorable kill. I suppose you could wear down a bigger minion, then get the kill with this, but that's probably inefficient. But then you often need to kill something, and you can't in a single trade anyway.
Seems pretty nice. I don't think there are any spells that you wouldn't mind being 1 mana cheaper.
I think big spell Mage is going to love this. It's always great when you don't have to worry as much about your good cards being at the bottom of the deck.
I'm not sure how beast Hunter is as an archetype, but this will probably be good in just about any deck that uses beasts.
Is beast Druid a thing? This will likely be good if Druid fills the board with beasts.
Obviously good with any choose one card. Or at least, I'm pretty sure even the worst one is pretty good if it's 2 mana cheaper.
It's one of those cards that does something with a keyword other than simply having it. I wonder how many wyverns you'll usually get out of this.
While it will be nicer if it draws a fell spell, you won't have to put exclusively fel spells in your deck for this to be pretty good.
I don't see any possible way you won't be getting both minions from this card, so this looks pretty good.
How does the battlecry improve? Is it every time you attack? The number of demons summoned is spelled out, which makes me think it's always two, so is it like if you've attacked eight times you'll get two 8/4s? That hero power is nuts either way.
Is this something Hunter wants? Sure it's a lot stats for 7 mana (with the slight risk of being silenced/transformed).
This will definitely be used in maybe every Priest archetype that uses both holy and shadow spells.
I have no idea if this will be good. There are things you wouldn't mind getting a 3/3 copy of, but it will only work if the target has exactly 3 health remaining.
Well, I suppose 4/5 is good stats for 3 mana, but there are far stronger cards.
I don't see how you can go wrong with adding more taunt minions to your hand without having to draw them. Reminds me of Encumbered Pack Mule, except this gets you two more. Just not in your hand at the same time, which might be relevant for handbuff stuff.
I guess Rogue doesn't get a lot of its own good deathrattle cards, but instead gets this to play other class's. This should work nicely with the other deathrattle synergy cards.
Probably not great. I guess a 3/2 stealth for 2 is decent, but I'm not sure how often you'd be able to get the honorable kill. I suppose you could wear down a bigger minion, then get the kill with this, but that's probably inefficient. But then you often need to kill something, and you can't in a single trade anyway.
This might be decent in Paladin with Highlord Fordragon or Prismatic Jewel Kit. Assuming you can activate the honorable kill.
This would be one of those token DH cards. There's been a bit of support printed for this expansion, so maybe this will be alright.
Why would I run this over Power of the Wild or Sow the Soil? Is the extra 2/3 body that much better?
This might be okay with Wildfire. Assuming 3 or 4 damage doesn't just kill the target. Then you just have the cost reduction.