Side Note: What ever happened to Freeze Shaman?!?!?! Print a few cards for the archetype and then never mention it again? Come on, Blizzard!!!
Was a meme, blizzard knew it was a meme, people hated shaman a lot when koft was in the planning phase so they gave the class the worst cards ever printed.
Actually, Deathseer Thrall was a really nice card that expansion! As soon as I opened that guy I built an Evolution Shaman deck and played that a LOT!!! Got over 100 of my first 500 Shaman wins with that deck alone in the first month or so. Then it suddenly fell off on win rate, around the time that Keleseth decks rose to prominence.
But meme or not, I would have loved to see more freeze support for Shaman. #MakeMoorabiGreatForOnce
I just made a highlander/evolve homebrew shaman a couple of days ago and have had a pretty good winrate in wild casual. deathseer thrall is a super powerful with brann, and spirit of the frog is a tremendous help.
Evolve shaman is tons of fun, and I like to go back to it every few months to re-descover the archetype and try it out with new cards.
Got to 10/2 not sure if I should try for 12 I got Reno and siamat and quite a good tempo core :/
Definitely go for it! after you hit 7+ wins the reward is garuntee to be at least 150 gold. so complete this one then make a new one and end that run at 2 loses.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 2 months ago
I don't think it needs to be HoFed.
I think it is kinda pointless to HoF a mass freeze effect so that blizzard can start printing more mass freeze effects in the future. What would be the point? Also, Think about wild. Adding a new mass freeze effect every year or two would mean that in wild mages would have access to 6+ board freezes, which, as you stated, would be too many.
You mentioned that if they were to rotate Frost Nova then they would have room to add other mass freeze effects with addition effects, but I think that having Frost Nova is a good idea because it gives us a reference point for other mass freeze abilities. So even if we were to rotate a mass freeze card, Blizzard would probably be the better option. (And because it has a higher rarity players will get more dust from it rotating :P)
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 2 months ago
Lots of people seem upset/confused as to why Warlock got such a joke card. But I am personally very excited to play this card, and I know that there are plenty of other people who are excited to play this card as well, some people just like the jank/meme decks. Different cards are for different people.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 2 months ago
The issue with big warrior is not that there are not enough ways to summon minions, or that there isn't enough big minions but the problem is that all of the cheat cards cost 9-10 mana.
Big Priest and Big Shaman both try and win by putting minions on the field several turns before they are supposed to be on the field. A turn 4/5 Walking Fountainor Obsidian Statue is far more likely to win you the game than a turn 10 Armagedillo and [Hearthstone Card (Colossus of Moon) Not Found] because at that point in the game your opponent will have the mana to play any card in their deck and they have had plenty of time to develop a board.
What Big Warrior needs to be at least tier 2 is some kind of cheap way to cheat out minions
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 2 months ago
For me personally, I think the guide for a deck is almost as, if not more important than the actual deck itself. If you build a deck people have seen before with a very long, in-depth guide, people will like it.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 2 months ago
Actually, Zephrys wouldn't be a bad inclusion, you have so many ways to pull a bunch of cards out of your deck that he would trigger pretty consistently.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 5 years, 2 months ago
If you already owned the darkness I would say go ahead and try it out, but I would never craft the card just so you can test it as a tech against a single archetype. It is un-reliable because you have to 1. draw the darkness at just the right time, 2. they don't draw the candles, 3. they haven't already played reno, and 4. they need to play reno right now.
The darkness is just utterly worthless against everything except for reno decks, and it won't even be useful in every game against reno decks. Most of the time it will hurt more than it will save.
I just made a highlander/evolve homebrew shaman a couple of days ago and have had a pretty good winrate in wild casual. deathseer thrall is a super powerful with brann, and spirit of the frog is a tremendous help.
Evolve shaman is tons of fun, and I like to go back to it every few months to re-descover the archetype and try it out with new cards.
Definitely go for it! after you hit 7+ wins the reward is garuntee to be at least 150 gold. so complete this one then make a new one and end that run at 2 loses.
I don't think deck size is a very good argument.
I don't play Eternal, but in MTG you are allowed 4X copies of any card in your deck.
4/60 = 2/30.
An interesting idea, but I don't think deck size has anything to do with it.
I saw a deck playing this with High Priest Thekal and he ended up with over 80 life.
I don't think it needs to be HoFed.
I think it is kinda pointless to HoF a mass freeze effect so that blizzard can start printing more mass freeze effects in the future. What would be the point? Also, Think about wild. Adding a new mass freeze effect every year or two would mean that in wild mages would have access to 6+ board freezes, which, as you stated, would be too many.
You mentioned that if they were to rotate Frost Nova then they would have room to add other mass freeze effects with addition effects, but I think that having Frost Nova is a good idea because it gives us a reference point for other mass freeze abilities. So even if we were to rotate a mass freeze card, Blizzard would probably be the better option. (And because it has a higher rarity players will get more dust from it rotating :P)
I must say Michael, that is one awesome card.
The idea is that someone sees this monster and is freaked out, then later he is attacked out of nowhere by a monster.
Keeping with the theme of Halloween and monsters, make a Knights of the Frozen Throne Hunter minion out of this
Thanks!
Lots of people seem upset/confused as to why Warlock got such a joke card. But I am personally very excited to play this card, and I know that there are plenty of other people who are excited to play this card as well, some people just like the jank/meme decks. Different cards are for different people.
I don't understand, why wouldn't he be summoned by Shadow Essence? he is a minion, Isn't he?
Thanks! I almost forgot about the free run.
Well I for one am very excited to play renounce darkness warlock.
But hey, to each his own. Some people like competitive cards, some people like more janky/meme cards.
The issue with big warrior is not that there are not enough ways to summon minions, or that there isn't enough big minions but the problem is that all of the cheat cards cost 9-10 mana.
Big Priest and Big Shaman both try and win by putting minions on the field several turns before they are supposed to be on the field. A turn 4/5 Walking Fountainor Obsidian Statue is far more likely to win you the game than a turn 10 Armagedillo and [Hearthstone Card (Colossus of Moon) Not Found] because at that point in the game your opponent will have the mana to play any card in their deck and they have had plenty of time to develop a board.
What Big Warrior needs to be at least tier 2 is some kind of cheap way to cheat out minions
this is kinda funny to watch but your opponent is probably very frustrated.
For me personally, I think the guide for a deck is almost as, if not more important than the actual deck itself. If you build a deck people have seen before with a very long, in-depth guide, people will like it.
Jungle Panther
3 mana minion
I find it funny that The Darkness was too OP to be legal
if you were to add devolve I would replace the portal because it is the only one that isn't a battlecry.
Actually, Zephrys wouldn't be a bad inclusion, you have so many ways to pull a bunch of cards out of your deck that he would trigger pretty consistently.
If you already owned the darkness I would say go ahead and try it out, but I would never craft the card just so you can test it as a tech against a single archetype. It is un-reliable because you have to 1. draw the darkness at just the right time, 2. they don't draw the candles, 3. they haven't already played reno, and 4. they need to play reno right now.
The darkness is just utterly worthless against everything except for reno decks, and it won't even be useful in every game against reno decks. Most of the time it will hurt more than it will save.
Next Art:
Make it a Mage or Warlock Legendary minion