GoddammitDontShootMe
LV.16COMMENT_COUNT_1900_HS
Comments
2,070 totalLooks nice for triggering Frenzy effects. No more [card]Inner Rage[/card], but there is [card]11462[/card], but you'd need 6 mana to do both in the same turn. I think most things have more than 1 or 2 health by turn 4 …
Nice card. It will remove quite a lot and survive to draw a card for you.
There should be plenty of 3-health or less targets for this. Or you trade first I guess.
This will probably give warrior a lot of armor against swarm decks.
Seems like a decent zoo card. In most cases, I think your opponent will try to kill everything else first so the deathrattle doesn't do anything.
How many 1-drops is zoolock playing that they wouldn't rather trigger their battlecry?
This looks to be a decent payoff for those destroy cards in you deck spells. Assuming you draw it before it gets destroyed itself.
I'm going to say this is a very good 1-drop. Almost guaranteed to activate [card]South Coast Chieftain[/card] if you play them on curve.
Pretty sure you won't have much trouble triggering this one in any Murloc deck.
Not a whole lot of 2-mana Elemental minions. I'm not sure if you'd throw in a weapon and [card]Cagematch Custodian[/card], or [card]Imprisoned Phoenix[/card] and try to take advantage of spell damage.
I could see this in the Murloc archetype they seem to be pushing.
Looks like a decent taunt minion. Maybe throw it into an elemental deck. Curves right into [card]Lilypad Lurker[/card] too.
Better [card]11435[/card] in elemental shaman. But will elemental shaman be a good deck?
As usual, kinda bad at rank 1, then insane by rank 3. It's a worse [card]11348[/card] to start, but I don't see that rogue has any better options for cheap unconditional damage.
This should be good for increasing the chains from [card]Field Contact[/card]. Especially if you can discount cards to 0.
This might go really great with [card]Swinetusk Shank[/card].
I wonder how much of your deck it will be possible to draw in 1 turn with this at 10 mana.
[card]Arcane Missiles[/card] for priest, except with Lifesteal and 1 more damage for 2 more mana. I question if it will be as good. Maybe the Shadow tag will be helpful.
Looking at [card]Apotheosis[/card], I think this will need to be discounted to 3 or 4 mana to be good.
More copy shit for priest. Don't think it will live very long.