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GoddammitDontShootMe

LV.15

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Joined June 2019 2,058 posts 11,091 XP 2,195 achievement pts

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2,055 total
0
New Hunter Minion - Sin'dorei Scentfinder

I'm not sure how good this will be. There isn't much that would kill this in one shot, but if it happens on your opponent's turn, they'll probably be able to deal with the 1/1s on their terms.

4 years, 10 months ago
0
New Neutral Minion - Selfless Sidekick

Perhaps this will be good to find a weapon you want, but it's at the bottom of your deck. You also get a 6/6 which has a good chance of being removed before it does anything.

4 years, 10 months ago
+1
New Warrior Minion - Man-at-Arms

They clearly intended this to go along with [card]Whetstone Hatchet[/card]. That card doesn't look great, so neither does this.

4 years, 10 months ago
0
New Warrior Weapon - Whetstone Hatchet

It costs 1 mana, so it has that going for it. You still only get +1 attack to a random minion in your hand per turn, so it seems fairly slow.

4 years, 10 months ago
0
New Warrior Minion - Kresh, Lord of Turtling

Seems pretty good. 8 armor is quite a lot to gain with one card, even if a 2-attack weapon with no other effect is pretty weak.

4 years, 10 months ago
0
New Warlock Spell - Unstable Shadow Blast

So, a reverse [card]Piercing Shot[/card], only much cheaper. Still, I'm not sure this is necessary.

4 years, 10 months ago
0
New Shaman Minion - Wailing Vapor

Shaman has plenty of options for cheap elementals. That means it won't be that hard to get this to 3, perhaps 4, attack.

4 years, 10 months ago
0
New Shaman Spell - Perpetual Flame

This should be good if all the enemy minions have 3 or less health (and no divine shield). Maybe you need to do a trade or 2 first. I just hope the overload doesn't repeat.

4 years, 10 months ago
0
New Rogue Minion - Water Moccasin

This might be good in some deck that doesn't rely heavily on minions. It has enough health to kill 2, maybe even 3, things before it dies. I'm not sure how often you could get the poisonous active without crippling …

4 years, 10 months ago
0
New Rogue Spell - Shroud of Concealment

You'll need to draw cheap minions in order to give them both stealth. Maybe it will be worth it if you play this and a 3-cost minion on turn 6. Rogue certainly doesn't need any more card draw.

4 years, 10 months ago
0
New Priest Minion - Cleric of An'she

Given Priest's hero power, I can't see anybody having trouble activating this card. 

4 years, 10 months ago
0
New Priest Spell - Against All Odds

Well, I LOLed at the name. The question is, how many odd attack minions will your opponent have one the board, and how many of yours will dodge the spell?

4 years, 10 months ago
0
New Paladin Spell - Judgment of Justice

This might be too easy to play around by simply attacking with a cheap minion. Or your opponent might not have anything like that available, but really needs to get rid of some of your minions.

4 years, 10 months ago
0
New Paladin Weapon - Seedcloud Buckler

I'm questioning how often you'll have a decent board when you proc the deathrattle. It would probably be OP as a battlecry.

4 years, 10 months ago
0
New Mage Minion - Floecaster

I'm getting the feeling Blizzard is trying to add more freeze support to Mage. All you need is 3 frozen minions to reduce the cost of this to 0, and all that will take is one [card]11370[/card]. Assuming they all …

4 years, 10 months ago
0
New Mage Spell - Shattering Blast

Not a whole lot of aoe freezes in standard. Maybe this plus [card]Flurry (Rank 3)[/card] would work.

4 years, 10 months ago
0
New Hunter Spell - Serpentbloom

I was thinking this could go good on a cheap charge or rush beast, but there doesn't seem to be a lot of options on that front. Maybe with [card]Wound Prey[/card] this would be good.

4 years, 10 months ago
0
New Hunter Weapon - Venomstrike Bow

I'm fairly certain Hunter has better ways to destroy 2 minions.

4 years, 10 months ago
0
New Demon Hunter Minion - Felrattler

This looks good. It could probably clear a lot of early game boards.

4 years, 10 months ago
0
New Demon Hunter Spell - Sigil of Summoning

So this is the sigil cards they were talking about. I'm not sure how much just 3 will help with the achievement, and of course if they print more sigils in the future the achievement won't give XP at that …

4 years, 10 months ago