This could be alright. Stealth makes it a nice buff candidate, and when it dies you get another smaller stealth to do a little more damage, barring any AOEs.
This seems a bit niche to me. Sure there are a few legendary minions you need to kill ASAP, but most of them are battlecries and then leave a pile of stats on the board. Maybe a class that struggles with hard removal would like this.
An 8/8 rush windfury for 5 mana can't possibly not be good. Sure you have to be half dead, but I could see this reversing a few games. And if they can't kill it, that's might be 16 damage to the opponent's face next turn.
I'm not sure how many 1-health minions without divine shield you are likely to see on turn 5 or later, but this would probably have to kill 3 or 4 to be worth it. Sure you could set it up with spells and trades, but I don't see this being that amazing.
I can't wait to see this played on 20 mana with the new Druid hero card. I suppose throwing all that mana into stats for this guy would likely be a terrible move, though.
I'm not sure how many beasts this will need to summon in order to be worth 9 mana with 5/4 stats. Of course, you would want to load the deck with big beasts to maximize the chances of killing a minion. Then next turn you go face.
Doesn't seem horrible. If your stuff gets cleared, you get another chance to build a board and attack before the buff wears off.
This should be good in at least two types of deck. I'm not sure what those are, but the choose one flexibility is always nice.
Can you wait for this to summon all the minions, then drop an Arbor Up? They have stealth, so there's some chance they'll stick around.
I guess this could be good if beast Druid is good. You'd probably want to reduce this to at least 3 mana.
This could be alright. Stealth makes it a nice buff candidate, and when it dies you get another smaller stealth to do a little more damage, barring any AOEs.
I'm really not sure what you would want to copy with this. Illidari Inquisitor?
Are we going to see the mythical freeze Shaman I keep hearing about? So far there's just one frost spell revealed for Shaman.
This seems a bit niche to me. Sure there are a few legendary minions you need to kill ASAP, but most of them are battlecries and then leave a pile of stats on the board. Maybe a class that struggles with hard removal would like this.
Might be decent in big demon DH. 3/8 taunt for 4 seems pretty good.
Defile for everyone. Yippee!
An 8/8 rush windfury for 5 mana can't possibly not be good. Sure you have to be half dead, but I could see this reversing a few games. And if they can't kill it, that's might be 16 damage to the opponent's face next turn.
There might be a typo somewhere, because it's saying card not found.
I'm not sure how many 1-health minions without divine shield you are likely to see on turn 5 or later, but this would probably have to kill 3 or 4 to be worth it. Sure you could set it up with spells and trades, but I don't see this being that amazing.
New freeze Warrior archetype coming? This looks like it could be useful in any case.
I can't wait to see this played on 20 mana with the new Druid hero card. I suppose throwing all that mana into stats for this guy would likely be a terrible move, though.
Maybe. Seems bad right now, but it could be alright if it eats something big, then becomes too big to trade into.
I guess this goes good with Coordinated Strike. Not sure what else there is, but anything that puts 1 health minions on the board should help.
Not bad. Getting a choice of these things via discover is always nice. Of course, you'd want to summon something that costs will over 3 mana.
I foresee a secret Hunter in the future. A 5/4 stealth is just nice.
I'm not sure how many beasts this will need to summon in order to be worth 9 mana with 5/4 stats. Of course, you would want to load the deck with big beasts to maximize the chances of killing a minion. Then next turn you go face.