GoddammitDontShootMe
LV.15COMMENT_COUNT_1900_HS
Comments
2,062 totalWell, this certainly looks potentially powerful. Maybe even a [card]Blessing of Authority[/card] without the can't attack heroes this turn restriction if the opponent's board is wide enough.
Too bad a lot of good dragons are good because of their battlecries. There's a few I wouldn't mind summoning, but I think the choices from the discover will all be bad more often than not.
Well, [card]Arbor Up[/card] is leaving soon. This will probably still be scary with a [card]11336[/card] or 2, assuming that's still around.
Might be some decent healing. Mostly because if it dies it comes back if you draw the Fragment.
Definitely looks cool, but comes down pretty late. Might not be that great because of that.
This looks like it could be quite nice. I'm not even sure when you would want to trade it. Maybe against one of those decks that hardly play any minions.
Well, if you use it to remove a big minion, you'll probably take a lot of face damage, so maybe the cost is good. I'm fairly certain Warrior has better ways to remove shit though.
Fatigue damage even before your deck is empty. Lovely.
Maybe. I think in order to be good, as many imps as possible would need to survive attacking the enemy minions, and I'm not sure how often that would happen.
Does it count as free if you don't play the card it discounted the same turn? Still looks good either way.
Looks alright. The mounts always have the same keywords they give to the target, so even if that gets removed, you might still get the +1 spell damage for another turn, which is nice.
Cool, another card to include in Questline Rogue decks. Looks best to play in the final stage, along with [card]SI:7 Informant[/card] and [card]SI:7 Assassin[/card].
There's a pretty good amount of holy paladin spells. Not sure which of them aren't good enough to include in your decklist but still good enough to get off discover.
This is making me happy [card]Hand of A'dal[/card] is rotating soon. Librams too.
Pretty obvious questline support. Can't say I'm not curious about the lore for Worgen Illidari either (yeah, I'm sure there's nothing beyond Worgen DH looks cool).
I've always kept ranked spells in my hand until turn 5, but I think I'll be fine playing this one earlier. Though I won't complain about getting an extra token or two if I draw this later.
I have to assume you get +1 attack for every minion this kills, and there is probably at least one example of honorable kill working in a similar way that I can't think of right now. I don't think it's …
I don't think it will be too difficult to find a 2 health target for this.
This will probably be good. Like [card]Guardian Animals[/card] except you can play it sooner but it doesn't grant rush and only summons one.