I recall 1 mana summon 2 1/1s being good, so 1 mana summon 4 should be really good. As long as you have a buff to follow up with so they don't immediately die to a board clear.
I have no idea when you would want to equip this versus trade. I guess as long as you have a spell in your hand that you can't afford the current turn, trade, otherwise wait until you do, then trade. Your still paying 1 mana for a 1 mana discount, so there's that.
I'm not sure how many times you would have to trade this to be good. 2? 3? I think this will have to wait an expansion or so to be very good, since I don't think deathrattle Priest is really a thing right now.
Not really a whole ton of options for expensive spells right now. Putting minions in your deck weakens Refreshing Spring Water, and who uses Mask of C'Thun?
I guess 3 mana draw 3 isn't bad. Warlock can't do that without hurting himself. Though you have to spend 1 mana to trade if you can't use it when you draw it.
You actually can cheese it. All you have to do is call a js function in the console after you make your edits, and it will regenerate the puzzle with the edited word list. I haven't tried multiple words in fields yet, that might break it. The only issue I had was it didn't cross off the changed word when I found it, but I figured that one out too. It just requires a bit more editing of the html.
I don't know how much changing words will help you cheat, since you still need to find the words. Maybe if you made every word the same, but I expect that to break it. In my case I just replaced Kneecap with Patella.
Edit: Multiple words with spaces in the fields equals solvable puzzle, but space squares render misaligned. Repeated words equals not solvable.
Edit 2:
Edit 3: And I've figured out how to adjust the grid size to make it even easier to find the one word. I promise not to actually cheat like this for future word searches. They aren't really that hard. Honestly, the effort required editing it like this probably isn't that much less than solving it legitimately.
I'm not aware of beast decks dominating, so I don't know how useful this will be.
Weaker but also much cheaper Swipe. I don't see why this wouldn't be good.
An extra 4 damage after each weapon swing? Sign me up!
Possible free removal for playing quest Warlock normally? Seems good to me, at least until it dies since it only has 1 health.
I recall 1 mana summon 2 1/1s being good, so 1 mana summon 4 should be really good. As long as you have a buff to follow up with so they don't immediately die to a board clear.
I'm not sure what you would want to repeat with this card. At a glance, it appears battlecries aren't as powerful in Shaman as I initially thought.
I have no idea when you would want to equip this versus trade. I guess as long as you have a spell in your hand that you can't afford the current turn, trade, otherwise wait until you do, then trade. Your still paying 1 mana for a 1 mana discount, so there's that.
This might improve shadow Priest.
I'm not sure how many times you would have to trade this to be good. 2? 3? I think this will have to wait an expansion or so to be very good, since I don't think deathrattle Priest is really a thing right now.
I recall Paladin liking their buffs, so this shouldn't be bad.
Not really a whole ton of options for expensive spells right now. Putting minions in your deck weakens Refreshing Spring Water, and who uses Mask of C'Thun?
I don't recall deathrattle Hunter being a thing lately, but this card seems like it would be good if that archetype returns.
At 5 mana, you're going to want 2 or 3 beasts on the board for this to be okay. That might be too hard to pull off.
A 3/1 rush for 1 mana seems good. So does a 1/3 taunt, but maybe not quite as good.
I guess maybe it could clear a couple things against a swarm deck. I'm not sure how often it will be useful.
I guess 3 mana draw 3 isn't bad. Warlock can't do that without hurting himself. Though you have to spend 1 mana to trade if you can't use it when you draw it.
You actually can cheese it. All you have to do is call a js function in the console after you make your edits, and it will regenerate the puzzle with the edited word list. I haven't tried multiple words in fields yet, that might break it. The only issue I had was it didn't cross off the changed word when I found it, but I figured that one out too. It just requires a bit more editing of the html.
I don't know how much changing words will help you cheat, since you still need to find the words. Maybe if you made every word the same, but I expect that to break it. In my case I just replaced Kneecap with Patella.
Edit: Multiple words with spaces in the fields equals solvable puzzle, but space squares render misaligned. Repeated words equals not solvable.
Edit 2:
Edit 3: And I've figured out how to adjust the grid size to make it even easier to find the one word. I promise not to actually cheat like this for future word searches. They aren't really that hard. Honestly, the effort required editing it like this probably isn't that much less than solving it legitimately.
They've always been editable text fields? I thought he was messing around with the inspector.
I had to go to Google for that first one because there's no way to search flavor text on the site, and it wasn't anything I thought it might be.
Mobile?