This looks by far the weakest of the Questlines I've seen so far. I hope you don't have to get your hero up to those attack levels all at once, otherwise it seems almost impossible to pull off, for a fairly weak reward. I guess it could be done with very lucky draws of Park Panther, Moontouched Amulet and Feral Rage at the same time. I suppose this is intended as burst for a finisher, though an 8/8 taunt plus 8 armor for you hero might be enough to comeback from behind.
Overdraft will probably be included in almost all decks that run this. The reward is pretty nice too. I'm not sure if it's the most powerful one, but this might be easier to pull off than those more powerful Questlines.
I'm not really sure what benefit Tradeable gives to this card. I guess if you have it early you can try and get something you can use, but would that be worth spending 1 mana when you only have 2 or 3?
This is a lot of potential damage for 2 mana. Sure you don't get it immediately, otherwise this card would be broken, but I'm not sure it will be a problem for Rogue to draw the rest of them. And you can always run 2 of these to increase the chance of drawing Bleeds.
I don't know what the earliest you can discount this is, and new cards might change that. Maybe turn 4 if you have the coin? That might be early enough where an 8/6 is a problem.
Could this be the worst ogre? On that subject, where did spelling it oger originate from? Guessing long before I got into HS, so please forgive my lack of knowledge of HS meme culture.
This one might have some potential. I think you could for example trigger Mutanus 3 times if you did it with 10 mana and a 1-cost battlecry minion. On that note, would Bolner Hammerbeak gain the stats?
This seems a lot weaker than the other Questlines I've seen so far. If I remember correctly the upgraded hero power is summon 2 recruits, so maybe summon 2 2/2s is pretty good.
I don't know how good this would make a Demonlock deck, but if you're not going to have a board full of demons anytime soon, you can try your luck with getting another card, so that's nice.
So 1 swing and the opponent's mana crystals are reset to 1? Pretty much instant win even if you're facing a Warrior and can't kill them in 3 hits because they have more than 45 health + armor. Probably going to be pretty hard to get 7 copies of Elwynn Boar. Perhaps Dire Frenzy, though making them tougher in this case would be a disadvantage. Also, what's the connection to boars and the sword?
This looks by far the weakest of the Questlines I've seen so far. I hope you don't have to get your hero up to those attack levels all at once, otherwise it seems almost impossible to pull off, for a fairly weak reward. I guess it could be done with very lucky draws of Park Panther, Moontouched Amulet and Feral Rage at the same time. I suppose this is intended as burst for a finisher, though an 8/8 taunt plus 8 armor for you hero might be enough to comeback from behind.
Overdraft will probably be included in almost all decks that run this. The reward is pretty nice too. I'm not sure if it's the most powerful one, but this might be easier to pull off than those more powerful Questlines.
I'm not really sure what benefit Tradeable gives to this card. I guess if you have it early you can try and get something you can use, but would that be worth spending 1 mana when you only have 2 or 3?
This is a lot of potential damage for 2 mana. Sure you don't get it immediately, otherwise this card would be broken, but I'm not sure it will be a problem for Rogue to draw the rest of them. And you can always run 2 of these to increase the chance of drawing Bleeds.
As far as I'm aware, DH doesn't do much copying, so I fail to see how this will be that great.
This seems like some nice support for the Tradeable mechanic.
First thought is Gibberling. That's about the only cheap minion that I know Druid likes to play, but I guess this card could change that.
I don't know what the earliest you can discount this is, and new cards might change that. Maybe turn 4 if you have the coin? That might be early enough where an 8/6 is a problem.
I'm not sure how often you would want to do nothing but draw the first 3 turns, but you could potentially get a very beefy boy on turn 4 with this.
Could this be the worst ogre? On that subject, where did spelling it oger originate from? Guessing long before I got into HS, so please forgive my lack of knowledge of HS meme culture.
I guess Ticket Master would be good to copy the deathrattle of. I'm not sure what else. Hopefully more deathrattles you want to copy are revealed.
Can't hit face. Lame.
This one might have some potential. I think you could for example trigger Mutanus 3 times if you did it with 10 mana and a 1-cost battlecry minion. On that note, would Bolner Hammerbeak gain the stats?
I don't think there are a ton of fel spells that see play currently, so I'm not sure how great this one will be.
This seems a lot weaker than the other Questlines I've seen so far. If I remember correctly the upgraded hero power is summon 2 recruits, so maybe summon 2 2/2s is pretty good.
I don't know how good this would make a Demonlock deck, but if you're not going to have a board full of demons anytime soon, you can try your luck with getting another card, so that's nice.
So 1 swing and the opponent's mana crystals are reset to 1? Pretty much instant win even if you're facing a Warrior and can't kill them in 3 hits because they have more than 45 health + armor. Probably going to be pretty hard to get 7 copies of Elwynn Boar. Perhaps Dire Frenzy, though making them tougher in this case would be a disadvantage. Also, what's the connection to boars and the sword?
Yowza, that's a lot of card draw! If it lives beyond your opponents next turn that is.
Is Pirate Warrior going to be a thing again soon?
This should at least be decent. Probably only getting the +3 attack once though.