GoddammitDontShootMe's Avatar

GoddammitDontShootMe

Relaxed
Joined 06/03/2019 Achieve Points 2195 Posts 2056

GoddammitDontShootMe's Comments

  • I can't really complain about a bonus AoE from casting a Shadow spell. Only problem is you might have this equipped, and the opponent might not have that many minions.

  • I don't know if you would want this with Darkbishop Benedictus, since you would have to give up a lot of healing. Maybe with Lifesteal cards it could work?

  • This might be pretty good, for the turn or 2 it lives. Seems good for extra reach as a finisher. Maybe don't play it against a Hunter, or a Mage.

  • Closest thing I can think of is Pack Kodo, and I don't think that really saw any play, so maybe this won't either.

  • I guess you might trade this if your opponent only has 1 or 2 minions. Could get you a decent heal, but 1 damage isn't going to kill much. Not unless you play something like Equality first.

  • I'm pretty sure this is going to be good. The draw increases the number of minions that get buffed.

  • Not really that powerful a buff, but it's support for Highlord Fordragon, so it might be good.

  • This would be what you want Highlord Fordragon's buff to hit. If that doesn't work, there's Invigorating Sermon. Not really a whole lot of handbuff currently.

  • Since this has Divine Shield itself, you're pretty well guaranteed to get at least 1 +5/+5, and there's a decent number of cheap Divine Shield minions and spells available.

  • Costs nothing, and it discounts a spell by 2 mana. Only drawback is you need to have a Fire spell that you can afford to play in your hand the same turn. Yeah, this seems really good.

  • I can't complain about an extra 2 damage from a Fireball or something. I wonder when we'll see a Fire Spell Damage minion like Bru'kan

  • So a Twinspell card without the keyword. Also could get you 2/3 of the way to Grand Magus Antonidas' battlecry.

  • Could be good, maybe. Assuming a Big Spell Mage deck can work.

  • Could potentially draw a lot of cards. I'm not sure if this would work with Grand Magus Antonidas in a Fire spell only deck. Maybe if you fill your hand with Fire spells and cast them over 3 turns. I doubt it would live long enough to draw a Fire spell over 3 turns.

  • So does this shuffle in a copy of itself that does 1 additional damage each time? That's nuts!

  • Mask of C'Thun might be the best thing to cast with this. Maybe Deep Freeze would be alright too. I don't know. I think any spell that costs 4 or more, and you get your value's worth out of this minion. As long as the spell doesn't hit your face or a friendly minion.

  • My first thought was the questline, since you have to cast a Fire spell for each stage. Maybe not since I don't think you would want to wait until turn 5 to even start working on the questline. Well, if you've completed the questline already, the Fireballs should deal 9 damage.

  • So after this is done you get a 0-cost HP that can target minions, and be reused each time you cast a spell? Goddamn!

  • Seems to be a lot of support for filling the board with cheap beast tokens for Hunter this expansion, so I think this could be pretty threatening. Probably gets off 2 procs before it dies.

  • So 5 mana, deal 7 damage. This will probably end a lot of games.