GoddammitDontShootMe
LV.15COMMENT_COUNT_1900_HS
Comments
2,062 totalIt's pretty hard to say how many trades you would have to do to get the best value for this. You probably want to consider the mana you spend trading, but since that also draws you another card, you can …
Isn't quest Warlock still pretty powerful? Did it need cards like this?
I'm pretty sure weapon evolve is new. I don't know if you'd want to only get one swing off your [card]Whack-A-Gnoll Hammer[/card] though. Getting a fresh weapon each turn seems pretty nice.
Is this the first collectable card that straight up steals from your opponents deck? I don't know how great it will be, but maybe you get lucky and steal some key card and cause them to lose.
We've seen cards that give you a copy of the last card your opponent played. I'm not sure this will be as good since your opponent could deliberately give you something crappy. Or at least not helpful in your current …
This seems pretty damn good. You could hit a giant with this, and suddenly you have a huge minion in your hand.
Probably pretty good since Paladin can make 1/1s whenever he wants. Just make sure you don't have the highest attack minion on the board when you play this.
Looks like a big spell Mage card to me. Probably not all that useful now, but they'll probably print some good expensive spells within an expansion or 2.
I guess it's nice that the extra damage doesn't get wasted, but I kinda wish it hit the enemy hero or something.
The trade benefit would really only work if you played a minion on an empty board, then traded this. Otherwise you might give rush to something that could attack anyway. Maybe useful after you've had your board wiped. I'm pretty …
I really can't see this not being good. Well, maybe if all your choices are too expensive to play on the same turn, so maybe don't put this in a big deck.
Am I missing something or is [card]Runic Carvings[/card] the only Choose One spell currently in Standard? Well, I guess this card was printed with future sets in mind.
So [card]Duel![/card] except both minions come from your deck. Could be interesting.
I'm not aware of beast decks dominating, so I don't know how useful this will be.
Weaker but also much cheaper [card]Swipe[/card]. I don't see why this wouldn't be good.
An extra 4 damage after each weapon swing? Sign me up!
Possible free removal for playing quest Warlock normally? Seems good to me, at least until it dies since it only has 1 health.
I recall 1 mana summon 2 1/1s being good, so 1 mana summon 4 should be really good. As long as you have a buff to follow up with so they don't immediately die to a board clear.
I'm not sure what you would want to repeat with this card. At a glance, it appears battlecries aren't as powerful in Shaman as I initially thought.
I have no idea when you would want to equip this versus trade. I guess as long as you have a spell in your hand that you can't afford the current turn, trade, otherwise wait until you do, then trade. …