Play this for 6 mana after Fangbound Druid's deathrattle hits it, after playing Lady Anacondra last turn to discount your nature spells. Also ramp to 10 mana by turn 6.
Looks alright. Even if you don't get the discount, 3-mana 4/3 Taunt is decent. Of course it will really shine if you manage to hit a big beast with the discount.
I remember some custom expansions being 145 cards. I think that might've been earlier, though. I don't even see the music note watermark, or the G Clef one on HearthCards.
Aren't real sets 135 cards? What's forcing custom set creators to be limited to 145? I assume that when Demon Hunter was announced creators assumed we'd be getting the same amount of neutral cards as before.
Blizzard has their thing for mini-set watermarks, and I think it would be better to use that. It would make it obvious that it's part of a mini-set attached to the main set.
A card that eats minions from the hand, not the board. That's a first. Probably costs too much to be really good, and you probably often not hit their key minion.
If it increases the difficulty of completing a run, fuck no I don't want any new changes to Dungeon run. Not before 2024, which I'm guessing is a safe bet for being done with my last class before then. I also don't know how many people would replay it and post what works for them.
I never said anything, since I wasn't going to play the deck anyway, but I always wondered how you would know if the opponent's deck was aggro, control or combo at the mulligan phase. I know some classes are aggro centric and others are control centric, but I'm not sure about combo.
Looks like pretty good value at any rate. This should be good in deathrattle decks.
So, a mini Ysera the Dreamer on turn 3, eh? Getting a couple of Dream cards on 3 or 4 as opposed to 9 could be nice.
Probably worse than Mortal Coil in most cases.
5 1/1s is 5 mana, so I guess this cost makes sense. Not sure how often the tokens would stick around for buffs next turn.
Maybe when Pirate Rogue becomes meta. For now, I'm not seeing it. Maybe it could work with stealth synergies?
Play this for 6 mana after Fangbound Druid's deathrattle hits it, after playing Lady Anacondra last turn to discount your nature spells. Also ramp to 10 mana by turn 6.
Looks alright. Even if you don't get the discount, 3-mana 4/3 Taunt is decent. Of course it will really shine if you manage to hit a big beast with the discount.
Significant cost reduction. Somebody will find a way to abuse this.
I remember some custom expansions being 145 cards. I think that might've been earlier, though. I don't even see the music note watermark, or the G Clef one on HearthCards.
Tarja as a Draenei seems appropriate.
Aren't real sets 135 cards? What's forcing custom set creators to be limited to 145? I assume that when Demon Hunter was announced creators assumed we'd be getting the same amount of neutral cards as before.
Blizzard has their thing for mini-set watermarks, and I think it would be better to use that. It would make it obvious that it's part of a mini-set attached to the main set.
Seems decent. You probably don't want to cut all non-holy spells, but it will be nice when you get lucky and hit Holy Nova or something.
Maybe if Freeze Mage becomes a thing. For now, nah.
A card that eats minions from the hand, not the board. That's a first. Probably costs too much to be really good, and you probably often not hit their key minion.
This should be good, especially for an elemental deck. Shaman has lots of nature spells.
Seems we're way behind in traffic. Which, I suppose, says nothing about the quality of the community. Did a majority of them just decide to stay?
I'm guessing typo. I hope it gets fixed soon so I can see the card. I don't even know which post has the card on their Instagram.
Just a way to solve the "hairy" problem.
I'm really more Big Strawberry tbh.
It's called a knife.
If it increases the difficulty of completing a run, fuck no I don't want any new changes to Dungeon run. Not before 2024, which I'm guessing is a safe bet for being done with my last class before then. I also don't know how many people would replay it and post what works for them.
I never said anything, since I wasn't going to play the deck anyway, but I always wondered how you would know if the opponent's deck was aggro, control or combo at the mulligan phase. I know some classes are aggro centric and others are control centric, but I'm not sure about combo.