GoddammitDontShootMe
LV.18COMMENT_COUNT_1900_HS
Comments
2,124 totalCould this be the worst ogre? On that subject, where did spelling it oger originate from? Guessing long before I got into HS, so please forgive my lack of knowledge of HS meme culture.
I guess [card]Ticket Master[/card] would be good to copy the deathrattle of. I'm not sure what else. Hopefully more deathrattles you want to copy are revealed.
This one might have some potential. I think you could for example trigger Mutanus 3 times if you did it with 10 mana and a 1-cost battlecry minion. On that note, would [card]Bolner Hammerbeak[/card] gain the stats?
I don't think there are a ton of fel spells that see play currently, so I'm not sure how great this one will be.
This seems a lot weaker than the other Questlines I've seen so far. If I remember correctly the upgraded hero power is summon 2 recruits, so maybe summon 2 2/2s is pretty good.
I don't know how good this would make a Demonlock deck, but if you're not going to have a board full of demons anytime soon, you can try your luck with getting another card, so that's nice.
So 1 swing and the opponent's mana crystals are reset to 1? Pretty much instant win even if you're facing a Warrior and can't kill them in 3 hits because they have more than 45 health + armor. Probably going …
Yowza, that's a lot of card draw! If it lives beyond your opponents next turn that is.
Is Pirate Warrior going to be a thing again soon?
This should at least be decent. Probably only getting the +3 attack once though.
Not sure there are that many 5 mana minions that would still be good with 2/2 stats. Something with a good deathrattle, maybe.
Tradeable makes this much nicer. If you get it in your opening hand, you don't have a dead card for 6 turns. Good defensive stats, too.
I'm guessing overloading a lot in one turn is going to become a lot more popular because of this card.
7 attack should kill most things, and the next time around it will have 10. I'm not sure how much it will kill before the health total is worn down to 0 though.
Requires some build around, but still very nice. Expensive, so there's more risk of having drawn your cards already, so you may want to put 3-4 of each. Not a lot of Divine Shield options outside of Paladin though.
2 [card]Voidwalker[/card]s would be 2 mana, then deal 3 damage for 2 mana sounds about right. So not a very exciting card, really.
Druid doesn't have a lot of targeted spells in standard, so there isn't that big a risk of randomly buffing an enemy minion. I think most spells will be pretty good to be cast when drawn, but the more expensive …
I wonder how this will change what choice you make from the Discover. Generally I tend to pick something I can play sooner rather than later when I play a discover card, so I guess that won't change much, since …
This looks like it would be pretty annoying in swarmy decks. Probably goes well with [card]Rats of Extraordinary Size[/card].