I'm going to vote for Monk. We've already had a Death Knight pseudo-class, and I want to see the reverse order continue. A full Death Knight class afterwards though.
Obviously a work in progress. I don't know if I should just use some random name generator. I'm just terrible at coming up with names. Just to be sure, was Witchwood the expansion that introduced Rush, or was that later?
Huh, I crafted a Warrior deck that is extremely close to theirs.
I'm going to vote for Monk. We've already had a Death Knight pseudo-class, and I want to see the reverse order continue. A full Death Knight class afterwards though.
Well, I'm assuming you saw the patch notes sometime after writing this in regards to Holy Wrath.
Well, I have 120 gold r/n, so I don't think I'll be able to buy this before it leaves the shop. Hopefully there are future chances.
My first idea. Not sure if I should make it a highlander card in the spirit of Reno, or if I even have enough space to do so.
I got some former HoF commons and rares from packs. Like Ice Lance and Coldlight Oracle.
I was hoping for some feedback before I submitted. I know I posted in this thread late, but I was busy with the Tavern Crawl stuff and the news.
Obviously a work in progress. I don't know if I should just use some random name generator. I'm just terrible at coming up with names. Just to be sure, was Witchwood the expansion that introduced Rush, or was that later?
Aren't they supposed to also be usable in Wild?
By cross-franchise cosmetics, would that be things like the Overwatch card back that already exists?
Just finished commenting and voting on every card and got 17. I guess I could've gotten 18 if I hung out on the forums more or something.
But only in Classic.
I noticed those as I was reading it. I was like what the hell is "whathered"? I'm not sure what keeping a weathered eye would mean eithered.
A Horde Dwarf?
Too bad about Duels achievements, but hopefully there will be at least enough opportunities to gain XP in the next rewards track to make up for it.
Convincing Infiltrator plus Grave Rune annoyed the hell out of me, and I'm glad they're both going. Too bad Zayle will still be in my collection, undustable like Marin the Fox.
Great support for elementals. And that's it, I've posted my dumb, barely informed thoughts on all 135 cards. Now I just have 5 hours to rate them all.
Druids will probably be holding nature spells more often than not, so this will be good. Maybe shamans too.
No other cards give you immediate spell damage +2 for that cheap. Only good once though, so good for a little extra burst.
Better than Leper Gnome? This looks like it will be the only cheap neutral option for dealing direct damage to the enemy hero either way.