This could be alright. Stealth makes it a nice buff candidate, and when it dies you get another smaller stealth to do a little more damage, barring any AOEs.
This seems a bit niche to me. Sure there are a few legendary minions you need to kill ASAP, but most of them are battlecries and then leave a pile of stats on the board. Maybe a class that struggles with hard removal would like this.
An 8/8 rush windfury for 5 mana can't possibly not be good. Sure you have to be half dead, but I could see this reversing a few games. And if they can't kill it, that's might be 16 damage to the opponent's face next turn.
I'm not sure how many 1-health minions without divine shield you are likely to see on turn 5 or later, but this would probably have to kill 3 or 4 to be worth it. Sure you could set it up with spells and trades, but I don't see this being that amazing.
I can't wait to see this played on 20 mana with the new Druid hero card. I suppose throwing all that mana into stats for this guy would likely be a terrible move, though.
I'm not sure how many beasts this will need to summon in order to be worth 9 mana with 5/4 stats. Of course, you would want to load the deck with big beasts to maximize the chances of killing a minion. Then next turn you go face.
This will be a must kill. Hope you have a removal spell handy because this will probably fill the board with taunts if it sticks. It doesn't even have to kill a minion, not that it will matter a lot with 8 attack.
This isn't a minion. This looks to be the best of these lasts 3 turns cards I've seen so far. You don't have to do something else on the same turn to get the full effect. Thankfully this isn't in Mage where secrets cost 3 mana. That and Mage doesn't need more card draw.
Will the battlecry count for honorable kill, or do you have to attack? If it counts, well, a 5-mana 6/6 that removes something might be decent, otherwise this is trash.
This could be alright. Stealth makes it a nice buff candidate, and when it dies you get another smaller stealth to do a little more damage, barring any AOEs.
I'm really not sure what you would want to copy with this. Illidari Inquisitor?
Are we going to see the mythical freeze Shaman I keep hearing about? So far there's just one frost spell revealed for Shaman.
This seems a bit niche to me. Sure there are a few legendary minions you need to kill ASAP, but most of them are battlecries and then leave a pile of stats on the board. Maybe a class that struggles with hard removal would like this.
Might be decent in big demon DH. 3/8 taunt for 4 seems pretty good.
Defile for everyone. Yippee!
An 8/8 rush windfury for 5 mana can't possibly not be good. Sure you have to be half dead, but I could see this reversing a few games. And if they can't kill it, that's might be 16 damage to the opponent's face next turn.
There might be a typo somewhere, because it's saying card not found.
I'm not sure how many 1-health minions without divine shield you are likely to see on turn 5 or later, but this would probably have to kill 3 or 4 to be worth it. Sure you could set it up with spells and trades, but I don't see this being that amazing.
New freeze Warrior archetype coming? This looks like it could be useful in any case.
I can't wait to see this played on 20 mana with the new Druid hero card. I suppose throwing all that mana into stats for this guy would likely be a terrible move, though.
Maybe. Seems bad right now, but it could be alright if it eats something big, then becomes too big to trade into.
I guess this goes good with Coordinated Strike. Not sure what else there is, but anything that puts 1 health minions on the board should help.
Not bad. Getting a choice of these things via discover is always nice. Of course, you'd want to summon something that costs will over 3 mana.
I foresee a secret Hunter in the future. A 5/4 stealth is just nice.
I'm not sure how many beasts this will need to summon in order to be worth 9 mana with 5/4 stats. Of course, you would want to load the deck with big beasts to maximize the chances of killing a minion. Then next turn you go face.
I assume that was a reply to the comment I deleted when I refreshed and saw that a link was now there
This will be a must kill. Hope you have a removal spell handy because this will probably fill the board with taunts if it sticks. It doesn't even have to kill a minion, not that it will matter a lot with 8 attack.
This isn't a minion. This looks to be the best of these lasts 3 turns cards I've seen so far. You don't have to do something else on the same turn to get the full effect. Thankfully this isn't in Mage where secrets cost 3 mana. That and Mage doesn't need more card draw.
Will the battlecry count for honorable kill, or do you have to attack? If it counts, well, a 5-mana 6/6 that removes something might be decent, otherwise this is trash.