GoddammitDontShootMe
LV.18COMMENT_COUNT_1900_HS
Comments
2,124 totalWell, I LOLed at the name. The question is, how many odd attack minions will your opponent have one the board, and how many of yours will dodge the spell?
This might be too easy to play around by simply attacking with a cheap minion. Or your opponent might not have anything like that available, but really needs to get rid of some of your minions.
I'm questioning how often you'll have a decent board when you proc the deathrattle. It would probably be OP as a battlecry.
I'm getting the feeling Blizzard is trying to add more freeze support to Mage. All you need is 3 frozen minions to reduce the cost of this to 0, and all that will take is one [card]11370[/card]. Assuming they all …
Not a whole lot of aoe freezes in standard. Maybe this plus [card]Flurry (Rank 3)[/card] would work.
I was thinking this could go good on a cheap charge or rush beast, but there doesn't seem to be a lot of options on that front. Maybe with [card]Wound Prey[/card] this would be good.
I'm fairly certain Hunter has better ways to destroy 2 minions.
This looks good. It could probably clear a lot of early game boards.
So this is the sigil cards they were talking about. I'm not sure how much just 3 will help with the achievement, and of course if they print more sigils in the future the achievement won't give XP at that …
Strong effect. Could be summoned early with [card]Fel Summoner[/card].
I'm fairly sure cards like this have never been good.
Looks like pretty good value at any rate. This should be good in deathrattle decks.
So, a mini [card]Ysera the Dreamer[/card] on turn 3, eh? Getting a couple of Dream cards on 3 or 4 as opposed to 9 could be nice.
Probably worse than [card]11443[/card] in most cases.
5 1/1s is 5 mana, so I guess this cost makes sense. Not sure how often the tokens would stick around for buffs next turn.
Maybe when Pirate Rogue becomes meta. For now, I'm not seeing it. Maybe it could work with stealth synergies?
Play this for 6 mana after [card]Fangbound Druid[/card]'s deathrattle hits it, after playing [card]Lady Anacondra[/card] last turn to discount your nature spells. Also ramp to 10 mana by turn 6.
Looks alright. Even if you don't get the discount, 3-mana 4/3 Taunt is decent. Of course it will really shine if you manage to hit a big beast with the discount.
Significant cost reduction. Somebody will find a way to abuse this.
I remember some custom expansions being 145 cards. I think that might've been earlier, though. I don't even see the music note watermark, or the G Clef one on HearthCards.
Tarja as a Draenei seems appropriate.